Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BasiliskNewt
Cabrakan
Level 129
God Stats
2W - 0L
1,597 SR
Queue Stats
139W - 139L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
therealrobohobo
Kuzenbo
Level 14
God Stats
4W - 0L
1,682 SR
Queue Stats
12W - 8L
1,698 Elo+
Party 1
Team Averages
Level 69
1,593 SR
1,586 Elo+

VS

Team Averages
Level 60
1,522 SR
1,433 Elo+
Jing Wei
Jing Wei
Daoctomuch
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,350 Elo+
Party 2
Tiamat
Tiamat
Mengler28
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,276 Elo+
Party 2
Cerberus
Cerberus
RJPG
Cerberus
Level 90
God Stats
18W - 27L
1,566 SR
Queue Stats
99W - 99L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 7
8,493
772
10,461
6,965
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
BasiliskNewt
Cabrakan
12
4 / 0 / 7
7,780
707
6,754
6,132
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 10
8,453
768
6,385
9,233
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Daoctomuch
Jing Wei
10
1 / 4 / 1
6,862
624
6,638
9,134
2,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Mengler28
Tiamat
10
0 / 8 / 1
6,303
573
2,394
9,244
3,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
RJPG
Cerberus
10
2 / 1 / 1
7,482
680
3,681
9,594
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
7
9.5
W
Cabrakan
BasiliskNewt
Cabrakan
4
0
7
7.5
L
Jing Wei
Daoctomuch
Jing Wei
1
4
1
0.38
L
Tiamat
Mengler28
Tiamat
0
8
1
0.06
L
Cerberus
RJPG
Cerberus
2
1
1
2.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
12,713
22,330
Taken
27,972
16,433
Mitigated
13,989
4,820
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,461
4,640
0
2,035
6,965
2,636
798
1,414
5,551
0
36,076
W
Cabrakan
BasiliskNewt
Cabrakan
6,754
548
0
669
6,132
3,501
376
2,705
3,427
22,292
0
L
Jing Wei
Daoctomuch
Jing Wei
6,638
4,426
0
1,880
9,134
2,752
0
5,265
3,735
0
26,079
L
Tiamat
Mengler28
Tiamat
2,394
769
0
858
9,244
3,819
0
4,382
4,782
8,132
0
L
Cerberus
RJPG
Cerberus
3,681
98
0
2,702
9,594
7,418
0
3,326
6,040
17,501
0
W
6,385
2,299
238
1,878
9,233
10,296
366
2,928
6,305
12,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
20,647
102
Minions Killed
127
7
Camps Cleared
2
592,594
Distance Traveled
566,822
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,493
772
59
5
2
194,973
2
W
Cabrakan
7,780
707
33
3
5
210,361
1
L
Jing Wei
6,862
624
57
5
0
204,118
5
L
Tiamat
6,303
573
18
2
1
164,330
0
L
Cerberus
7,482
680
52
5
1
198,374
5
W
Kuzenbo
8,453
768
10
1
0
187,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role