Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Colttrain420
Ah Muzen Cab
Level 131
God Stats
6W - 5L
1,509 SR
Queue Stats
130W - 152L
1,403 Elo+
Party 2
Hel
Hel
GeneralTibbs
Hel
Level 124
God Stats
5W - 3L
1,555 SR
Queue Stats
92W - 108L
1,392 Elo+
Party 2
Geb
Geb
JLSliger
Geb
Level 106
God Stats
3W - 3L
1,408 SR
Queue Stats
412W - 544L
1,434 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,410 Elo+

VS

Team Averages
Level 102
1,591 SR
1,482 Elo+
Chaac
Chaac
Toobusysimping
Chaac
Level 23
God Stats
1W - 1L
1,200 SR
Queue Stats
22W - 17L
1,373 Elo+
Solo
Chang'e
Chang'e
luis_palma7
Chang'e
Level 129
God Stats
2W - 0L
1,657 SR
Queue Stats
43W - 24L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
wes_xl
Danzaburou
Level 155
God Stats
1W - 0L
1,916 SR
Queue Stats
17W - 10L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Colttrain420
Ah Muzen Cab
13
1 / 4 / 0
9,044
603
18,055
12,768
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 0
8,104
540
5,961
16,218
6,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 10 / 1
9,040
603
11,579
24,003
23,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 15
11,127
742
12,157
17,768
22,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
luis_palma7
Chang'e
15
8 / 0 / 13
11,170
745
19,696
16,438
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
wes_xl
Danzaburou
15
7 / 1 / 13
11,239
749
13,201
13,644
5,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
22
22
Deaths
1
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Colttrain420
Ah Muzen Cab
1
4
0
0.25
L
0
8
0
0
L
0
10
1
0.05
W
7
0
15
14.5
W
Chang'e
luis_palma7
Chang'e
8
0
13
14.5
W
Danzaburou
wes_xl
Danzaburou
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
45,054
52,989
Taken
47,850
35,283
Mitigated
33,436
12,547
Healing
29,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Colttrain420
Ah Muzen Cab
18,055
7,411
0
3,415
12,768
5,226
473
4,720
8,048
0
50,351
L
5,961
883
3,299
2,307
16,218
6,203
35
7,542
8,676
23,162
0
L
11,579
911
254
3,272
24,003
23,854
0
7,859
15,857
23,640
0
W
12,157
4,953
0
7,030
17,768
22,255
461
6,042
11,726
0
27,040
W
Chang'e
luis_palma7
Chang'e
19,696
1,602
7,022
10,658
16,438
6,168
506
7,535
8,903
44,762
0
W
Danzaburou
wes_xl
Danzaburou
13,201
6,257
0
4,751
13,644
5,013
1,980
4,480
9,164
0
53,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
33,536
151
Minions Killed
196
6
Camps Cleared
8
798,884
Distance Traveled
804,527
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,044
603
75
5
4
273,192
2
L
Hel
8,104
540
53
4
2
253,740
3
L
Geb
9,040
603
23
2
0
271,952
1
W
Chaac
11,127
742
46
3
1
254,691
3
W
Chang'e
11,170
745
56
4
3
285,871
1
W
Danzaburou
11,239
749
94
6
4
263,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role