Player Matchup

Achilles
Achilles
GhostMode-Keeno
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,632 Elo+
Solo
Susano
Susano
HisokaTheLegend
Susano
Level 18
God Stats
20W - 24L
1,495 SR
Queue Stats
42W - 49L
1,451 Elo+
Solo
Neith
Neith
RgN Surt
Neith
Level 18
God Stats
1W - 2L
1,435 SR
Queue Stats
56W - 75L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
koratheorphen
Baron Samedi
Level 17
God Stats
0W - 1L
1,346 SR
Queue Stats
25W - 22L
1,536 Elo+
Solo
Xing Tian
Xing Tian
xXDoomBaboonXx
Xing Tian
Level 29
God Stats
5W - 3L
1,794 SR
Queue Stats
62W - 74L
1,517 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,507 Elo+

VS

Team Averages
Level 19
1,466 SR
1,568 Elo+
Bakasura
Bakasura
Baconspread
Bakasura
Level 16
God Stats
1W - 5L
1,066 SR
Queue Stats
17W - 17L
1,453 Elo+
Solo
Medusa
Medusa
BigG4
Medusa
Level 8
God Stats
4W - 0L
1,894 SR
Queue Stats
13W - 3L
1,761 Elo+
Solo
Sun Wukong
Sun Wukong
CNeeb
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,735 Elo+
Solo
Terra
Terra
HollowDreams886
Terra
Level 28
God Stats
4W - 4L
1,403 SR
Queue Stats
97W - 107L
1,428 Elo+
Solo
Ah Puch
Ah Puch
Scale420
Ah Puch
Level 18
God Stats
9W - 16L
1,466 SR
Queue Stats
33W - 51L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 2 / 0
9,103
479
10,908
15,398
17,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 2 / 2
9,313
490
6,414
11,597
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
RgN Surt
Neith
14
1 / 6 / 5
8,156
429
8,267
11,246
4,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
koratheorphen
Baron Samedi
14
0 / 6 / 3
8,729
459
4,014
12,924
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
xXDoomBaboonXx
Xing Tian
14
4 / 4 / 3
8,751
461
6,830
16,837
12,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baconspread
Bakasura
14
1 / 2 / 4
9,128
480
4,072
13,241
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
BigG4
Medusa
19
7 / 1 / 2
11,365
598
11,899
9,098
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
CNeeb
Sun Wukong
17
1 / 1 / 2
10,046
529
7,351
13,777
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 5
8,972
472
6,323
13,587
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Scale420
Ah Puch
16
8 / 5 / 3
10,298
542
15,992
13,779
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
20
20
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Baconspread
Bakasura
1
2
4
1.5
W
Medusa
BigG4
Medusa
7
1
2
8
W
Sun Wukong
CNeeb
Sun Wukong
1
1
2
2
L
Achilles
3
2
0
1.5
L
4
2
2
2.5
W
3
3
5
1.83
L
Neith
RgN Surt
Neith
1
6
5
0.58
W
Ah Puch
Scale420
Ah Puch
8
5
3
1.9
L
Baron Samedi
koratheorphen
Baron Samedi
0
6
3
0.25
L
Xing Tian
xXDoomBaboonXx
Xing Tian
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,433
Damage
45,637
68,002
Taken
63,482
43,122
Mitigated
35,800
17,612
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Baconspread
Bakasura
4,072
2,939
0
6,730
13,241
6,466
69
1,502
11,438
0
45,879
W
Medusa
BigG4
Medusa
11,899
4,847
0
1,818
9,098
3,665
93
2,404
6,596
0
91,375
W
Sun Wukong
CNeeb
Sun Wukong
7,351
910
0
5,674
13,777
8,478
359
1,894
10,856
0
68,246
L
Achilles
10,908
1,825
0
3,543
15,398
17,781
553
0
14,089
16,633
42,128
L
6,414
773
0
3,551
11,597
4,052
0
1,428
9,998
0
61,133
W
6,323
1,098
1,412
4,466
13,587
12,525
0
4,323
9,264
20,210
0
L
Neith
RgN Surt
Neith
8,267
5,220
0
3,515
11,246
4,011
0
7,713
3,483
0
51,504
W
Ah Puch
Scale420
Ah Puch
15,992
583
0
3,820
13,779
4,666
604
3,492
10,287
83,490
0
L
Baron Samedi
koratheorphen
Baron Samedi
4,014
379
161
2,972
12,924
5,047
0
1,124
11,722
54,208
0
L
Xing Tian
xXDoomBaboonXx
Xing Tian
6,830
638
0
3,870
16,837
12,231
0
12,050
4,734
31,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,052
Gold Earned
49,809
511
Minions Killed
559
0
Camps Cleared
0
1,717,911
Distance Traveled
1,720,180
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,128
480
91
5
0
371,502
0
W
Medusa
11,365
598
163
9
0
331,304
5
W
Sun Wukong
10,046
529
134
7
0
387,687
6
L
Achilles
9,103
479
122
6
0
338,829
7
L
Susano
9,313
490
122
6
0
400,136
2
W
Terra
8,972
472
42
2
0
319,263
9
L
Neith
8,156
429
124
7
0
317,392
2
W
Ah Puch
10,298
542
129
7
0
310,424
0
L
Baron Samedi
8,729
459
102
5
0
305,950
5
L
Xing Tian
8,751
461
41
2
0
355,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role