Player Matchup

Olorun
Olorun
BugginAll
Olorun
Level 26
God Stats
0W - 1L
2,002 SR
Queue Stats
48W - 26L
1,616 Elo+
Party 2
Bellona
Bellona
ExoPerc
Bellona
Level 13
God Stats
17W - 8L
1,643 SR
Queue Stats
21W - 18L
1,448 Elo+
Party 2
Da Ji
Da Ji
NiCk_Em202
Da Ji
Level 39
God Stats
9W - 9L
1,506 SR
Queue Stats
122W - 133L
1,415 Elo+
Party 2
Athena
Athena
SanctusXXII
Athena
Level 40
God Stats
14W - 14L
1,624 SR
Queue Stats
125W - 137L
1,415 Elo+
Party 2
Merlin
Merlin
moving-regency5
Merlin
Level 21
God Stats
11W - 26L
1,326 SR
Queue Stats
28W - 43L
1,323 Elo+
Solo
Team Averages
Level 28
1,620 SR
1,443 Elo+

VS

Team Averages
Level 29
1,643 SR
1,443 Elo+
Jormungandr
Jormungandr
DonLalo301
Jormungandr
Level 21
God Stats
4W - 6L
1,389 SR
Queue Stats
38W - 44L
1,314 Elo+
Solo
Bakasura
Bakasura
Eye_SuKtoo
Bakasura
Level 4
God Stats
5W - 2L
1,855 SR
Queue Stats
5W - 3L
1,642 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rain_Lda
Morgan Le Fay
Level 26
God Stats
9W - 5L
1,625 SR
Queue Stats
27W - 30L
1,294 Elo+
Solo
Mulan
Mulan
SprinkledSausage
Mulan
Level 66
God Stats
10W - 8L
1,616 SR
Queue Stats
244W - 230L
1,467 Elo+
Party 1
Skadi
Skadi
TheRangerDuke
Skadi
Level 29
God Stats
4W - 1L
1,730 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BugginAll
Olorun
16
3 / 6 / 1
9,720
463
10,406
18,816
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ExoPerc
Bellona
15
0 / 6 / 0
8,598
409
5,445
12,825
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
14
1 / 12 / 1
8,283
394
6,297
15,518
6,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
12
0 / 4 / 4
8,220
391
3,650
21,659
19,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 1
8,958
427
5,150
13,735
4,805
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DonLalo301
Jormungandr
15
5 / 1 / 8
10,245
488
11,826
10,302
5,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Eye_SuKtoo
Bakasura
20
13 / 0 / 4
12,872
613
16,059
16,084
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Rain_Lda
Morgan Le Fay
18
5 / 3 / 3
11,487
547
13,372
11,574
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 0 / 6
13,133
625
10,332
11,918
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 5
10,024
477
10,640
9,240
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
33
33
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
BugginAll
Olorun
3
6
1
0.58
W
Jormungandr
DonLalo301
Jormungandr
5
1
8
9
L
Bellona
ExoPerc
Bellona
0
6
0
0
W
Bakasura
Eye_SuKtoo
Bakasura
13
0
4
15
L
Da Ji
1
12
1
0.13
W
Morgan Le Fay
Rain_Lda
Morgan Le Fay
5
3
3
2.17
L
Athena
0
4
4
0.5
W
7
0
6
10
W
3
2
5
2.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
62,229
82,553
Taken
59,118
50,667
Mitigated
35,476
11,511
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BugginAll
Olorun
10,406
5,042
310
8,017
18,816
7,023
2,780
3,958
14,475
86,339
0
W
Jormungandr
DonLalo301
Jormungandr
11,826
2,711
108
1,588
10,302
5,799
886
4,995
5,307
43,634
0
L
Bellona
ExoPerc
Bellona
5,445
1,170
0
1,254
12,825
12,660
151
986
10,801
0
51,072
W
Bakasura
Eye_SuKtoo
Bakasura
16,059
10,982
0
7,069
16,084
8,477
812
1,899
13,890
0
86,637
L
Da Ji
6,297
1,314
0
0
15,518
6,551
374
3,273
11,462
0
45,703
W
Morgan Le Fay
Rain_Lda
Morgan Le Fay
13,372
995
294
3,020
11,574
4,849
1,500
5,524
6,050
77,141
0
L
Athena
3,650
1,101
0
926
21,659
19,628
339
9,888
10,687
15,155
0
W
10,332
1,636
104
8,110
11,918
13,239
1,859
991
10,569
16,858
75,908
W
10,640
5,455
280
4,550
9,240
3,112
2,825
5,797
3,443
0
50,506
L
5,150
395
0
1,004
13,735
4,805
288
8,064
4,616
45,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
57,761
418
Minions Killed
616
0
Camps Cleared
0
1,908,705
Distance Traveled
2,109,338
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,720
463
144
7
0
327,994
2
W
Jormungandr
10,245
488
55
3
0
415,180
3
L
Bellona
8,598
409
92
4
0
423,601
0
W
Bakasura
12,872
613
155
7
0
509,839
4
L
Da Ji
8,283
394
70
3
0
359,660
0
W
Morgan Le Fay
11,487
547
133
6
0
366,272
3
L
Athena
8,220
391
20
1
0
439,282
1
W
Mulan
13,133
625
196
9
0
395,184
2
W
Skadi
10,024
477
77
4
0
422,863
0
L
Merlin
8,958
427
92
4
0
358,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role