Player Matchup

Fenrir
Fenrir
BlueRhino23254
Fenrir
Level 22
God Stats
1W - 3L
1,450 SR
Queue Stats
60W - 55L
1,418 Elo+
Party 4
Janus
Janus
BootiBurglar
Janus
Level 59
God Stats
1W - 16L
1,089 SR
Queue Stats
320W - 362L
1,477 Elo+
Party 2
Ra
Ra
Spiritguard7
Ra
Level 6
God Stats
1W - 3L
1,426 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
VegitoBlue18
Cthulhu
Level 6
God Stats
1W - 2L
1,437 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 4
Jing Wei
Jing Wei
fenderbenderx
Jing Wei
Level 27
God Stats
0W - 5L
1,189 SR
Queue Stats
31W - 39L
1,420 Elo+
Party 2
Team Averages
Level 24
1,318 SR
1,388 Elo+

VS

Team Averages
Level 54
1,678 SR
1,509 Elo+
Danzaburou
Danzaburou
Faust1251
Danzaburou
Level 58
God Stats
2W - 1L
1,458 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 3
Neith
Neith
IXx_JESHUA_xXI
Neith
Level 159
God Stats
2W - 0L
1,878 SR
Queue Stats
79W - 51L
1,586 Elo+
Party 1
Guan Yu
Guan Yu
Tamal_Con_Arepa
Guan Yu
Level 11
God Stats
3W - 0L
1,885 SR
Queue Stats
22W - 5L
1,747 Elo+
Party 1
He Bo
He Bo
chianoways
He Bo
Level 41
God Stats
1W - 0L
1,668 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 3
Kukulkan
Kukulkan
timmbit26
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 6
10,592
883
10,359
25,300
17,725
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 2
10,581
882
16,512
17,169
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 11 / 0
10,301
858
4,700
15,454
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
VegitoBlue18
Cthulhu
16
0 / 5 / 3
9,508
792
6,816
19,893
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
fenderbenderx
Jing Wei
17
2 / 9 / 5
11,078
923
7,871
18,640
5,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faust1251
Danzaburou
19
3 / 4 / 20
11,833
986
12,596
13,722
4,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
24 / 0 / 8
15,278
1,273
33,797
13,409
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 2 / 25
11,229
936
4,313
12,401
15,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
20
12 / 1 / 20
13,843
1,154
21,443
10,236
3,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
timmbit26
Kukulkan
19
3 / 1 / 16
11,562
964
17,272
4,055
1,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
7
Kills
42
42
Deaths
8
16
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
3
6
2
0.67
W
Danzaburou
Faust1251
Danzaburou
3
4
20
3.25
W
24
0
8
28
L
1
11
0
0.09
W
0
2
25
6.25
L
Cthulhu
VegitoBlue18
Cthulhu
0
5
3
0.3
W
He Bo
12
1
20
22
L
Jing Wei
fenderbenderx
Jing Wei
2
9
5
0.5
W
Kukulkan
timmbit26
Kukulkan
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
89,421
96,456
Taken
53,823
44,816
Mitigated
30,816
5,043
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,359
1,462
500
1,291
25,300
17,725
0
5,423
19,877
1,091
16,128
L
16,512
525
0
258
17,169
4,805
0
10,350
6,819
33,855
0
W
Danzaburou
Faust1251
Danzaburou
12,596
5,816
55
2,418
13,722
4,851
0
8,692
4,734
0
32,862
W
33,797
26,631
0
5,982
13,409
5,239
0
6,992
6,234
0
68,469
L
4,700
521
735
74
15,454
5,061
0
6,668
8,786
35,836
0
W
4,313
151
2,884
3,084
12,401
15,993
0
5,968
6,320
0
11,619
L
Cthulhu
VegitoBlue18
Cthulhu
6,816
635
140
1,539
19,893
12,130
0
6,493
13,400
21,322
0
W
He Bo
21,443
995
0
3,820
10,236
3,174
0
5,165
5,028
31,478
0
L
Jing Wei
fenderbenderx
Jing Wei
7,871
4,668
0
506
18,640
5,095
0
9,781
8,859
0
25,779
W
Kukulkan
timmbit26
Kukulkan
17,272
292
0
250
4,055
1,559
0
1,667
2,388
37,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
63,745
192
Minions Killed
224
5
Camps Cleared
10
993,316
Distance Traveled
1,115,642
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,592
883
12
1
1
226,876
3
L
Janus
10,581
882
35
3
0
226,211
1
W
Danzaburou
11,833
986
55
5
2
203,228
0
W
Neith
15,278
1,273
79
7
6
205,016
0
L
Ra
10,301
858
81
7
0
148,822
1
W
Guan Yu
11,229
936
17
1
0
235,157
0
L
Cthulhu
9,508
792
29
2
1
153,728
0
W
He Bo
13,843
1,154
22
2
1
236,450
0
L
Jing Wei
11,078
923
35
3
3
237,679
0
W
Kukulkan
11,562
964
51
4
1
235,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role