Player Matchup

Tiamat
Tiamat
CRONOS oMXo
Tiamat
Level 147
God Stats
2W - 3L
1,654 SR
Queue Stats
206W - 262L
1,480 Elo+
Solo
Jing Wei
Jing Wei
MissesLayz
Jing Wei
Level 128
God Stats
3W - 12L
1,346 SR
Queue Stats
656W - 674L
1,495 Elo+
Solo
Artemis
Artemis
NicolasLi
Artemis
Level 69
God Stats
3W - 4L
1,565 SR
Queue Stats
250W - 233L
1,502 Elo+
Solo
Eset
Eset
jarebaredubz15
Eset
Level 95
God Stats
1W - 3L
1,493 SR
Queue Stats
281W - 281L
1,449 Elo+
Solo
Freya
Freya
masterbaiter1989
Freya
Level 86
God Stats
6W - 3L
1,992 SR
Queue Stats
467W - 462L
1,491 Elo+
Solo
Team Averages
Level 105
1,610 SR
1,483 Elo+

VS

Team Averages
Level 121
1,477 SR
1,498 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Cane Raised
Artio
Level 107
God Stats
1W - 2L
1,157 SR
Queue Stats
392W - 424L
1,455 Elo+
Solo
Cliodhna
Cliodhna
JAKYOU96
Cliodhna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,654 Elo+
Party 1
Zeus
Zeus
TheSpitefulOne
Zeus
Level 100
God Stats
4W - 2L
1,694 SR
Queue Stats
247W - 227L
1,438 Elo+
Solo
Freya
Freya
TylerHK86
Freya
Level 126
God Stats
3W - 4L
1,532 SR
Queue Stats
161W - 169L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 2 / 15
11,505
719
12,032
9,892
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
MissesLayz
Jing Wei
19
4 / 3 / 13
11,158
697
9,266
11,126
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
NicolasLi
Artemis
17
3 / 5 / 16
10,089
631
15,494
15,899
5,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 9
9,120
570
7,918
11,857
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 3 / 11
10,991
687
13,642
15,291
5,983
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
1 / 2 / 16
11,254
703
6,335
18,998
23,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 9 / 13
9,838
615
6,532
19,615
22,970
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
JAKYOU96
Cliodhna
18
6 / 6 / 8
11,462
716
12,895
12,723
6,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 1 / 12
13,088
818
25,924
10,587
5,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
TylerHK86
Freya
18
5 / 4 / 8
11,261
704
9,126
12,006
5,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
22
Kills
22
22
Deaths
22
64
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
16
4.5
L
Tiamat
5
2
15
6.25
W
1
9
13
0.83
W
Cliodhna
JAKYOU96
Cliodhna
6
6
8
1.67
L
Jing Wei
MissesLayz
Jing Wei
4
3
13
3.5
L
Artemis
NicolasLi
Artemis
3
5
16
2.2
W
9
1
12
15
W
Freya
TylerHK86
Freya
5
4
8
2.25
L
2
9
9
0.72
L
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,352
Damage
60,812
64,065
Taken
73,929
24,704
Mitigated
64,732
25,583
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,335
29
474
5,114
18,998
23,484
403
7,930
10,958
14,043
0
L
Tiamat
12,032
1,199
1,539
3,573
9,892
4,950
476
7,460
2,432
35,270
0
W
6,532
47
1,348
3,366
19,615
22,970
0
9,984
9,495
13,304
0
W
Cliodhna
JAKYOU96
Cliodhna
12,895
1,064
462
615
12,723
6,483
38
5,332
7,343
0
23,414
L
Jing Wei
MissesLayz
Jing Wei
9,266
4,459
1,211
1,962
11,126
3,802
988
7,516
3,610
0
20,737
L
Artemis
NicolasLi
Artemis
15,494
5,394
2,540
3,978
15,899
5,460
0
13,532
2,367
0
24,480
W
25,924
1,640
1,289
2,235
10,587
5,900
2,536
3,447
7,020
66,902
0
W
Freya
TylerHK86
Freya
9,126
3,067
1,397
2,153
12,006
5,895
1,669
6,463
5,521
27,311
0
L
7,918
755
2,462
1,138
11,857
4,509
0
9,248
2,609
14,716
0
L
13,642
4,228
1,527
5,653
15,291
5,983
216
10,161
5,130
30,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
56,903
151
Minions Killed
169
0
Camps Cleared
0
1,261,637
Distance Traveled
1,449,135
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,254
703
11
1
0
305,635
4
L
Tiamat
11,505
719
57
4
0
302,129
3
W
Artio
9,838
615
12
1
0
276,637
1
W
Cliodhna
11,462
716
27
2
0
280,050
0
L
Jing Wei
11,158
697
28
2
0
240,807
0
L
Artemis
10,089
631
20
1
0
210,506
0
W
Zeus
13,088
818
87
5
0
308,532
1
W
Freya
11,261
704
32
2
0
278,281
0
L
Eset
9,120
570
7
0
0
218,573
3
L
Freya
10,991
687
39
2
0
289,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role