Player Matchup

Bakasura
Bakasura
DieFoo
Bakasura
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
21W - 5L
1,861 Elo+
Party 2
Artemis
Artemis
Killer358358
Artemis
Level 9
God Stats
7W - 3L
1,642 SR
Queue Stats
27W - 25L
1,445 Elo+
Solo
Neith
Neith
Snoogan5214
Neith
Level 11
God Stats
4W - 4L
1,675 SR
Queue Stats
6W - 4L
1,756 Elo+
Party 2
Zhong Kui
Zhong Kui
sagebaka
Zhong Kui
Level 81
God Stats
17W - 12L
1,611 SR
Queue Stats
39W - 28L
1,613 Elo+
Party 2
Sol
Sol
token_caviar0
Sol
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
128W - 148L
1,420 Elo+
Solo
Team Averages
Level 29
1,630 SR
1,619 Elo+

VS

Team Averages
Level 30
1,516 SR
1,483 Elo+
Ra
Ra
ANTHONY 226709
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,505 Elo+
Party 1
Ymir
Ymir
Almightysalt_357
Ymir
Level 25
God Stats
2W - 3L
1,481 SR
Queue Stats
55W - 60L
1,580 Elo+
Solo
Cernunnos
Cernunnos
FBotello12
Cernunnos
Level 83
God Stats
6W - 5L
1,564 SR
Queue Stats
48W - 58L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
Godly Birote
Sun Wukong
Level 12
God Stats
1W - 2L
1,484 SR
Queue Stats
13W - 15L
1,432 Elo+
Party 1
Chaac
Chaac
klstrek
Chaac
Level 23
God Stats
18W - 14L
1,550 SR
Queue Stats
41W - 32L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DieFoo
Bakasura
19
12 / 3 / 9
12,783
581
22,501
21,813
11,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Killer358358
Artemis
15
3 / 6 / 4
10,063
457
9,627
11,171
3,137
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 2
8,172
371
3,209
4,061
903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
sagebaka
Zhong Kui
15
1 / 7 / 5
9,645
438
10,406
15,008
14,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 7 / 8
12,137
552
22,158
19,082
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 1
7,562
344
989
10,150
2,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 6 / 8
9,815
446
11,415
21,787
17,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
FBotello12
Cernunnos
15
3 / 10 / 5
9,698
441
9,592
18,498
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Godly Birote
Sun Wukong
20
14 / 3 / 2
13,246
602
18,419
18,334
9,314
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
klstrek
Chaac
16
5 / 2 / 5
10,854
493
12,765
21,014
21,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
33
Kills
24
24
Deaths
34
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
2
6
8
1
W
Bakasura
DieFoo
Bakasura
12
3
9
5.5
L
Cernunnos
FBotello12
Cernunnos
3
10
5
0.55
L
Sun Wukong
Godly Birote
Sun Wukong
14
3
2
5
W
Artemis
Killer358358
Artemis
3
6
4
0.83
W
3
1
2
4
L
Chaac
klstrek
Chaac
5
2
5
3.75
W
Zhong Kui
sagebaka
Zhong Kui
1
7
5
0.5
W
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,901
Damage
53,180
71,135
Taken
89,783
38,057
Mitigated
57,118
21,357
Healing
24,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
989
370
0
0
10,150
2,306
180
3,436
6,114
13,210
0
L
11,415
1,229
225
2,951
21,787
17,573
168
5,542
14,682
39,349
0
W
Bakasura
DieFoo
Bakasura
22,501
15,966
0
9,931
21,813
11,876
0
4,428
17,208
0
88,752
L
Cernunnos
FBotello12
Cernunnos
9,592
4,511
0
4,652
18,498
6,360
1,403
5,691
12,333
0
55,515
L
Sun Wukong
Godly Birote
Sun Wukong
18,419
5,225
0
7,040
18,334
9,314
0
7,067
10,661
0
110,799
W
Artemis
Killer358358
Artemis
9,627
7,432
0
0
11,171
3,137
2,025
3,041
8,085
0
51,852
W
3,209
1,412
0
80
4,061
903
34
565
3,453
0
18,563
L
Chaac
klstrek
Chaac
12,765
2,356
0
9,576
21,014
21,565
1,241
7,240
11,765
102
63,773
W
Zhong Kui
sagebaka
Zhong Kui
10,406
713
0
3,518
15,008
14,902
818
2,470
11,631
50,416
0
W
22,158
8,579
0
7,828
19,082
7,239
1,984
2,002
16,903
72,375
8,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
51,175
492
Minions Killed
442
0
Camps Cleared
0
1,948,307
Distance Traveled
1,926,915
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,562
344
22
1
0
270,412
0
L
Ymir
9,815
446
54
2
0
393,359
2
W
Bakasura
12,783
581
147
7
0
510,994
4
L
Cernunnos
9,698
441
94
4
0
348,165
2
L
Sun Wukong
13,246
602
150
7
0
498,396
1
W
Artemis
10,063
457
93
4
0
372,558
0
W
Neith
8,172
371
43
2
0
366,400
0
L
Chaac
10,854
493
122
6
0
416,583
17
W
Zhong Kui
9,645
438
88
4
0
349,779
4
W
Sol
12,137
552
121
6
0
348,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role