Player Matchup

Jing Wei
Jing Wei
Barbiebri3
Jing Wei
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,130 Elo+
Party 2
Da Ji
Da Ji
ftsgabe
Da Ji
Level 20
God Stats
2W - 2L
1,780 SR
Queue Stats
23W - 25L
1,394 Elo+
Solo
Nemesis
Nemesis
purgatorygod
Nemesis
Level 24
God Stats
10W - 10L
1,484 SR
Queue Stats
14W - 21L
1,277 Elo+
Party 2
Cernunnos
Cernunnos
xBluntFatherx420
Cernunnos
Level 27
God Stats
37W - 35L
1,488 SR
Queue Stats
62W - 62L
1,329 Elo+
Solo
Chiron
Chiron
xIGHOSTIx
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,285 Elo+

VS

Team Averages
Level 26
1,481 SR
1,413 Elo+
Fenrir
Fenrir
EpicDuckee
Fenrir
Level 22
God Stats
4W - 4L
1,764 SR
Queue Stats
27W - 21L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
FancyFsh
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 64L
1,408 Elo+
Solo
Izanami
Izanami
MeepMorp9835
Izanami
Level 12
God Stats
3W - 4L
1,493 SR
Queue Stats
6W - 5L
1,503 Elo+
Party 1
Thanatos
Thanatos
SDShay
Thanatos
Level 40
God Stats
4W - 5L
1,252 SR
Queue Stats
178W - 193L
1,292 Elo+
Party 1
Merlin
Merlin
Steckmonster
Merlin
Level 28
God Stats
3W - 3L
1,397 SR
Queue Stats
19W - 30L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Barbiebri3
Jing Wei
13
2 / 9 / 2
8,546
388
3,162
14,483
4,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
ftsgabe
Da Ji
18
9 / 2 / 2
11,573
526
12,610
17,934
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
purgatorygod
Nemesis
13
1 / 12 / 4
8,508
387
5,546
19,482
6,077
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
11
1 / 11 / 5
8,075
367
4,005
16,724
4,607
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
xIGHOSTIx
Chiron
13
3 / 10 / 2
9,015
410
7,600
18,348
6,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EpicDuckee
Fenrir
19
16 / 3 / 11
13,722
624
20,454
16,454
23,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
FancyFsh
Guan Yu
18
4 / 0 / 8
12,207
555
10,402
20,025
18,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
MeepMorp9835
Izanami
20
16 / 7 / 4
14,795
673
24,041
17,378
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SDShay
Thanatos
20
6 / 4 / 5
12,689
577
6,920
15,986
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
2 / 6 / 6
10,723
487
6,721
13,259
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
16
Kills
44
44
Deaths
20
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Barbiebri3
Jing Wei
2
9
2
0.33
W
Fenrir
EpicDuckee
Fenrir
16
3
11
7.17
W
Guan Yu
FancyFsh
Guan Yu
4
0
8
8
W
Izanami
MeepMorp9835
Izanami
16
7
4
2.57
W
Thanatos
SDShay
Thanatos
6
4
5
2.13
W
Merlin
2
6
6
0.83
L
Da Ji
ftsgabe
Da Ji
9
2
2
5
L
Nemesis
purgatorygod
Nemesis
1
12
4
0.25
L
Cernunnos
1
11
5
0.32
L
Chiron
xIGHOSTIx
Chiron
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
68,538
86,971
Taken
83,102
28,658
Mitigated
60,046
10,099
Healing
39,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Barbiebri3
Jing Wei
3,162
2,433
0
707
14,483
4,181
757
1,947
12,041
0
26,463
W
Fenrir
EpicDuckee
Fenrir
20,454
2,661
0
5,006
16,454
23,138
757
1,195
14,785
16
70,137
W
Guan Yu
FancyFsh
Guan Yu
10,402
1,134
3,196
10,491
20,025
18,641
3,009
1,246
18,597
0
77,117
W
Izanami
MeepMorp9835
Izanami
24,041
18,829
0
3,776
17,378
6,537
8,788
142
17,236
0
123,194
W
Thanatos
SDShay
Thanatos
6,920
2,918
0
14,595
15,986
7,693
1,980
1,484
14,502
0
90,820
W
Merlin
6,721
317
0
1,978
13,259
4,037
1,979
1,748
11,511
54,939
0
L
Da Ji
ftsgabe
Da Ji
12,610
2,602
0
4,972
17,934
7,646
0
586
16,963
0
73,527
L
Nemesis
purgatorygod
Nemesis
5,546
2,459
0
615
19,482
6,077
0
779
18,242
0
28,938
L
Cernunnos
4,005
2,369
0
821
16,724
4,607
578
562
16,114
0
28,793
L
Chiron
xIGHOSTIx
Chiron
7,600
4,199
413
2,571
18,348
6,147
778
2,494
15,428
0
37,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
64,136
330
Minions Killed
672
0
Camps Cleared
0
1,813,462
Distance Traveled
2,055,757
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,546
388
47
2
0
418,720
0
W
Fenrir
13,722
624
65
3
0
449,246
3
W
Guan Yu
12,207
555
148
7
0
507,566
0
W
Izanami
14,795
673
205
9
0
357,875
2
W
Thanatos
12,689
577
152
7
0
398,364
1
W
Merlin
10,723
487
102
5
0
342,706
0
L
Da Ji
11,573
526
114
5
0
411,759
1
L
Nemesis
8,508
387
47
2
0
371,877
0
L
Cernunnos
8,075
367
54
2
0
297,293
0
L
Chiron
9,015
410
68
3
0
313,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role