Player Matchup

Apollo
Apollo
NovaTango50
Apollo
Level 58
God Stats
0W - 1L
1,495 SR
Queue Stats
111W - 115L
1,324 Elo+
Party 1
Arachne
Arachne
Saucy_UziMakiTTV
Arachne
Level 123
God Stats
7W - 7L
1,507 SR
Queue Stats
176W - 162L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
TakaTomiku023
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,682 Elo+
Party 1
Nu Wa
Nu Wa
TySosa__
Nu Wa
Level 87
God Stats
2W - 2L
1,594 SR
Queue Stats
90W - 104L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
gLoss333
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 1
Team Averages
Level 58
1,519 SR
1,469 Elo+

VS

Team Averages
Level 48
1,581 SR
1,551 Elo+
Baron Samedi
Baron Samedi
IEatD00D00
Baron Samedi
Level 44
God Stats
7W - 7L
1,591 SR
Queue Stats
124W - 87L
1,571 Elo+
Party 2
Cliodhna
Cliodhna
IboEshak
Cliodhna
Level 64
God Stats
9W - 1L
1,502 SR
Queue Stats
218W - 163L
1,547 Elo+
Party 2
Thanatos
Thanatos
JoeLUL
Thanatos
Level 69
God Stats
4W - 1L
1,649 SR
Queue Stats
347W - 291L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
LokStrider
Heimdallr
Level 15
God Stats
10W - 5L
1,664 SR
Queue Stats
32W - 20L
1,575 Elo+
Party 2
Xing Tian
Xing Tian
babiegiraffe
Xing Tian
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 7 / 0
6,911
461
3,128
9,851
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 8 / 1
8,007
534
10,103
15,635
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
10
0 / 3 / 2
6,052
403
6,758
10,843
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
TySosa__
Nu Wa
11
1 / 8 / 3
7,366
491
9,544
10,955
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
gLoss333
Sun Wukong
12
3 / 5 / 0
7,504
500
5,405
13,966
5,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IEatD00D00
Baron Samedi
14
5 / 5 / 6
8,630
575
8,848
10,149
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
IboEshak
Cliodhna
16
16 / 3 / 3
10,211
681
13,232
10,715
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
JoeLUL
Thanatos
16
6 / 3 / 4
9,690
646
13,661
15,002
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
LokStrider
Heimdallr
12
4 / 1 / 5
7,267
484
8,753
8,045
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
babiegiraffe
Xing Tian
12
0 / 0 / 8
7,554
504
2,887
10,233
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
12
Kills
31
31
Deaths
12
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IEatD00D00
Baron Samedi
5
5
6
1.6
W
Cliodhna
IboEshak
Cliodhna
16
3
3
5.83
W
Thanatos
JoeLUL
Thanatos
6
3
4
2.67
W
Heimdallr
LokStrider
Heimdallr
4
1
5
6.5
L
Apollo
2
7
0
0.29
L
6
8
1
0.81
L
Cthulhu
0
3
2
0.33
L
Nu Wa
TySosa__
Nu Wa
1
8
3
0.31
W
Xing Tian
babiegiraffe
Xing Tian
0
0
8
4
L
Sun Wukong
gLoss333
Sun Wukong
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,938
Damage
47,381
61,250
Taken
54,144
22,167
Mitigated
25,659
9,064
Healing
27,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IEatD00D00
Baron Samedi
8,848
212
348
2,603
10,149
3,815
394
4,307
5,421
43,266
0
W
Cliodhna
IboEshak
Cliodhna
13,232
2,644
0
4,754
10,715
3,731
0
1,682
8,843
0
70,030
W
Thanatos
JoeLUL
Thanatos
13,661
4,660
0
15,348
15,002
7,187
0
1,960
12,852
0
66,481
W
Heimdallr
LokStrider
Heimdallr
8,753
3,967
0
2,733
8,045
2,568
234
2,960
4,725
0
40,657
L
Apollo
3,128
1,509
0
844
9,851
2,375
0
1,683
8,106
0
23,042
L
10,103
7,344
0
2,678
15,635
3,872
0
2,160
13,186
0
38,316
L
Cthulhu
6,758
850
0
678
10,843
7,513
0
2,700
8,039
16,513
0
L
Nu Wa
TySosa__
Nu Wa
9,544
2,767
0
475
10,955
3,259
742
4,511
5,971
38,896
0
W
Xing Tian
babiegiraffe
Xing Tian
2,887
301
0
1,260
10,233
8,358
0
3,671
5,933
22,349
0
L
Sun Wukong
gLoss333
Sun Wukong
5,405
1,843
0
4,389
13,966
5,148
0
0
13,467
0
37,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
43,352
301
Minions Killed
437
0
Camps Cleared
0
1,426,998
Distance Traveled
1,454,014
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,630
575
93
6
0
264,972
1
W
Cliodhna
10,211
681
122
8
0
336,713
2
W
Thanatos
9,690
646
113
8
0
287,381
4
W
Heimdallr
7,267
484
87
6
0
297,912
3
L
Apollo
6,911
461
61
4
0
306,658
4
L
Arachne
8,007
534
59
4
0
334,942
3
L
Cthulhu
6,052
403
21
1
0
285,303
5
L
Nu Wa
7,366
491
74
5
0
232,143
2
W
Xing Tian
7,554
504
22
1
0
267,036
0
L
Sun Wukong
7,504
500
86
6
0
267,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role