Player Matchup

Jing Wei
Jing Wei
Fearful_Harmony_
Jing Wei
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
38W - 46L
1,233 Elo+
Party 3
Hercules
Hercules
LuckyThunder_
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,232 Elo+
Party 3
Nemesis
Nemesis
MXK Br4nd0n
Nemesis
Level 18
God Stats
4W - 7L
1,442 SR
Queue Stats
32W - 41L
1,251 Elo+
Solo
Ares
Ares
PatheticSoldier4
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Khepri
Khepri
TSB_Shadow_Ronin
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,244 Elo+
Party 2
Team Averages
Level 16
1,488 SR
1,217 Elo+

VS

Team Averages
Level 14
1,444 SR
1,231 Elo+
Neith
Neith
JhonzinhoKamui
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,206 Elo+
Party 1
Merlin
Merlin
Ponloo_
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,206 Elo+
Party 1
Geb
Geb
Turnerplay7816
Geb
Level 17
God Stats
9W - 3L
1,594 SR
Queue Stats
31W - 26L
1,278 Elo+
Solo
Thor
Thor
Veybrik
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,206 Elo+
Party 1
Bellona
Bellona
l1 ChEiF l1
Bellona
Level 17
God Stats
9W - 12L
1,126 SR
Queue Stats
49W - 62L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 10 / 1
10,298
490
12,867
17,616
5,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
LuckyThunder_
Hercules
14
2 / 11 / 2
9,562
455
12,120
23,445
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
MXK Br4nd0n
Nemesis
13
2 / 7 / 1
8,614
410
4,248
16,517
4,384
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 9 / 1
6,946
331
2,515
12,355
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 3
7,150
340
3,031
18,934
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 0
11,716
558
14,087
12,633
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ponloo_
Merlin
13
1 / 5 / 8
9,075
432
8,472
11,955
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 18
10,515
501
11,753
11,116
7,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Veybrik
Thor
18
8 / 1 / 8
11,384
542
7,293
14,070
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
l1 ChEiF l1
Bellona
17
20 / 2 / 6
12,534
597
27,339
14,797
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
12
Kills
46
46
Deaths
12
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
10
1
0.85
W
12
3
0
4
L
Hercules
LuckyThunder_
Hercules
2
11
2
0.27
L
Nemesis
MXK Br4nd0n
Nemesis
2
7
1
0.36
L
0
9
1
0.06
W
Merlin
Ponloo_
Merlin
1
5
8
1
L
0
9
3
0.17
W
5
1
18
14
W
Thor
Veybrik
Thor
8
1
8
12
W
Bellona
l1 ChEiF l1
Bellona
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
68,944
88,867
Taken
64,571
41,953
Mitigated
35,709
8,367
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,867
9,627
0
2,820
17,616
5,614
0
5,313
11,632
0
42,749
W
14,087
8,240
0
6,246
12,633
5,771
5,480
2,321
10,266
0
56,172
L
Hercules
LuckyThunder_
Hercules
12,120
3,102
0
4,430
23,445
11,061
0
5,828
16,722
0
41,391
L
Nemesis
MXK Br4nd0n
Nemesis
4,248
1,210
0
324
16,517
4,384
0
3,588
12,497
0
27,368
L
2,515
441
0
605
12,355
7,800
0
2,468
9,664
9,912
0
W
Merlin
Ponloo_
Merlin
8,472
1,532
0
220
11,955
3,414
1,458
658
11,024
31,693
0
L
3,031
1,041
0
188
18,934
13,094
0
5,410
13,171
13,059
0
W
11,753
1,881
0
500
11,116
7,857
385
1,691
9,340
33,502
0
W
Thor
Veybrik
Thor
7,293
1,901
0
4,939
14,070
5,545
2,618
258
13,773
0
90,010
W
Bellona
l1 ChEiF l1
Bellona
27,339
5,833
0
1,726
14,797
13,122
1,350
618
12,949
11,038
60,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
55,224
208
Minions Killed
444
0
Camps Cleared
0
1,525,739
Distance Traveled
1,864,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,298
490
64
3
0
344,195
0
W
Neith
11,716
558
100
5
0
307,248
0
L
Hercules
9,562
455
70
3
0
357,921
0
L
Nemesis
8,614
410
44
2
0
329,062
2
L
Ares
6,946
331
11
1
0
197,875
0
W
Merlin
9,075
432
65
3
0
341,531
0
L
Khepri
7,150
340
19
1
0
296,686
0
W
Geb
10,515
501
44
2
0
394,230
0
W
Thor
11,384
542
135
6
0
401,642
0
W
Bellona
12,534
597
100
5
0
419,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role