Player Matchup

Camazotz
Camazotz
Koilemtahp
Camazotz
Level 88
God Stats
1W - 0L
1,729 SR
Queue Stats
103W - 85L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
Kumasagati
Kukulkan
Level 126
God Stats
1W - 0L
1,645 SR
Queue Stats
36W - 38L
1,488 Elo+
Party 1
Fenrir
Fenrir
PurelyToucan3210
Fenrir
Level 134
God Stats
2W - 2L
1,402 SR
Queue Stats
135W - 122L
1,562 Elo+
Party 2
Neith
Neith
TOPr8mon
Neith
Level 138
God Stats
10W - 6L
1,589 SR
Queue Stats
758W - 767L
1,548 Elo+
Solo
Yemoja
Yemoja
wannamakeher
Yemoja
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,490 Elo+
Party 1
Team Averages
Level 126
1,573 SR
1,534 Elo+

VS

Team Averages
Level 109
1,419 SR
1,412 Elo+
Vamana
Vamana
SinuousRicky117
Vamana
Level 158
God Stats
2W - 5L
1,411 SR
Queue Stats
308W - 340L
1,457 Elo+
Solo
Yemoja
Yemoja
ThinkJBreezy
Yemoja
Level 86
God Stats
0W - 4L
1,140 SR
Queue Stats
137W - 128L
1,591 Elo+
Party 3
Scylla
Scylla
Zombicoughdrops
Scylla
Level 113
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Sol
Sol
dracul19
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,368 Elo+
Solo
Baba Yaga
Baba Yaga
nmZr
Baba Yaga
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Koilemtahp
Camazotz
20
6 / 3 / 19
12,234
765
14,640
25,719
13,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Kumasagati
Kukulkan
19
6 / 5 / 12
11,923
745
27,067
13,576
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 19
10,904
682
9,696
29,993
22,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TOPr8mon
Neith
20
8 / 2 / 12
11,700
731
18,862
15,050
5,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
3 / 2 / 15
11,737
734
7,910
22,645
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 12
10,246
640
14,835
22,976
22,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
17
1 / 4 / 13
10,567
660
19,086
20,044
25,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
8 / 5 / 5
11,492
718
23,953
12,567
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 11
10,277
642
12,451
18,123
7,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
nmZr
Baba Yaga
16
4 / 7 / 8
10,620
664
20,159
18,736
9,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
65
26
Kills
16
17
Deaths
27
77
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Koilemtahp
Camazotz
6
3
19
5.17
W
Kukulkan
Kumasagati
Kukulkan
6
5
12
2.4
W
3
5
19
2.5
L
1
4
12
1.75
W
Neith
TOPr8mon
Neith
8
2
12
7
L
Yemoja
1
4
13
1.88
L
8
5
5
2.1
L
2
7
11
1.07
L
Baba Yaga
nmZr
Baba Yaga
4
7
8
1.14
W
Yemoja
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,175
Damage
90,484
106,983
Taken
92,446
68,066
Mitigated
69,635
60,978
Healing
29,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Koilemtahp
Camazotz
14,640
2,488
2,741
10,805
25,719
13,940
1,682
19,257
6,046
0
29,330
W
Kukulkan
Kumasagati
Kukulkan
27,067
1,348
2,215
1,539
13,576
5,704
651
8,867
4,541
62,060
0
W
9,696
2,060
2,361
9,748
29,993
22,953
814
17,931
11,780
0
15,470
L
14,835
5,128
1,399
7,453
22,976
22,271
739
8,561
14,415
0
26,151
W
Neith
TOPr8mon
Neith
18,862
9,452
2,388
5,224
15,050
5,976
1,758
11,343
3,581
0
39,598
L
Yemoja
19,086
2,058
5,158
3,416
20,044
25,593
553
7,299
12,745
29,426
0
L
23,953
700
962
655
12,567
4,938
1,450
3,725
8,842
39,326
0
L
12,451
2,754
1,563
3,425
18,123
7,403
2,456
8,261
9,862
21,242
0
L
Baba Yaga
nmZr
Baba Yaga
20,159
169
969
4,566
18,736
9,430
270
7,131
11,605
35,511
0
W
Yemoja
7,910
1,019
12,847
11,110
22,645
19,493
964
16,865
5,386
17,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,498
Gold Earned
53,202
160
Minions Killed
133
0
Camps Cleared
0
1,412,447
Distance Traveled
1,301,611
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,234
765
27
2
0
318,786
1
W
Kukulkan
11,923
745
71
4
0
299,841
1
W
Fenrir
10,904
682
4
0
0
259,938
2
L
Vamana
10,246
640
23
1
0
292,808
1
W
Neith
11,700
731
49
3
0
258,773
0
L
Yemoja
10,567
660
13
1
0
243,278
0
L
Scylla
11,492
718
48
3
0
264,330
1
L
Sol
10,277
642
21
1
0
249,278
0
L
Baba Yaga
10,620
664
28
2
0
251,917
0
W
Yemoja
11,737
734
9
1
0
275,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role