Player Matchup

Odin
Odin
BKTeamInfect
Odin
Level 28
God Stats
2W - 0L
1,246 SR
Queue Stats
48W - 36L
1,546 Elo+
Party 2
Sol
Sol
GroggyKil
Sol
Level 62
God Stats
17W - 16L
1,642 SR
Queue Stats
280W - 195L
1,585 Elo+
Party 2
Olorun
Olorun
MikeyBoi63
Olorun
Level 84
God Stats
7W - 5L
1,903 SR
Queue Stats
435W - 345L
1,579 Elo+
Party 2
Chaac
Chaac
PastorBoon
Chaac
Level 49
God Stats
34W - 28L
1,514 SR
Queue Stats
172W - 162L
1,448 Elo+
Solo
Bastet
Bastet
SamTheSock
Bastet
Level 60
God Stats
9W - 1L
1,755 SR
Queue Stats
93W - 56L
1,605 Elo+
Party 2
Team Averages
Level 57
1,612 SR
1,553 Elo+

VS

Team Averages
Level 87
1,580 SR
1,501 Elo+
Chronos
Chronos
Austeremuffin
Chronos
Level 62
God Stats
38W - 19L
1,660 SR
Queue Stats
95W - 84L
1,484 Elo+
Party 1
Hercules
Hercules
GlutenUser
Hercules
Level 47
God Stats
3W - 3L
1,593 SR
Queue Stats
31W - 27L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
LeFish5936
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,531 Elo+
Party 1
Susano
Susano
theydontmatter
Susano
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
82W - 87L
1,511 Elo+
Party 1
Hachiman
Hachiman
x8WOLFBLOOD8x
Hachiman
Level 159
God Stats
1W - 1L
1,430 SR
Queue Stats
481W - 496L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,067
504
3,343
9,656
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 3 / 7
9,655
603
15,524
10,671
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
MikeyBoi63
Olorun
16
6 / 2 / 2
9,798
612
13,859
10,526
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
15
4 / 4 / 1
9,584
599
8,856
12,449
8,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
SamTheSock
Bastet
15
6 / 1 / 4
9,449
591
6,776
10,114
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
4 / 9 / 2
8,499
531
8,096
14,697
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
GlutenUser
Hercules
13
2 / 5 / 1
7,692
481
6,836
14,790
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
LeFish5936
Sylvanus
11
0 / 4 / 3
6,681
418
2,108
11,990
6,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 7
8,505
532
9,100
12,203
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
x8WOLFBLOOD8x
Hachiman
13
1 / 2 / 2
7,531
471
4,785
10,415
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
23
Kills
11
11
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
4
9
2
0.56
W
2
1
6
5
L
Hercules
GlutenUser
Hercules
2
5
1
0.5
W
5
3
7
2.83
L
Sylvanus
LeFish5936
Sylvanus
0
4
3
0.38
W
Olorun
MikeyBoi63
Olorun
6
2
2
3.5
W
Chaac
4
4
1
1.13
W
Bastet
SamTheSock
Bastet
6
1
4
8
L
4
3
7
2.5
L
Hachiman
x8WOLFBLOOD8x
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,358
Damage
30,925
53,416
Taken
64,095
25,949
Mitigated
24,452
21,731
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,096
2,501
0
1,347
14,697
3,600
905
7,288
7,409
49,366
0
W
3,343
1,184
0
1,565
9,656
6,367
117
1,612
7,970
4,099
17,359
L
Hercules
GlutenUser
Hercules
6,836
3,502
0
4,540
14,790
7,205
0
4,048
10,742
0
30,793
W
15,524
6,815
0
4,682
10,671
4,112
600
4,733
5,854
62,266
8,152
L
Sylvanus
LeFish5936
Sylvanus
2,108
648
1,430
2,947
11,990
6,932
46
8,132
3,858
13,022
0
W
Olorun
MikeyBoi63
Olorun
13,859
7,987
189
6,156
10,526
3,823
1,779
1,456
9,070
83,269
0
W
Chaac
8,856
2,003
0
3,556
12,449
8,146
1,611
1,732
10,358
0
57,523
W
Bastet
SamTheSock
Bastet
6,776
1,430
0
5,583
10,114
3,501
0
671
9,247
0
62,975
L
9,100
2,519
0
3,736
12,203
3,531
0
4,267
7,936
0
46,283
L
Hachiman
x8WOLFBLOOD8x
Hachiman
4,785
2,547
0
2,986
10,415
3,184
224
4,447
5,968
0
52,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
38,908
507
Minions Killed
340
0
Camps Cleared
0
1,557,135
Distance Traveled
1,533,656
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,499
531
77
5
0
304,038
8
W
Odin
8,067
504
49
3
0
316,159
6
L
Hercules
7,692
481
65
4
0
325,220
9
W
Sol
9,655
603
116
7
0
300,743
3
L
Sylvanus
6,681
418
25
2
0
267,232
4
W
Olorun
9,798
612
133
8
0
291,601
4
W
Chaac
9,584
599
110
7
0
265,970
3
W
Bastet
9,449
591
99
6
0
382,662
3
L
Susano
8,505
532
81
5
0
355,916
4
L
Hachiman
7,531
471
92
6
0
281,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role