Player Matchup

King Arthur
King Arthur
Chungusking1
King Arthur
Level 46
God Stats
2W - 1L
2,061 SR
Queue Stats
13W - 11L
1,588 Elo+
Party 2
Athena
Athena
LEGEND24011
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,205 Elo+
Party 1
Ra
Ra
NemPantsuPls
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,585 Elo+
Party 2
Raijin
Raijin
leviathan2823
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,293 Elo+
Party 1
Rama
Rama
moonlettuce420
Rama
Level 68
God Stats
1W - 2L
1,250 SR
Queue Stats
50W - 39L
1,449 Elo+
Party 2
Team Averages
Level 51
1,562 SR
1,424 Elo+

VS

Team Averages
Level 103
1,434 SR
1,465 Elo+
Cernunnos
Cernunnos
Albino Rhino IK
Cernunnos
Level 63
God Stats
1W - 1L
1,262 SR
Queue Stats
26W - 41L
1,409 Elo+
Party 3
Ra
Ra
Anduin
Ra
Level 157
God Stats
1W - 1L
1,590 SR
Queue Stats
57W - 65L
1,471 Elo+
Party 3
Da Ji
Da Ji
DaGrimPickle
Da Ji
Level 116
God Stats
1W - 1L
1,561 SR
Queue Stats
41W - 54L
1,475 Elo+
Party 3
Zeus
Zeus
PancakeJoe19
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,416 Elo+
Party 3
Vulcan
Vulcan
SploogeMcCannon
Vulcan
Level 149
God Stats
1W - 0L
1,258 SR
Queue Stats
8W - 4L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chungusking1
King Arthur
13
3 / 6 / 6
7,921
880
10,625
13,701
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
12
0 / 7 / 13
7,792
866
3,179
15,080
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 3 / 4
9,597
1,066
9,505
9,167
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 6
7,225
803
3,121
9,310
3,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 8
7,148
794
4,071
9,006
2,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Albino Rhino IK
Cernunnos
13
1 / 3 / 14
7,900
878
6,214
6,890
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
17
7 / 1 / 16
10,052
1,117
10,653
12,259
5,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 5 / 11
9,466
1,052
10,945
9,161
3,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 4 / 12
8,728
970
6,240
9,112
3,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 15
9,809
1,090
13,284
6,264
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
14
Kills
27
28
Deaths
15
37
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Albino Rhino IK
Cernunnos
1
3
14
2.67
W
Ra
7
1
16
15
L
King Arthur
Chungusking1
King Arthur
3
6
6
1
W
9
5
11
2.9
L
Athena
0
7
13
0.93
L
9
3
4
3.67
W
5
4
12
2.75
W
5
2
15
6.25
L
1
7
6
0.57
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
47,336
56,264
Taken
43,686
36,357
Mitigated
17,112
15,622
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Albino Rhino IK
Cernunnos
6,214
2,352
0
212
6,890
2,531
1,737
3,762
3,008
0
12,687
W
Ra
10,653
296
3,343
6,561
12,259
5,329
656
1,985
9,879
31,067
0
L
King Arthur
Chungusking1
King Arthur
10,625
619
680
2,152
13,701
11,239
0
6,637
6,919
0
21,044
W
10,945
3,089
831
1,143
9,161
3,673
737
3,480
5,434
0
13,883
L
Athena
3,179
920
115
1,423
15,080
15,352
182
7,921
6,925
5,151
0
L
9,505
0
5,051
3,819
9,167
3,845
811
4,308
4,769
32,472
0
W
6,240
1,001
376
1,280
9,112
3,132
1,151
4,196
4,786
14,023
0
W
13,284
7,235
0
1,458
6,264
2,447
236
2,140
3,998
26,407
0
L
3,121
0
727
488
9,310
3,004
497
5,707
3,485
6,500
0
L
4,071
3,057
138
1,029
9,006
2,917
2,510
5,017
3,989
0
8,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
45,955
91
Minions Killed
98
0
Camps Cleared
0
828,355
Distance Traveled
991,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,900
878
9
1
0
187,962
0
W
Ra
10,052
1,117
35
4
0
233,640
0
L
King Arthur
7,921
880
10
1
0
175,839
0
W
Da Ji
9,466
1,052
2
0
0
184,276
0
L
Athena
7,792
866
5
1
0
157,136
0
L
Ra
9,597
1,066
63
7
0
185,337
0
W
Zeus
8,728
970
15
2
0
179,056
0
W
Vulcan
9,809
1,090
37
4
0
206,211
0
L
Raijin
7,225
803
6
1
0
153,595
0
L
Rama
7,148
794
7
1
0
156,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role