Player Matchup

Artemis
Artemis
Pakman5830
Artemis
Level 27
God Stats
12W - 7L
1,502 SR
Queue Stats
17W - 18L
1,376 Elo+
Solo
Mulan
Mulan
Vibe Atomic
Mulan
Level 15
God Stats
19W - 12L
1,533 SR
Queue Stats
60W - 79L
1,270 Elo+
Party 2
Hercules
Hercules
Vibe Danny
Hercules
Level 18
God Stats
5W - 4L
1,327 SR
Queue Stats
26W - 38L
1,254 Elo+
Party 2
Thanatos
Thanatos
Vibe Oni
Thanatos
Level 23
God Stats
35W - 29L
1,411 SR
Queue Stats
99W - 111L
1,314 Elo+
Party 2
Osiris
Osiris
VibeTragedy
Osiris
Level 8
God Stats
2W - 3L
1,303 SR
Queue Stats
4W - 9L
1,153 Elo+
Party 2
Team Averages
Level 18
1,415 SR
1,273 Elo+

VS

Team Averages
Level 22
1,520 SR
1,447 Elo+
Neith
Neith
ANTHONY 226709
Neith
Level 8
God Stats
6W - 4L
1,484 SR
Queue Stats
8W - 10L
1,448 Elo+
Party 1
Yemoja
Yemoja
FBotello12
Yemoja
Level 83
God Stats
3W - 3L
1,614 SR
Queue Stats
48W - 58L
1,384 Elo+
Party 1
King Arthur
King Arthur
Godly Birote
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,405 Elo+
Party 1
Thor
Thor
Mounib_dzultra
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
tireur-_-elite01
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pakman5830
Artemis
11
2 / 5 / 8
7,312
457
6,517
7,826
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

12
9 / 3 / 9
8,491
531
8,306
11,785
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Vibe Danny
Hercules
12
8 / 3 / 10
8,065
504
10,472
9,464
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Vibe Oni
Thanatos
12
6 / 2 / 8
8,066
504
8,043
10,645
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
0 / 3 / 5
6,629
414
2,346
7,087
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
6,522
408
3,287
8,238
2,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
FBotello12
Yemoja
10
2 / 4 / 6
7,457
466
4,964
12,153
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Godly Birote
King Arthur
18
7 / 1 / 1
10,359
647
7,095
9,743
4,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 9 / 5
6,938
434
3,579
11,146
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 9 / 3
6,474
405
4,229
14,749
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
25
Kills
15
16
Deaths
27
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Yemoja
FBotello12
Yemoja
2
4
6
1.25
L
King Arthur
Godly Birote
King Arthur
7
1
1
7.5
L
2
9
5
0.5
W
Artemis
Pakman5830
Artemis
2
5
8
1.2
W
9
3
9
4.5
W
Hercules
Vibe Danny
Hercules
8
3
10
4.33
W
Thanatos
Vibe Oni
Thanatos
6
2
8
5
W
Osiris
0
3
5
0.83
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
23,154
46,807
Taken
56,029
24,934
Mitigated
34,947
17,394
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,287
1,731
0
1,156
8,238
2,557
84
0
8,091
0
17,574
L
Yemoja
FBotello12
Yemoja
4,964
939
1,568
1,773
12,153
13,833
63
0
11,856
15,554
0
L
King Arthur
Godly Birote
King Arthur
7,095
644
0
1,508
9,743
4,831
1,141
0
9,669
0
80,571
L
3,579
1,081
0
955
11,146
3,558
48
0
10,937
0
21,955
W
Artemis
Pakman5830
Artemis
6,517
2,821
0
250
7,826
2,229
1,114
1,522
6,265
0
39,627
W
8,306
1,166
822
2,509
11,785
7,729
248
2,444
9,017
0
32,025
W
Hercules
Vibe Danny
Hercules
10,472
2,829
636
2,669
9,464
6,480
509
2,007
7,251
0
28,280
W
Thanatos
Vibe Oni
Thanatos
8,043
2,522
680
8,549
10,645
3,377
140
2,644
7,927
0
35,602
W
Osiris
2,346
1,224
0
1,279
7,087
5,119
462
475
6,612
0
22,101
L
4,229
608
0
2,736
14,749
10,168
46
0
14,507
26,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
37,750
264
Minions Killed
288
0
Camps Cleared
0
1,437,472
Distance Traveled
1,360,388
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,522
408
25
2
0
238,572
0
L
Yemoja
7,457
466
32
2
0
270,378
3
L
King Arthur
10,359
647
156
10
0
321,604
0
L
Thor
6,938
434
33
2
0
263,739
1
W
Artemis
7,312
457
60
4
0
257,112
1
W
Mulan
8,491
531
56
4
0
316,496
6
W
Hercules
8,065
504
39
2
0
315,520
0
W
Thanatos
8,066
504
65
4
0
316,520
3
W
Osiris
6,629
414
44
3
0
231,824
0
L
Cthulhu
6,474
405
42
3
0
266,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role