Player Matchup

Loki
Loki
IAM_SrtaKelly
Loki
Level 149
God Stats
3W - 6L
1,453 SR
Queue Stats
160W - 185L
1,479 Elo+
Party 1
Zeus
Zeus
V-ToxicGamer29
Zeus
Level 144
God Stats
13W - 6L
1,635 SR
Queue Stats
75W - 44L
1,659 Elo+
Party 1
Cerberus
Cerberus
defensa-sorda2
Cerberus
Level 127
God Stats
20W - 12L
1,612 SR
Queue Stats
69W - 55L
1,516 Elo+
Party 1
Team Averages
Level 140
1,567 SR
1,551 Elo+

VS

Team Averages
Level 75
1,494 SR
1,363 Elo+
Chronos
Chronos
MATTKILLAH
Chronos
Level 160
God Stats
4W - 1L
1,503 SR
Queue Stats
73W - 113L
1,329 Elo+
Solo
Artemis
Artemis
The_Lost_Bot_
Artemis
Level 61
God Stats
30W - 23L
1,679 SR
Queue Stats
488W - 580L
1,461 Elo+
Solo
Olorun
Olorun
jeamy91
Olorun
Level 5
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 19
9,385
722
7,231
8,703
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
21 / 0 / 10
11,880
914
25,827
10,580
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
8 / 1 / 17
10,454
804
6,506
11,873
12,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MATTKILLAH
Chronos
13
2 / 4 / 1
8,391
645
6,169
13,157
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
10
1 / 9 / 2
7,512
578
5,965
12,703
3,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
jeamy91
Olorun
9
0 / 19 / 1
6,930
533
2,650
18,917
8,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
32
Kills
3
3
Deaths
32
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
Chronos
MATTKILLAH
Chronos
2
4
1
0.63
L
Artemis
1
9
2
0.22
W
21
0
10
26
W
Cerberus
8
1
17
16.5
L
Olorun
jeamy91
Olorun
0
19
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,564
Damage
14,784
31,156
Taken
44,777
19,858
Mitigated
16,195
10,171
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,231
1,001
0
2,158
8,703
3,791
0
2,602
6,101
0
30,645
L
Chronos
MATTKILLAH
Chronos
6,169
1,933
233
1,296
13,157
4,245
0
8,699
4,124
33,160
2,768
L
Artemis
5,965
2,029
0
1,292
12,703
3,614
0
8,546
3,833
0
16,972
W
25,827
2,936
60
4,512
10,580
3,692
1,855
3,443
6,895
63,921
0
W
Cerberus
6,506
476
0
3,441
11,873
12,375
176
2,483
9,390
20,199
0
L
Olorun
jeamy91
Olorun
2,650
902
200
547
18,917
8,336
0
14,109
4,184
7,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
22,833
167
Minions Killed
115
7
Camps Cleared
4
703,959
Distance Traveled
485,090
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,385
722
42
3
6
255,866
0
L
Chronos
8,391
645
81
6
2
182,448
2
L
Artemis
7,512
578
27
2
2
161,512
2
W
Zeus
11,880
914
84
6
0
208,677
1
W
Cerberus
10,454
804
41
3
1
239,416
1
L
Olorun
6,930
533
7
1
0
141,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role