Player Matchup

Heimdallr
Heimdallr
Cameron69lj
Heimdallr
Level 8
God Stats
2W - 1L
1,433 SR
Queue Stats
17W - 19L
1,338 Elo+
Party 1
Nemesis
Nemesis
CreamiePocket
Nemesis
Level 8
God Stats
4W - 2L
1,520 SR
Queue Stats
30W - 21L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
FIagpole
Cliodhna
Level 12
God Stats
6W - 4L
1,573 SR
Queue Stats
11W - 9L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
NoVaViperZ
Kukulkan
Level 26
God Stats
22W - 6L
1,541 SR
Queue Stats
95W - 67L
1,513 Elo+
Party 1
Artio
Artio
PooPeePantzz
Artio
Level 27
God Stats
3W - 2L
1,466 SR
Queue Stats
93W - 64L
1,442 Elo+
Party 1
Team Averages
Level 16
1,507 SR
1,430 Elo+

VS

Team Averages
Level 16
1,467 SR
1,383 Elo+
Medusa
Medusa
Andrew4059
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo
Apollo
Apollo
CheapSatyr
Apollo
Level 9
God Stats
17W - 24L
1,331 SR
Queue Stats
99W - 143L
1,368 Elo+
Solo
Zeus
Zeus
DEHNERRR
Zeus
Level 26
God Stats
13W - 15L
1,508 SR
Queue Stats
28W - 33L
1,405 Elo+
Solo
Geb
Geb
DarkWeeb4242
Geb
Level 12
God Stats
14W - 17L
1,394 SR
Queue Stats
46W - 50L
1,402 Elo+
Solo
Athena
Athena
TEkA009
Athena
Level 27
God Stats
11W - 7L
1,602 SR
Queue Stats
35W - 39L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cameron69lj
Heimdallr
19
1 / 2 / 10
12,433
888
15,635
14,256
6,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
20
7 / 3 / 7
13,643
975
16,560
17,040
8,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
FIagpole
Cliodhna
19
6 / 5 / 6
13,094
935
21,344
17,775
8,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
NoVaViperZ
Kukulkan
20
5 / 0 / 10
14,572
1,041
24,506
6,731
3,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 13
14,056
1,004
13,032
23,866
44,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrew4059
Medusa
18
2 / 8 / 5
11,992
857
3,406
22,710
8,117
Apollo
CheapSatyr
Apollo
17
0 / 0 / 0
10,260
733
0
0
0
Zeus
19
5 / 8 / 3
13,532
967
33,735
18,973
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 8
13,355
954
20,061
24,188
21,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
TEkA009
Athena
18
1 / 2 / 8
12,838
917
13,408
29,192
44,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
22
Kills
11
11
Deaths
22
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andrew4059
Medusa
2
8
5
0.56
W
Heimdallr
Cameron69lj
Heimdallr
1
2
10
3
L
Apollo
CheapSatyr
Apollo
0
0
0
0
W
Nemesis
7
3
7
3.5
L
Zeus
5
8
3
0.81
L
3
4
8
1.75
W
Cliodhna
FIagpole
Cliodhna
6
5
6
1.8
W
Kukulkan
NoVaViperZ
Kukulkan
5
0
10
10
W
3
1
13
9.5
L
Athena
TEkA009
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,077
Damage
70,610
79,668
Taken
95,063
70,401
Mitigated
80,767
15,624
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andrew4059
Medusa
3,406
1,042
0
0
22,710
8,117
0
9,385
13,325
0
12,836
W
Heimdallr
Cameron69lj
Heimdallr
15,635
8,577
0
936
14,256
6,112
0
13,201
1,055
0
33,846
L
Apollo
CheapSatyr
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
16,560
8,179
0
2,006
17,040
8,017
0
13,949
3,091
0
29,361
L
Zeus
33,735
3,628
124
2,002
18,973
6,365
0
7,933
11,040
75,480
0
L
20,061
1,061
0
3,774
24,188
21,781
0
10,087
14,088
33,620
0
W
Cliodhna
FIagpole
Cliodhna
21,344
3,045
0
385
17,775
8,136
0
14,509
3,266
0
32,804
W
Kukulkan
NoVaViperZ
Kukulkan
24,506
1,242
0
0
6,731
3,186
0
5,348
1,383
75,662
0
W
13,032
1,573
2,377
9,920
23,866
44,950
0
20,197
3,669
29,975
0
L
Athena
TEkA009
Athena
13,408
3,148
0
1,094
29,192
44,504
0
10,133
19,059
28,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,798
Gold Earned
61,977
267
Minions Killed
166
9
Camps Cleared
4
1,497,679
Distance Traveled
1,213,898
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,992
857
17
1
1
281,226
0
W
Heimdallr
12,433
888
28
2
0
269,752
0
L
Apollo
10,260
733
0
0
0
0
0
W
Nemesis
13,643
975
31
2
3
330,972
0
L
Zeus
13,532
967
87
6
0
229,166
0
L
Geb
13,355
954
34
2
1
349,861
1
W
Cliodhna
13,094
935
33
2
1
278,900
0
W
Kukulkan
14,572
1,041
146
10
5
305,016
0
W
Artio
14,056
1,004
29
2
0
313,039
1
L
Athena
12,838
917
28
2
2
353,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role