Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MBK_THE_DON
Ymir
Level 7
God Stats
5W - 3L
1,374 SR
Queue Stats
5W - 3L
1,265 Elo+
Party 2
Artemis
Artemis
TheosevisOrama
Artemis
Level 12
God Stats
2W - 0L
1,763 SR
Queue Stats
11W - 8L
1,408 Elo+
Party 2
Fenrir
Fenrir
kysondagoat
Fenrir
Level 14
God Stats
4W - 3L
1,488 SR
Queue Stats
20W - 12L
1,473 Elo+
Party 2
Poseidon
Poseidon
legendary_gam100
Poseidon
Level 117
God Stats
1W - 0L
1,576 SR
Queue Stats
18W - 9L
1,513 Elo+
Party 2
Team Averages
Level 34
1,540 SR
1,432 Elo+

VS

Team Averages
Level 18
1,499 SR
1,250 Elo+
Chronos
Chronos
DrierMonkey109
Chronos
Level 27
God Stats
5W - 5L
1,493 SR
Queue Stats
51W - 76L
1,392 Elo+
Solo
Skadi
Skadi
MADMIKO714
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,206 Elo+
Solo
Geb
Geb
Ninjamonkie37
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,048 Elo+
Party 1
Yemoja
Yemoja
Powerlogosh
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 45L
1,333 Elo+
Solo
Ah Puch
Ah Puch
YuleLogz
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 82L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
15 / 1 / 15
12,731
1,157
24,597
10,184
4,344
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 0 / 28
11,025
1,002
9,330
10,394
14,450
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 1 / 21
10,220
929
16,777
10,662
4,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
7 / 0 / 15
10,761
978
10,824
10,176
4,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
15 / 0 / 22
13,728
1,248
28,677
8,240
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,254
841
11,115
24,716
9,792
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
15
1 / 11 / 1
9,694
881
8,355
16,654
7,554
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 9 / 2
9,615
874
4,268
23,185
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
15
0 / 4 / 2
9,963
906
6,475
15,915
21,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
YuleLogz
Ah Puch
15
0 / 7 / 2
9,126
830
13,190
14,774
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
10
41
Kills
2
2
Deaths
41
101
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
15
1
15
22.5
L
1
10
1
0.15
L
Skadi
1
11
1
0.14
W
3
0
28
17
L
0
9
2
0.11
L
Yemoja
0
4
2
0.25
W
1
1
21
11.5
L
Ah Puch
YuleLogz
Ah Puch
0
7
2
0.14
W
Fenrir
7
0
15
14.5
W
15
0
22
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,205
Damage
43,403
49,656
Taken
95,244
31,039
Mitigated
55,632
12,886
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
24,597
16,311
0
1,632
10,184
4,344
0
7,293
2,891
0
35,480
L
11,115
5,166
0
1,639
24,716
9,792
0
10,368
14,348
30,921
0
L
Skadi
8,355
4,243
0
410
16,654
7,554
0
6,595
10,059
0
24,435
W
9,330
1,826
666
3,923
10,394
14,450
0
7,117
3,277
15,510
0
L
4,268
210
0
726
23,185
11,718
0
9,814
13,371
13,247
0
L
Yemoja
6,475
1,332
790
1,356
15,915
21,178
0
5,538
10,377
14,870
0
W
16,777
7,294
0
2,217
10,662
4,265
0
8,025
2,637
0
30,807
L
Ah Puch
YuleLogz
Ah Puch
13,190
1,479
0
399
14,774
5,390
0
5,692
9,082
33,095
0
W
Fenrir
10,824
3,420
0
1,869
10,176
4,687
0
6,413
3,763
0
18,231
W
28,677
2,613
766
1,813
8,240
3,293
0
6,200
2,040
68,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
47,652
218
Minions Killed
168
5
Camps Cleared
4
1,042,363
Distance Traveled
871,930
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,731
1,157
31
3
0
202,187
2
L
Chronos
9,254
841
43
4
1
166,477
0
L
Skadi
9,694
881
50
5
2
127,657
0
W
Ymir
11,025
1,002
21
2
0
218,927
3
L
Geb
9,615
874
19
2
0
213,224
1
L
Yemoja
9,963
906
15
1
1
177,810
0
W
Artemis
10,220
929
41
4
2
182,592
0
L
Ah Puch
9,126
830
41
4
0
186,762
0
W
Fenrir
10,761
978
17
2
2
202,432
0
W
Poseidon
13,728
1,248
108
10
1
236,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role