Player Matchup

Hachiman
Hachiman
LaLoliChilanga
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,719 Elo+
Party 1
Mulan
Mulan
dabydabs
Mulan
Level 6
God Stats
4W - 2L
1,722 SR
Queue Stats
4W - 2L
1,696 Elo+
Solo
Danzaburou
Danzaburou
mexcallate_remix
Danzaburou
Level 18
God Stats
7W - 7L
1,502 SR
Queue Stats
38W - 29L
1,599 Elo+
Solo
Ra
Ra
nevertouchdgrass
Ra
Level 13
God Stats
4W - 0L
1,876 SR
Queue Stats
24W - 8L
1,709 Elo+
Solo
Gilgamesh
Gilgamesh
oARKMoPunisher
Gilgamesh
Level 7
God Stats
7W - 2L
1,841 SR
Queue Stats
15W - 7L
1,653 Elo+
Party 1
Team Averages
Level 10
1,688 SR
1,675 Elo+

VS

Team Averages
Level 20
1,577 SR
1,615 Elo+
Ullr
Ullr
Huanger02
Ullr
Level 20
God Stats
2W - 5L
1,584 SR
Queue Stats
19W - 24L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
MojoJojo5512
Cthulhu
Level 14
God Stats
2W - 2L
1,267 SR
Queue Stats
13W - 10L
1,683 Elo+
Solo
Hun Batz
Hun Batz
PieceControlLalo
Hun Batz
Level 17
God Stats
5W - 2L
1,877 SR
Queue Stats
49W - 44L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
Yungcheezy9829
Sun Wukong
Level 23
God Stats
16W - 12L
1,619 SR
Queue Stats
113W - 130L
1,600 Elo+
Solo
Ra
Ra
tylerjohnsn1
Ra
Level 25
God Stats
0W - 2L
1,535 SR
Queue Stats
39W - 38L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 0 / 2
6,353
635
5,192
4,518
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
dabydabs
Mulan
10
3 / 0 / 1
6,188
619
4,446
5,504
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
mexcallate_remix
Danzaburou
11
0 / 0 / 2
6,130
613
3,140
4,172
1,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 2
6,244
624
2,637
2,856
1,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
oARKMoPunisher
Gilgamesh
10
2 / 3 / 1
5,625
563
3,131
5,259
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 3 / 0
4,657
466
1,486
4,539
1,053
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MojoJojo5512
Cthulhu
6
0 / 1 / 0
3,943
394
2,043
5,496
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,011
601
3,887
6,912
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Yungcheezy9829
Sun Wukong
10
0 / 1 / 0
5,706
571
2,547
7,784
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 0
6,195
620
2,411
5,052
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
0
0
W
Hachiman
2
0
2
3
L
Cthulhu
MojoJojo5512
Cthulhu
0
1
0
0
L
1
2
2
1
L
Sun Wukong
Yungcheezy9829
Sun Wukong
0
1
0
0
W
Mulan
dabydabs
Mulan
3
0
1
3.5
W
Danzaburou
mexcallate_remix
Danzaburou
0
0
2
1
W
1
0
2
2
W
Gilgamesh
oARKMoPunisher
Gilgamesh
2
3
1
0.83
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
12,374
22,309
Taken
29,783
7,682
Mitigated
11,238
9,773
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
1,486
252
0
0
4,539
1,053
0
0
4,539
0
22,775
W
Hachiman
5,192
3,106
0
2,447
4,518
1,076
0
981
3,378
0
43,229
L
Cthulhu
MojoJojo5512
Cthulhu
2,043
139
0
2,075
5,496
2,422
0
514
4,906
7,601
0
L
3,887
1,205
0
2,517
6,912
2,115
0
616
6,167
0
40,352
L
Sun Wukong
Yungcheezy9829
Sun Wukong
2,547
285
0
3,898
7,784
4,076
25
0
7,784
0
31,591
W
Mulan
dabydabs
Mulan
4,446
568
0
2,947
5,504
2,500
0
1,211
4,029
0
20,368
W
Danzaburou
mexcallate_remix
Danzaburou
3,140
824
0
976
4,172
1,115
864
0
3,879
0
36,548
W
2,637
201
349
1,545
2,856
1,147
0
731
2,037
45,951
0
W
Gilgamesh
oARKMoPunisher
Gilgamesh
3,131
862
0
1,509
5,259
1,844
0
936
4,161
0
23,002
L
2,411
207
409
1,309
5,052
1,572
0
1,096
3,750
37,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
26,512
347
Minions Killed
307
0
Camps Cleared
0
1,068,432
Distance Traveled
993,782
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,657
466
39
4
0
191,197
0
W
Hachiman
6,353
635
81
8
0
194,255
4
L
Cthulhu
3,943
394
15
2
0
158,672
0
L
Hun Batz
6,011
601
90
9
0
221,759
1
L
Sun Wukong
5,706
571
79
8
0
208,007
1
W
Mulan
6,188
619
32
3
0
211,431
3
W
Danzaburou
6,130
613
81
8
0
207,180
4
W
Ra
6,244
624
95
10
0
231,416
4
W
Gilgamesh
5,625
563
58
6
0
224,150
2
L
Ra
6,195
620
84
8
0
214,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role