Player Matchup

Bacchus
Bacchus
BlueJetta1326
Bacchus
Level 84
God Stats
1W - 2L
1,680 SR
Queue Stats
5W - 12L
1,312 Elo+
Party 2
Thoth
Thoth
CrashBlaze123
Thoth
Level 86
God Stats
3W - 3L
1,495 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 2
Hercules
Hercules
ShadyCobra
Hercules
Level 96
God Stats
2W - 5L
1,525 SR
Queue Stats
4W - 13L
1,276 Elo+
Party 2
Rama
Rama
TimmersonReborn
Rama
Level 69
God Stats
1W - 3L
1,536 SR
Queue Stats
5W - 12L
1,312 Elo+
Party 2
Team Averages
Level 84
1,559 SR
1,298 Elo+

VS

Team Averages
Level 108
1,558 SR
1,631 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BigGrubber
Olorun
Level 125
God Stats
4W - 0L
1,505 SR
Queue Stats
10W - 2L
1,794 Elo+
Party 1
Gilgamesh
Gilgamesh
meatboy512
Gilgamesh
Level 94
God Stats
2W - 2L
1,548 SR
Queue Stats
33W - 33L
1,614 Elo+
Party 1
Bastet
Bastet
yoloswag6966696
Bastet
Level 93
God Stats
3W - 0L
1,678 SR
Queue Stats
33W - 33L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 3 / 1
7,462
678
3,776
8,548
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 1
7,754
705
7,467
4,801
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ShadyCobra
Hercules
12
0 / 4 / 1
7,274
661
5,445
16,746
10,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 1
7,399
673
2,767
6,415
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 0 / 7
8,524
775
6,389
8,273
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
BigGrubber
Olorun
13
0 / 1 / 7
7,898
718
3,701
4,714
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
meatboy512
Gilgamesh
14
3 / 1 / 10
8,612
783
10,400
8,452
5,997
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
5 / 0 / 8
8,718
793
10,744
7,299
3,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
14
14
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
7
9.5
W
Olorun
BigGrubber
Olorun
0
1
7
3.5
L
Bacchus
0
3
1
0.17
L
1
3
1
0.5
L
Hercules
ShadyCobra
Hercules
0
4
1
0.13
L
0
4
1
0.13
W
Gilgamesh
meatboy512
Gilgamesh
3
1
10
8
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
31,234
36,510
Taken
28,738
21,986
Mitigated
20,450
8,043
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,389
1,010
623
2,378
8,273
9,576
372
3,313
4,960
0
15,153
W
Olorun
BigGrubber
Olorun
3,701
1,548
1,299
1,844
4,714
1,665
1,152
2,573
2,141
30,333
0
L
Bacchus
3,776
229
0
1,038
8,548
7,572
0
1,608
6,823
12,197
0
L
7,467
38
0
108
4,801
1,481
180
742
4,059
34,147
0
L
Hercules
ShadyCobra
Hercules
5,445
1,085
0
5,833
16,746
10,699
0
1,714
14,575
204
13,946
L
2,767
2,121
0
1,064
6,415
2,234
0
381
5,977
0
21,562
W
Gilgamesh
meatboy512
Gilgamesh
10,400
3,748
0
1,404
8,452
5,997
0
3,279
5,173
0
28,604
W
10,744
2,598
1,013
3,539
7,299
3,212
512
2,765
4,534
0
25,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
33,752
132
Minions Killed
159
8
Camps Cleared
10
783,842
Distance Traveled
919,887
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,524
775
21
2
1
243,788
1
W
Olorun
7,898
718
66
6
4
195,533
3
L
Bacchus
7,462
678
17
2
1
200,572
2
L
Thoth
7,754
705
51
5
2
207,715
3
L
Hercules
7,274
661
21
2
2
190,703
2
L
Rama
7,399
673
43
4
3
184,852
3
W
Gilgamesh
8,612
783
38
3
3
233,650
3
W
Bastet
8,718
793
34
3
2
246,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role