Player Matchup

Scylla
Scylla
Legit_Quickshot1
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,558 Elo+
Party 2
Neith
Neith
McCociner69
Neith
Level 102
God Stats
5W - 5L
1,587 SR
Queue Stats
348W - 331L
1,487 Elo+
Party 2
Khepri
Khepri
XAcromantulaX
Khepri
Level 152
God Stats
31W - 20L
1,596 SR
Queue Stats
461W - 360L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
gwxcore
Kuzenbo
Level 103
God Stats
2W - 0L
1,573 SR
Queue Stats
96W - 77L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
naaadC
Cthulhu
Level 25
God Stats
1W - 0L
1,643 SR
Queue Stats
50W - 59L
1,490 Elo+
Solo
Team Averages
Level 80
1,580 SR
1,512 Elo+

VS

Team Averages
Level 21
1,500 SR
1,446 Elo+
Mulan
Mulan
MLG_Wigglins69
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
T1GRE510
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
TheCrow0510
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Sol
Sol
screwrezhi
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 3
Geb
Geb
weirdchampoo
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
7,698
855
7,357
5,960
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
19 / 3 / 12
10,755
1,195
24,285
9,255
5,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 24
9,292
1,032
4,961
19,832
21,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
gwxcore
Kuzenbo
14
2 / 2 / 29
9,550
1,061
6,583
21,341
27,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
naaadC
Cthulhu
15
7 / 1 / 24
9,860
1,096
10,483
13,418
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 5
8,428
936
6,516
16,291
14,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jing Wei
T1GRE510
Jing Wei
13
1 / 7 / 6
7,243
805
10,418
10,919
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TheCrow0510
Gilgamesh
12
2 / 7 / 4
7,198
800
7,784
13,277
13,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 6 / 5
7,613
846
17,062
9,978
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 6
7,924
880
6,415
12,772
14,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
34
Kills
11
11
Deaths
34
100
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
3
9
5
0.61
W
19
3
12
8.33
L
Jing Wei
T1GRE510
Jing Wei
1
7
6
0.57
L
Gilgamesh
TheCrow0510
Gilgamesh
2
7
4
0.57
W
4
2
24
8
W
Kuzenbo
gwxcore
Kuzenbo
2
2
29
8.25
W
Cthulhu
naaadC
Cthulhu
7
1
24
19
L
3
6
5
0.92
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,669
Damage
48,195
69,806
Taken
63,237
74,858
Mitigated
51,839
30,365
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,357
1,146
321
700
5,960
2,885
1,499
3,355
2,524
11,806
0
L
6,516
1,494
376
2,554
16,291
14,818
0
7,124
9,167
0
10,505
W
24,285
12,019
253
2,332
9,255
5,396
2,040
3,533
5,564
0
43,650
L
Jing Wei
T1GRE510
Jing Wei
10,418
6,723
908
1,109
10,919
4,777
0
5,862
5,057
0
19,059
L
Gilgamesh
TheCrow0510
Gilgamesh
7,784
1,924
328
1,041
13,277
13,872
0
5,942
7,335
0
13,519
W
4,961
1,160
2,470
6,582
19,832
21,202
687
6,570
12,881
11,183
0
W
Kuzenbo
gwxcore
Kuzenbo
6,583
2,723
3,846
8,113
21,341
27,604
600
6,376
14,445
9,737
0
W
Cthulhu
naaadC
Cthulhu
10,483
513
2,225
3,523
13,418
17,771
398
3,643
9,273
23,304
0
L
17,062
3,804
1,030
2,216
9,978
3,834
0
4,210
5,768
31,434
0
L
6,415
739
512
1,307
12,772
14,538
0
6,246
6,526
12,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
38,406
82
Minions Killed
89
0
Camps Cleared
0
842,578
Distance Traveled
663,870
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,698
855
11
1
0
165,454
1
L
Mulan
8,428
936
13
1
0
123,966
1
W
Neith
10,755
1,195
38
4
0
137,054
0
L
Jing Wei
7,243
805
22
2
0
143,014
0
L
Gilgamesh
7,198
800
9
1
0
125,044
0
W
Khepri
9,292
1,032
8
1
0
172,282
5
W
Kuzenbo
9,550
1,061
6
1
0
177,153
0
W
Cthulhu
9,860
1,096
19
2
0
190,635
2
L
Sol
7,613
846
39
4
0
124,622
2
L
Geb
7,924
880
6
1
0
147,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role