Player Matchup

Charybdis
Charybdis
CAUZIMHIGH
Charybdis
Level 27
God Stats
76W - 68L
1,498 SR
Queue Stats
92W - 83L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DarKnock138
Tsukuyomi
Level 93
God Stats
3W - 2L
1,753 SR
Queue Stats
162W - 142L
1,602 Elo+
Party 2
Bacchus
Bacchus
Epicdolph1n
Bacchus
Level 24
God Stats
12W - 4L
1,955 SR
Queue Stats
26W - 32L
1,476 Elo+
Party 2
Bellona
Bellona
Jehal367
Bellona
Level 96
God Stats
4W - 8L
1,795 SR
Queue Stats
74W - 65L
1,533 Elo+
Party 2
Zeus
Zeus
TimNoWhere
Zeus
Level 127
God Stats
9W - 8L
1,431 SR
Queue Stats
20W - 20L
1,429 Elo+
Party 3
Team Averages
Level 73
1,686 SR
1,495 Elo+

VS

Team Averages
Level 70
1,634 SR
1,612 Elo+
Discordia
Discordia
GamerKid112
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,694 Elo+
Party 1
Xbalanque
Xbalanque
Gnomish1
Xbalanque
Level 43
God Stats
2W - 0L
1,730 SR
Queue Stats
14W - 9L
1,483 Elo+
Solo
Cupid
Cupid
Landminer
Cupid
Level 145
God Stats
2W - 1L
1,756 SR
Queue Stats
76W - 51L
1,667 Elo+
Party 1
Thor
Thor
TācosTaco
Thor
Level 42
God Stats
1W - 1L
1,521 SR
Queue Stats
14W - 8L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
gatosetsi
Sylvanus
Level 32
God Stats
36W - 18L
1,664 SR
Queue Stats
129W - 106L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CAUZIMHIGH
Charybdis
17
0 / 0 / 0
10,450
746
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
DarKnock138
Tsukuyomi
20
2 / 15 / 7
13,508
965
14,911
38,519
12,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Epicdolph1n
Bacchus
18
2 / 3 / 4
13,189
942
7,787
24,531
38,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Jehal367
Bellona
20
2 / 5 / 6
13,500
964
11,305
23,636
24,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 8 / 4
13,664
976
22,993
20,873
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GamerKid112
Discordia
20
9 / 0 / 18
15,241
1,089
37,221
5,680
2,734
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Gnomish1
Xbalanque
20
4 / 2 / 11
13,556
968
11,744
7,576
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Landminer
Cupid
20
8 / 2 / 14
14,643
1,046
27,999
13,610
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 2 / 12
13,687
978
18,355
12,676
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
gatosetsi
Sylvanus
20
3 / 4 / 19
14,701
1,050
6,440
21,327
27,901
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
10
Kills
31
31
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CAUZIMHIGH
Charybdis
0
0
0
0
L
Tsukuyomi
DarKnock138
Tsukuyomi
2
15
7
0.37
L
Bacchus
Epicdolph1n
Bacchus
2
3
4
1.33
W
Discordia
GamerKid112
Discordia
9
0
18
18
W
Xbalanque
Gnomish1
Xbalanque
4
2
11
4.75
L
Bellona
Jehal367
Bellona
2
5
6
1
W
Cupid
Landminer
Cupid
8
2
14
7.5
L
4
8
4
0.75
W
7
2
12
6.5
W
Sylvanus
gatosetsi
Sylvanus
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,996
Damage
101,759
107,559
Taken
60,869
80,501
Mitigated
48,913
1,314
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CAUZIMHIGH
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
DarKnock138
Tsukuyomi
14,911
2,334
0
490
38,519
12,099
0
17,377
20,580
0
52,979
L
Bacchus
Epicdolph1n
Bacchus
7,787
532
0
775
24,531
38,933
0
8,001
16,302
14,777
0
W
Discordia
GamerKid112
Discordia
37,221
2,911
0
1,068
5,680
2,734
0
3,433
2,247
65,112
0
W
Xbalanque
Gnomish1
Xbalanque
11,744
4,930
0
480
7,576
3,662
0
4,780
2,796
0
34,646
L
Bellona
Jehal367
Bellona
11,305
1,318
0
49
23,636
24,064
0
7,350
15,919
7,906
33,828
W
Cupid
Landminer
Cupid
27,999
13,564
1,256
3,138
13,610
7,679
0
5,244
8,366
0
74,308
L
22,993
1,254
0
0
20,873
5,405
0
9,374
11,097
60,833
0
W
18,355
1,953
0
0
12,676
6,937
0
6,356
6,320
0
41,243
W
Sylvanus
gatosetsi
Sylvanus
6,440
463
4,696
7,108
21,327
27,901
0
12,962
8,365
7,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,311
Gold Earned
71,828
293
Minions Killed
294
5
Camps Cleared
10
1,128,943
Distance Traveled
1,387,809
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,450
746
0
0
0
0
0
L
Tsukuyomi
13,508
965
82
6
1
293,205
0
L
Bacchus
13,189
942
24
2
0
268,315
0
W
Discordia
15,241
1,089
63
5
5
280,308
0
W
Xbalanque
13,556
968
82
6
0
266,117
0
L
Bellona
13,500
964
88
6
3
291,531
0
W
Cupid
14,643
1,046
93
7
5
284,877
4
L
Zeus
13,664
976
99
7
1
275,892
1
W
Thor
13,687
978
55
4
0
278,674
4
W
Sylvanus
14,701
1,050
1
0
0
277,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role