Player Matchup

Artemis
Artemis
Redlohecalp
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,588 Elo+
Party 2
Loki
Loki
vietnam_sapa
Loki
Level 125
God Stats
4W - 3L
1,398 SR
Queue Stats
283W - 334L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xGunzBlazingx
Morgan Le Fay
Level 52
God Stats
14W - 10L
1,662 SR
Queue Stats
41W - 43L
1,497 Elo+
Party 2
Team Averages
Level 60
1,520 SR
1,487 Elo+

VS

Team Averages
Level 36
1,548 SR
1,390 Elo+
Bellona
Bellona
Aaronju
Bellona
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 29L
1,413 Elo+
Party 1
Olorun
Olorun
SeismicYew14
Olorun
Level 68
God Stats
6W - 2L
1,644 SR
Queue Stats
363W - 434L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
shymask
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Redlohecalp
Artemis
16
6 / 5 / 10
11,712
781
18,163
13,305
4,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 3 / 10
10,617
708
9,183
11,972
4,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
xGunzBlazingx
Morgan Le Fay
16
7 / 7 / 6
11,362
757
21,547
14,818
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aaronju
Bellona
12
1 / 6 / 9
9,484
632
8,228
23,527
19,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
14
8 / 5 / 4
10,630
709
13,537
15,663
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
shymask
Sylvanus
14
6 / 6 / 7
10,509
701
10,503
20,472
15,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
17
Kills
15
15
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aaronju
Bellona
1
6
9
0.92
W
Artemis
Redlohecalp
Artemis
6
5
10
2.2
L
Olorun
8
5
4
2
L
Sylvanus
shymask
Sylvanus
6
6
7
1.58
W
4
3
10
3
W
Morgan Le Fay
xGunzBlazingx
Morgan Le Fay
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,893
Damage
32,268
40,095
Taken
59,662
14,715
Mitigated
41,583
9,383
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aaronju
Bellona
8,228
1,261
768
1,759
23,527
19,270
0
5,943
17,063
0
22,981
W
Artemis
Redlohecalp
Artemis
18,163
11,002
0
5,073
13,305
4,821
1,807
6,423
6,882
0
37,227
L
Olorun
13,537
6,071
1,988
3,248
15,663
6,625
1,759
7,917
7,361
35,925
3,547
L
Sylvanus
shymask
Sylvanus
10,503
3,770
3,180
5,378
20,472
15,688
927
6,593
13,415
30,362
6,755
W
9,183
1,133
0
392
11,972
4,338
603
7,435
4,537
0
34,507
W
Morgan Le Fay
xGunzBlazingx
Morgan Le Fay
21,547
1,289
231
3,687
14,818
5,556
245
7,839
6,979
40,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
30,623
146
Minions Killed
155
5
Camps Cleared
9
804,324
Distance Traveled
718,404
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,484
632
23
2
0
263,343
1
W
Artemis
11,712
781
43
3
3
234,965
0
L
Olorun
10,630
709
73
5
5
236,520
0
L
Sylvanus
10,509
701
59
4
4
218,541
0
W
Loki
10,617
708
55
4
2
301,521
1
W
Morgan Le Fay
11,362
757
48
3
0
267,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role