Player Matchup

Agni
Agni
Daddyboii
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,518 Elo+
Solo
King Arthur
King Arthur
DaveyDayz
King Arthur
Level 120
God Stats
2W - 0L
1,705 SR
Queue Stats
95W - 68L
1,580 Elo+
Party 1
Charybdis
Charybdis
Ganman10
Charybdis
Level 156
God Stats
2W - 2L
1,587 SR
Queue Stats
214W - 181L
1,473 Elo+
Party 1
Fenrir
Fenrir
JoeyFatNuts
Fenrir
Level 145
God Stats
3W - 0L
1,736 SR
Queue Stats
117W - 84L
1,571 Elo+
Party 1
Ra
Ra
Rennobro
Ra
Level 127
God Stats
3W - 1L
1,609 SR
Queue Stats
60W - 44L
1,641 Elo+
Party 1
Team Averages
Level 131
1,627 SR
1,557 Elo+

VS

Team Averages
Level 111
1,641 SR
1,540 Elo+
Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AgentofLucian
Jing Wei
Level 118
God Stats
2W - 3L
1,653 SR
Queue Stats
70W - 60L
1,566 Elo+
Party 2
Ne Zha
Ne Zha
AgentofSithis
Ne Zha
Level 123
God Stats
2W - 1L
1,815 SR
Queue Stats
36W - 35L
1,549 Elo+
Party 2
Terra
Terra
JOHN-DIAZ_19
Terra
Level 103
God Stats
6W - 4L
1,546 SR
Queue Stats
504W - 526L
1,526 Elo+
Solo
Set
Set
VenomusAce
Set
Level 107
God Stats
2W - 1L
1,690 SR
Queue Stats
91W - 86L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 5 / 20
10,273
790
15,406
8,859
2,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
DaveyDayz
King Arthur
16
1 / 4 / 22
9,764
751
6,699
13,862
14,326
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Ganman10
Charybdis
18
8 / 1 / 22
11,266
867
18,011
11,122
4,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
14 / 4 / 19
11,929
918
16,738
16,587
18,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 3 / 25
11,622
894
16,557
10,501
8,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 5 / 8
9,541
734
7,672
11,537
5,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
AgentofLucian
Jing Wei
16
2 / 7 / 6
10,030
772
8,014
13,286
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 9 / 6
8,950
688
6,107
17,727
19,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 10
9,077
698
8,697
20,012
18,536
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 7 / 6
11,168
859
15,342
20,392
24,412
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
52
36
Kills
16
17
Deaths
36
108
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
8
1.2
L
Jing Wei
AgentofLucian
Jing Wei
2
7
6
0.71
L
1
9
6
0.44
W
Agni
5
5
20
3
W
King Arthur
DaveyDayz
King Arthur
1
4
22
3
W
Charybdis
Ganman10
Charybdis
8
1
22
19
L
1
8
10
0.75
W
Fenrir
14
4
19
5.88
W
8
3
25
6.83
L
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,411
Damage
45,832
60,931
Taken
82,954
47,938
Mitigated
73,383
27,047
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,672
2,331
777
1,016
11,537
5,014
1,577
4,009
7,302
0
15,231
L
Jing Wei
AgentofLucian
Jing Wei
8,014
6,916
0
884
13,286
6,356
1,861
4,476
8,582
0
27,555
L
6,107
1,462
1,212
2,438
17,727
19,065
0
6,434
10,966
0
13,459
W
Agni
15,406
1,096
348
797
8,859
2,752
480
1,630
6,975
28,504
0
W
King Arthur
DaveyDayz
King Arthur
6,699
360
1,508
1,939
13,862
14,326
258
2,205
11,386
439
14,265
W
Charybdis
Ganman10
Charybdis
18,011
11,734
2,154
3,114
11,122
4,618
2,692
2,110
8,859
0
32,150
L
8,697
1,093
3,370
4,580
20,012
18,536
160
11,456
8,366
16,933
0
W
Fenrir
16,738
5,651
1,571
5,717
16,587
18,187
1,518
1,226
15,141
3,034
18,694
W
16,557
1,287
6,851
3,048
10,501
8,055
1,085
1,526
8,603
41,314
0
L
15,342
5,009
577
3,415
20,392
24,412
127
6,904
13,230
0
24,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
48,766
140
Minions Killed
96
0
Camps Cleared
0
1,159,706
Distance Traveled
1,094,929
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,541
734
24
2
0
220,248
4
L
Jing Wei
10,030
772
45
3
0
202,573
1
L
Ne Zha
8,950
688
13
1
0
213,538
0
W
Agni
10,273
790
33
3
0
214,750
0
W
King Arthur
9,764
751
14
1
0
256,004
4
W
Charybdis
11,266
867
28
2
0
202,776
0
L
Terra
9,077
698
9
1
0
224,478
1
W
Fenrir
11,929
918
16
1
0
244,081
2
W
Ra
11,622
894
49
4
0
242,095
0
L
Set
11,168
859
5
0
0
234,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role