Player Matchup

Fenrir
Fenrir
GerrySuperPa021
Fenrir
Level 83
God Stats
21W - 23L
1,430 SR
Queue Stats
306W - 396L
1,353 Elo+
Party 3
Tiamat
Tiamat
Gondor11
Tiamat
Level 47
God Stats
2W - 3L
1,428 SR
Queue Stats
50W - 86L
1,317 Elo+
Party 3
Bacchus
Bacchus
Hermes Rage
Bacchus
Level 41
God Stats
29W - 22L
1,771 SR
Queue Stats
213W - 207L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Marc Gax
Xbalanque
Level 43
God Stats
16W - 26L
1,411 SR
Queue Stats
70W - 120L
1,311 Elo+
Party 3
Mulan
Mulan
expres4
Mulan
Level 141
God Stats
3W - 5L
1,412 SR
Queue Stats
385W - 379L
1,533 Elo+
Party 2
Team Averages
Level 71
1,490 SR
1,403 Elo+

VS

Team Averages
Level 85
1,532 SR
1,514 Elo+
Mulan
Mulan
Gabee-Kun
Mulan
Level 126
God Stats
6W - 6L
1,740 SR
Queue Stats
721W - 744L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
GoldenSuccubus
Cthulhu
Level 48
God Stats
7W - 2L
1,582 SR
Queue Stats
122W - 117L
1,463 Elo+
Party 1
Mercury
Mercury
Timoshi-Senpai
Mercury
Level 116
God Stats
37W - 33L
1,506 SR
Queue Stats
604W - 599L
1,560 Elo+
Party 1
Neith
Neith
beybladeab
Neith
Level 67
God Stats
12W - 22L
1,528 SR
Queue Stats
177W - 227L
1,441 Elo+
Party 1
Janus
Janus
terrryy
Janus
Level 67
God Stats
3W - 3L
1,306 SR
Queue Stats
153W - 111L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
11,514
501
9,503
17,830
8,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Gondor11
Tiamat
16
0 / 8 / 2
9,860
429
4,117
15,904
7,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Hermes Rage
Bacchus
12
1 / 7 / 0
8,697
378
8,722
22,794
22,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Marc Gax
Xbalanque
15
0 / 7 / 1
9,863
429
5,947
12,614
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
expres4
Mulan
18
2 / 7 / 2
11,732
510
19,323
28,232
27,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gabee-Kun
Mulan
20
4 / 2 / 11
12,480
543
18,286
23,956
23,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 2 / 10
10,672
464
6,378
17,290
21,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 2 / 9
15,241
663
27,157
15,765
8,873
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
3 / 0 / 8
10,170
442
6,815
10,453
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
terrryy
Janus
20
6 / 2 / 8
12,811
557
10,595
8,254
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
8
Kills
34
35
Deaths
8
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mulan
Gabee-Kun
Mulan
4
2
11
4.75
L
5
6
1
0.92
W
2
2
10
3.5
L
Tiamat
Gondor11
Tiamat
0
8
2
0.13
L
Bacchus
Hermes Rage
Bacchus
1
7
0
0.14
L
Xbalanque
Marc Gax
Xbalanque
0
7
1
0.07
W
19
2
9
11.75
W
Neith
3
0
8
7
L
Mulan
expres4
Mulan
2
7
2
0.43
W
Janus
terrryy
Janus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
69,231
97,374
Taken
75,718
70,665
Mitigated
60,257
20,523
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Gabee-Kun
Mulan
18,286
2,436
328
11,455
23,956
23,152
462
4,174
18,835
14,712
71,374
L
9,503
1,758
0
6,362
17,830
8,573
0
1,398
16,064
0
70,106
W
6,378
808
77
3,325
17,290
21,218
327
3,537
13,753
39,365
0
L
Tiamat
Gondor11
Tiamat
4,117
450
0
2,619
15,904
7,411
0
5,849
9,635
55,109
0
L
Bacchus
Hermes Rage
Bacchus
8,722
1,320
0
4,553
22,794
22,707
0
6,578
15,807
38,226
0
L
Xbalanque
Marc Gax
Xbalanque
5,947
2,600
132
521
12,614
4,857
1,376
3,173
9,441
0
68,315
W
27,157
18,119
0
0
15,765
8,873
1,319
2,761
12,810
0
144,167
W
Neith
6,815
2,930
0
4,879
10,453
4,299
748
3,118
7,289
0
64,616
L
Mulan
expres4
Mulan
19,323
2,681
0
6,336
28,232
27,117
171
2,148
25,025
12,588
76,833
W
Janus
terrryy
Janus
10,595
610
0
1,812
8,254
2,715
174
3,149
5,008
90,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,666
Gold Earned
61,374
584
Minions Killed
689
0
Camps Cleared
0
2,098,096
Distance Traveled
2,356,959
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,480
543
163
7
0
468,522
6
L
Fenrir
11,514
501
113
5
0
509,720
1
W
Cthulhu
10,672
464
67
3
0
426,826
4
L
Tiamat
9,860
429
101
4
0
362,890
3
L
Bacchus
8,697
378
56
2
0
456,904
6
L
Xbalanque
9,863
429
137
6
0
376,999
1
W
Mercury
15,241
663
188
8
0
601,710
1
W
Neith
10,170
442
99
4
0
414,100
7
L
Mulan
11,732
510
177
8
0
391,583
1
W
Janus
12,811
557
172
7
0
445,801
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role