Player Matchup

Khepri
Khepri
Aaronjoker69
Khepri
Level 108
God Stats
4W - 3L
1,574 SR
Queue Stats
284W - 238L
1,590 Elo+
Party 1
Discordia
Discordia
Haywook
Discordia
Level 75
God Stats
16W - 9L
1,604 SR
Queue Stats
318W - 312L
1,585 Elo+
Party 1
Bellona
Bellona
TimesLikeThose
Bellona
Level 24
God Stats
17W - 9L
1,709 SR
Queue Stats
77W - 88L
1,500 Elo+
Party 1
Team Averages
Level 69
1,629 SR
1,558 Elo+

VS

Team Averages
Level 16
1,553 SR
1,388 Elo+
Ares
Ares
AGTUniHorn
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,388 Elo+
Party 2
Merlin
Merlin
BrelliObendez
Merlin
Level 8
God Stats
0W - 1L
1,437 SR
Queue Stats
2W - 7L
1,388 Elo+
Party 2
Loki
Loki
TacticalWhale
Loki
Level 13
God Stats
0W - 2L
1,723 SR
Queue Stats
0W - 5L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 3 / 9
7,551
755
3,016
11,076
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Haywook
Discordia
12
7 / 0 / 6
8,147
815
10,391
2,417
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 9
7,793
779
8,554
9,822
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
6,709
671
4,496
11,065
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 5 / 2
6,807
681
6,719
7,402
3,589
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 5 / 1
6,617
662
4,695
8,914
4,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Khepri
2
3
9
2.17
L
2
5
2
0.6
W
Discordia
Haywook
Discordia
7
0
6
10
L
3
5
1
0.7
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
15,910
23,315
Taken
27,381
19,251
Mitigated
19,515
5,103
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,496
929
0
2,722
11,065
11,293
0
7,157
3,908
10,473
0
W
Khepri
3,016
452
655
2,277
11,076
9,830
38
5,234
5,842
11,870
0
L
6,719
959
277
553
7,402
3,589
0
4,390
3,012
18,665
0
W
Discordia
Haywook
Discordia
10,391
748
0
480
2,417
788
1,340
1,001
1,416
28,552
0
L
4,695
1,618
268
1,451
8,914
4,633
0
4,275
4,639
0
16,084
W
8,554
1,881
0
1,691
9,822
8,633
313
5,405
4,417
6,004
13,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,491
Gold Earned
20,133
83
Minions Killed
66
5
Camps Cleared
4
537,218
Distance Traveled
519,463
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,709
671
12
1
1
179,302
1
W
Khepri
7,551
755
13
1
0
158,907
0
L
Merlin
6,807
681
25
3
1
163,375
3
W
Discordia
8,147
815
42
4
4
190,946
4
L
Loki
6,617
662
29
3
2
176,786
1
W
Bellona
7,793
779
28
3
1
187,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role