Player Matchup

Cliodhna
Cliodhna
ArridScyther
Cliodhna
Level 21
God Stats
4W - 1L
1,846 SR
Queue Stats
6W - 3L
1,584 Elo+
Solo
Heimdallr
Heimdallr
DemonHIIRO
Heimdallr
Level 25
God Stats
0W - 1L
1,214 SR
Queue Stats
7W - 17L
1,305 Elo+
Solo
Horus
Horus
MakenKruz
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,320 Elo+
Solo
Raijin
Raijin
virtualdefender
Raijin
Level 27
God Stats
3W - 14L
1,144 SR
Queue Stats
35W - 48L
1,286 Elo+
Solo
Yemoja
Yemoja
xosabaox
Yemoja
Level 25
God Stats
8W - 12L
1,402 SR
Queue Stats
40W - 66L
1,299 Elo+
Solo
Team Averages
Level 25
1,421 SR
1,359 Elo+

VS

Team Averages
Level 16
1,469 SR
1,372 Elo+
Hades
Hades
PlayerGamer09
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,355 Elo+
Solo
Bastet
Bastet
kynoobi
Bastet
Level 26
God Stats
6W - 3L
1,468 SR
Queue Stats
88W - 92L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
不如练腹直肌
Sun Wukong
Level 13
God Stats
6W - 3L
1,530 SR
Queue Stats
14W - 10L
1,322 Elo+
Party 1
Ymir
Ymir
青山在此
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
非君倾城
Izanami
Level 13
God Stats
3W - 2L
1,345 SR
Queue Stats
14W - 12L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArridScyther
Cliodhna
17
6 / 6 / 0
10,733
565
13,470
18,541
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
DemonHIIRO
Heimdallr
11
3 / 6 / 6
7,613
401
6,419
8,852
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
MakenKruz
Horus
11
6 / 9 / 4
8,408
443
11,938
17,386
11,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 6 / 0
7,255
382
2,571
7,550
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
xosabaox
Yemoja
10
0 / 9 / 6
6,934
365
2,793
11,501
3,701
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 8
11,229
591
11,617
15,041
8,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
kynoobi
Bastet
18
16 / 2 / 10
12,362
651
16,203
13,643
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
16
2 / 2 / 3
10,090
531
6,702
11,647
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 15
9,570
504
2,635
11,512
9,485
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
非君倾城
Izanami
15
6 / 5 / 7
9,577
504
12,762
11,284
4,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
15
Kills
36
36
Deaths
15
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ArridScyther
Cliodhna
6
6
0
1
L
Heimdallr
DemonHIIRO
Heimdallr
3
6
6
1
L
Horus
MakenKruz
Horus
6
9
4
0.89
W
11
2
8
7.5
W
Bastet
kynoobi
Bastet
16
2
10
10.5
L
0
6
0
0
L
Yemoja
xosabaox
Yemoja
0
9
6
0.33
W
Sun Wukong
2
2
3
1.75
W
1
4
15
2.13
W
Izanami
非君倾城
Izanami
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
49,919
63,830
Taken
63,127
25,648
Mitigated
37,710
10,027
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ArridScyther
Cliodhna
13,470
1,055
0
4,483
18,541
6,602
1,140
3,068
15,473
0
66,174
L
Heimdallr
DemonHIIRO
Heimdallr
6,419
2,129
0
790
8,852
2,357
324
1,601
7,251
0
28,748
L
Horus
MakenKruz
Horus
11,938
7,846
496
2,844
17,386
11,422
0
6,285
11,101
0
23,391
W
11,617
2,279
0
7,509
15,041
8,316
1,662
1,380
13,220
51,031
0
W
Bastet
kynoobi
Bastet
16,203
4,156
0
4,020
13,643
6,840
1,153
1,335
12,036
0
76,050
L
2,571
78
0
290
7,550
1,566
0
522
7,028
23,816
0
L
Yemoja
xosabaox
Yemoja
2,793
266
599
525
11,501
3,701
486
2,776
8,725
21,759
0
W
Sun Wukong
6,702
1,291
0
4,616
11,647
8,819
841
313
11,334
0
54,295
W
2,635
1,229
0
730
11,512
9,485
505
1,080
10,224
21,965
0
W
Izanami
非君倾城
Izanami
12,762
10,144
0
2,554
11,284
4,250
3,255
874
10,214
0
64,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
52,828
302
Minions Killed
472
0
Camps Cleared
0
1,454,183
Distance Traveled
1,879,133
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,733
565
129
7
0
377,634
4
L
Heimdallr
7,613
401
50
3
0
295,101
4
L
Horus
8,408
443
34
2
0
297,693
3
W
Hades
11,229
591
93
5
0
336,852
7
W
Bastet
12,362
651
119
6
0
459,662
1
L
Raijin
7,255
382
57
3
0
206,002
2
L
Yemoja
6,934
365
32
2
0
277,753
0
W
Sun Wukong
10,090
531
112
6
0
374,460
0
W
Ymir
9,570
504
43
2
0
348,999
0
W
Izanami
9,577
504
105
6
0
359,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role