Player Matchup

Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Adrii1059
Scylla
Level 26
God Stats
1W - 0L
1,396 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artio
Artio
Aoijian
Artio
Level 28
God Stats
11W - 2L
1,809 SR
Queue Stats
150W - 162L
1,472 Elo+
Solo
Nemesis
Nemesis
benyasdcxvnjj
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,056 Elo+
Solo
Nox
Nox
metadrastico_22
Nox
Level 27
God Stats
1W - 1L
1,428 SR
Queue Stats
6W - 12L
1,193 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,344 Elo+

VS

Team Averages
Level 14
1,451 SR
1,291 Elo+
Kukulkan
Kukulkan
FatalityFields8
Kukulkan
Level 23
God Stats
65W - 48L
1,482 SR
Queue Stats
84W - 78L
1,345 Elo+
Solo
Medusa
Medusa
PuppyHammer8654
Medusa
Level 7
God Stats
9W - 7L
1,385 SR
Queue Stats
11W - 15L
1,198 Elo+
Solo
Neith
Neith
lunagoose
Neith
Level 5
God Stats
3W - 9L
1,505 SR
Queue Stats
5W - 16L
1,221 Elo+
Solo
Bellona
Bellona
terminater198
Bellona
Level 15
God Stats
14W - 18L
1,455 SR
Queue Stats
16W - 24L
1,359 Elo+
Solo
Cliodhna
Cliodhna
yungtrppy
Cliodhna
Level 18
God Stats
42W - 44L
1,427 SR
Queue Stats
67W - 75L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
19 / 2 / 16
15,633
1,303
48,425
22,498
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Adrii1059
Scylla
20
11 / 1 / 13
13,313
1,109
23,428
5,818
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Aoijian
Artio
19
1 / 0 / 21
12,174
1,015
7,672
16,692
23,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
17
0 / 4 / 6
9,631
803
2,114
10,516
3,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
8 / 1 / 15
12,519
1,043
14,049
9,334
3,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 6 / 3
10,714
893
18,705
17,757
6,039
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 13 / 2
10,684
890
12,327
26,994
8,577
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
lunagoose
Neith
16
0 / 3 / 2
9,671
806
3,735
11,576
4,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
16
1 / 6 / 3
9,897
825
4,513
19,243
8,263
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
yungtrppy
Cliodhna
16
4 / 11 / 2
11,018
918
20,094
26,753
8,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
39
Kills
8
8
Deaths
39
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
19
2
16
13.5
W
Scylla
Adrii1059
Scylla
11
1
13
17.5
W
Artio
Aoijian
Artio
1
0
21
11.5
L
Kukulkan
1
6
3
0.42
L
2
13
2
0.23
W
Nemesis
0
4
6
0.75
L
Neith
lunagoose
Neith
0
3
2
0.33
W
8
1
15
15.5
L
Bellona
1
6
3
0.42
L
Cliodhna
yungtrppy
Cliodhna
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,688
Damage
59,374
64,858
Taken
102,323
43,985
Mitigated
35,927
22,070
Healing
909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
48,425
22,091
80
13,306
22,498
10,562
0
5,924
16,574
79,995
5,097
W
Scylla
Adrii1059
Scylla
23,428
347
0
347
5,818
2,313
0
0
5,818
51,300
0
W
Artio
Aoijian
Artio
7,672
105
1,242
4,695
16,692
23,636
0
6,303
10,389
14,152
0
L
Kukulkan
18,705
501
0
0
17,757
6,039
0
15,941
1,816
44,322
0
L
12,327
8,105
0
623
26,994
8,577
0
23,159
3,835
0
28,169
W
Nemesis
2,114
561
0
182
10,516
3,613
0
2,717
7,799
0
8,816
L
Neith
lunagoose
Neith
3,735
1,576
0
123
11,576
4,193
0
10,460
1,116
0
8,497
W
14,049
2,534
359
1,859
9,334
3,861
0
3,761
5,573
24,368
0
L
Bellona
4,513
890
0
91
19,243
8,263
0
17,034
2,209
0
17,980
L
Cliodhna
yungtrppy
Cliodhna
20,094
1,894
0
72
26,753
8,855
0
22,872
3,881
0
47,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,270
Gold Earned
51,984
228
Minions Killed
192
3
Camps Cleared
7
1,112,061
Distance Traveled
934,694
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,633
1,303
98
8
0
205,823
0
W
Scylla
13,313
1,109
92
8
2
240,772
1
W
Artio
12,174
1,015
11
1
0
254,931
0
L
Kukulkan
10,714
893
59
5
2
222,159
0
L
Medusa
10,684
890
24
2
4
180,549
0
W
Nemesis
9,631
803
10
1
1
172,130
2
L
Neith
9,671
806
15
1
0
176,872
0
W
Nox
12,519
1,043
17
1
0
238,405
6
L
Bellona
9,897
825
23
2
1
142,289
0
L
Cliodhna
11,018
918
71
6
0
212,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role