Player Matchup

Ao Kuang
Ao Kuang
Arhmecy
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,412 Elo+
Party 2
Medusa
Medusa
IDunnoHowT0play
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 83L
1,608 Elo+
Party 2
Hercules
Hercules
NaClisyourflavor
Hercules
Level 104
God Stats
0W - 2L
1,331 SR
Queue Stats
94W - 62L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
Niktu1234
Baron Samedi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 179L
1,538 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rivhey
Kumbhakarna
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 113L
1,527 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,532 Elo+

VS

Team Averages
Level 98
1,642 SR
1,482 Elo+
Ao Kuang
Ao Kuang
BabyYeti
Ao Kuang
Level 47
God Stats
1W - 0L
1,923 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 1
Vamana
Vamana
Cơde
Vamana
Level 147
God Stats
1W - 1L
1,512 SR
Queue Stats
27W - 32L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
FrankNBeanz91
Jormungandr
Level 65
God Stats
9W - 8L
1,536 SR
Queue Stats
428W - 483L
1,448 Elo+
Party 3
Sol
Sol
OffBeatDynamite7
Sol
Level 69
God Stats
3W - 5L
1,484 SR
Queue Stats
210W - 238L
1,520 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sh3pherd
Cu Chulainn
Level 160
God Stats
1W - 0L
1,752 SR
Queue Stats
13W - 12L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arhmecy
Ao Kuang
15
2 / 12 / 2
9,300
930
9,860
21,110
8,742
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 5
8,569
857
14,082
17,473
7,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 4
8,922
892
15,604
24,770
27,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Niktu1234
Baron Samedi
15
2 / 7 / 2
10,010
1,001
10,184
19,594
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Rivhey
Kumbhakarna
16
2 / 7 / 5
10,293
1,029
4,823
26,588
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BabyYeti
Ao Kuang
19
11 / 1 / 16
13,021
1,302
24,024
14,583
16,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
Cơde
Vamana
18
3 / 0 / 27
11,571
1,157
20,553
18,068
11,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
FrankNBeanz91
Jormungandr
17
1 / 3 / 13
9,609
961
7,460
9,657
9,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
7 / 3 / 13
10,787
1,079
23,464
9,090
3,303
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Sh3pherd
Cu Chulainn
19
16 / 0 / 20
13,471
1,347
26,105
10,452
12,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
127
7
Kills
38
39
Deaths
7
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arhmecy
Ao Kuang
2
12
2
0.25
W
Ao Kuang
BabyYeti
Ao Kuang
11
1
16
19
W
Vamana
Cơde
Vamana
3
0
27
16.5
W
Jormungandr
FrankNBeanz91
Jormungandr
1
3
13
2.5
L
0
5
5
0.5
L
1
8
4
0.38
L
Baron Samedi
Niktu1234
Baron Samedi
2
7
2
0.43
W
7
3
13
4.5
L
Kumbhakarna
Rivhey
Kumbhakarna
2
7
5
0.64
W
Cu Chulainn
Sh3pherd
Cu Chulainn
16
0
20
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,553
Damage
101,606
109,535
Taken
61,850
72,022
Mitigated
54,493
12,296
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arhmecy
Ao Kuang
9,860
4,286
0
1,457
21,110
8,742
0
13,331
7,779
12,969
0
W
Ao Kuang
BabyYeti
Ao Kuang
24,024
6,943
0
6,647
14,583
16,834
0
5,840
8,383
46,539
1,944
W
Vamana
Cơde
Vamana
20,553
9,331
2,419
6,172
18,068
11,581
0
6,118
11,529
0
29,962
W
Jormungandr
FrankNBeanz91
Jormungandr
7,460
1,076
0
0
9,657
9,911
0
5,688
3,770
22,844
0
L
14,082
10,315
0
0
17,473
7,206
0
9,108
8,365
0
21,023
L
15,604
3,772
0
4,757
24,770
27,211
0
12,190
12,580
762
21,031
L
Baron Samedi
Niktu1234
Baron Samedi
10,184
808
2,927
1,976
19,594
10,906
0
9,950
9,644
36,715
0
W
23,464
10,268
0
1,421
9,090
3,303
0
5,464
3,386
35,879
0
L
Kumbhakarna
Rivhey
Kumbhakarna
4,823
880
0
1,179
26,588
17,957
0
14,580
12,008
13,548
0
W
Cu Chulainn
Sh3pherd
Cu Chulainn
26,105
3,370
84
1,368
10,452
12,864
0
2,519
7,744
8,483
38,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
58,459
111
Minions Killed
201
3
Camps Cleared
12
892,226
Distance Traveled
1,004,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,300
930
8
1
1
162,536
0
W
Ao Kuang
13,021
1,302
60
6
8
201,811
0
W
Vamana
11,571
1,157
11
1
0
222,548
0
W
Jormungandr
9,609
961
38
4
1
160,215
0
L
Medusa
8,569
857
15
2
0
165,003
0
L
Hercules
8,922
892
16
2
1
192,578
0
L
Baron Samedi
10,010
1,001
57
6
1
184,518
0
W
Sol
10,787
1,079
39
4
1
180,041
0
L
Kumbhakarna
10,293
1,029
15
2
0
187,591
0
W
Cu Chulainn
13,471
1,347
53
5
2
240,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role