Player Matchup

Cerberus
Cerberus
CrakrDeathSquad
Cerberus
Level 22
God Stats
7W - 9L
1,493 SR
Queue Stats
46W - 48L
1,378 Elo+
Solo
Neith
Neith
MuzicialCloudz
Neith
Level 16
God Stats
15W - 26L
1,338 SR
Queue Stats
20W - 34L
1,251 Elo+
Solo
Cliodhna
Cliodhna
PMJCA510
Cliodhna
Level 28
God Stats
2W - 6L
1,384 SR
Queue Stats
114W - 131L
1,361 Elo+
Solo
Cernunnos
Cernunnos
TimiNeutron_
Cernunnos
Level 25
God Stats
10W - 9L
1,443 SR
Queue Stats
12W - 11L
1,308 Elo+
Solo
Cthulhu
Cthulhu
fortnitey-007
Cthulhu
Level 7
God Stats
2W - 2L
1,594 SR
Queue Stats
4W - 14L
1,178 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,295 Elo+

VS

Team Averages
Level 20
1,365 SR
1,245 Elo+
Skadi
Skadi
Alaskanlegacy
Skadi
Level 25
God Stats
10W - 13L
1,347 SR
Queue Stats
19W - 24L
1,297 Elo+
Solo
Ne Zha
Ne Zha
PrimeTheDime99
Ne Zha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 75L
1,352 Elo+
Party 1
Jormungandr
Jormungandr
Syphri
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 58L
1,402 Elo+
Party 1
Neith
Neith
lunagoose
Neith
Level 5
God Stats
3W - 9L
1,231 SR
Queue Stats
5W - 16L
1,007 Elo+
Solo
Bellona
Bellona
unclecurt14
Bellona
Level 17
God Stats
12W - 24L
1,248 SR
Queue Stats
24W - 63L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 2 / 5
16,735
930
19,273
38,150
63,890
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 6 / 3
15,186
844
11,802
16,959
7,766
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
PMJCA510
Cliodhna
20
1 / 10 / 3
14,529
807
19,089
43,432
26,791
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
TimiNeutron_
Cernunnos
20
4 / 14 / 3
15,748
875
37,479
40,783
17,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
20
0 / 2 / 1
13,080
727
1,616
8,186
3,574
Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 3
21,137
1,174
75,246
29,488
12,906
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 21
17,777
988
29,093
25,423
37,466
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Syphri
Jormungandr
20
4 / 2 / 19
17,194
955
26,221
31,052
27,587
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
lunagoose
Neith
20
0 / 1 / 11
14,780
821
5,995
7,435
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
unclecurt14
Bellona
19
1 / 2 / 1
12,996
722
1,847
3,735
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
9
Kills
34
34
Deaths
9
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
26
2
3
13.75
L
Cerberus
3
2
5
2.75
L
1
6
3
0.42
L
Cliodhna
PMJCA510
Cliodhna
1
10
3
0.25
W
3
2
21
6.75
W
Jormungandr
Syphri
Jormungandr
4
2
19
6.75
L
Cernunnos
TimiNeutron_
Cernunnos
4
14
3
0.39
L
Cthulhu
0
2
1
0.25
W
Neith
lunagoose
Neith
0
1
11
5.5
W
Bellona
unclecurt14
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,259
Damage
138,402
147,510
Taken
97,133
119,778
Mitigated
82,727
12,605
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
75,246
63,663
0
13,914
29,488
12,906
0
5,224
24,264
0
113,125
L
Cerberus
19,273
1,451
0
8,949
38,150
63,890
0
7,176
30,974
32,329
0
L
11,802
6,910
0
471
16,959
7,766
0
2,968
13,991
0
52,475
L
Cliodhna
PMJCA510
Cliodhna
19,089
2,433
0
615
43,432
26,791
0
5,560
37,872
0
44,411
W
29,093
10,206
0
5,228
25,423
37,466
0
6,479
18,944
673
51,799
W
Jormungandr
Syphri
Jormungandr
26,221
9,659
137
1,878
31,052
27,587
0
6,978
24,074
64,496
0
L
Cernunnos
TimiNeutron_
Cernunnos
37,479
26,509
0
2,381
40,783
17,757
0
9,426
31,357
0
63,037
L
Cthulhu
1,616
252
189
0
8,186
3,574
0
1,764
6,422
9,626
0
W
Neith
lunagoose
Neith
5,995
1,778
0
343
7,435
3,014
0
1,083
6,352
0
12,527
W
Bellona
unclecurt14
Bellona
1,847
683
0
0
3,735
1,754
0
1,125
2,610
0
6,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,278
Gold Earned
83,884
247
Minions Killed
267
4
Camps Cleared
7
1,270,253
Distance Traveled
1,331,256
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
21,137
1,174
114
6
3
309,096
5
L
Cerberus
16,735
930
29
2
1
326,449
0
L
Neith
15,186
844
90
5
0
254,860
0
L
Cliodhna
14,529
807
55
3
1
305,672
0
W
Ne Zha
17,777
988
43
2
1
355,359
0
W
Jormungandr
17,194
955
83
5
2
316,370
0
L
Cernunnos
15,748
875
47
3
2
247,428
0
L
Cthulhu
13,080
727
26
1
0
135,844
2
W
Neith
14,780
821
17
1
0
277,717
0
W
Bellona
12,996
722
10
1
1
72,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role