Player Matchup

Hera
Hera
Avidcreature
Hera
Level 41
God Stats
17W - 15L
1,599 SR
Queue Stats
34W - 39L
1,526 Elo+
Solo
Medusa
Medusa
Firehunta
Medusa
Level 128
God Stats
9W - 5L
1,723 SR
Queue Stats
211W - 155L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
RE5Şetsu
Jormungandr
Level 60
God Stats
4W - 6L
1,511 SR
Queue Stats
151W - 115L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
RESZulu
Cthulhu
Level 29
God Stats
0W - 2L
1,488 SR
Queue Stats
153W - 107L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dragoon_lordx
Tsukuyomi
Level 124
God Stats
4W - 3L
1,664 SR
Queue Stats
95W - 59L
1,619 Elo+
Party 1
Team Averages
Level 76
1,597 SR
1,593 Elo+

VS

Team Averages
Level 126
1,807 SR
1,790 Elo+
Poseidon
Poseidon
Cosmiccz
Poseidon
Level 160
God Stats
3W - 0L
1,857 SR
Queue Stats
24W - 13L
1,662 Elo+
Party 2
Ullr
Ullr
HD Blackout
Ullr
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 0L
1,989 Elo+
Party 2
Geb
Geb
Kiss Astolfo
Geb
Level 159
God Stats
1W - 0L
1,895 SR
Queue Stats
15W - 13L
1,621 Elo+
Party 2
Hera
Hera
OneEyedGobIin
Hera
Level 158
God Stats
1W - 0L
1,938 SR
Queue Stats
12W - 2L
1,805 Elo+
Party 2
Hercules
Hercules
problaster9000
Hercules
Level 148
God Stats
1W - 0L
1,846 SR
Queue Stats
9W - 1L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,825
883
7,247
12,573
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Firehunta
Medusa
15
0 / 11 / 6
8,860
886
11,857
17,605
6,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
RE5Şetsu
Jormungandr
16
1 / 9 / 6
10,281
1,028
6,449
21,611
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
RESZulu
Cthulhu
15
3 / 2 / 3
9,629
963
11,359
13,033
14,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
dragoon_lordx
Tsukuyomi
16
3 / 8 / 5
10,064
1,006
8,859
15,123
5,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

90

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cosmiccz
Poseidon
17
9 / 1 / 21
11,436
1,144
25,176
9,106
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 2 / 17
11,230
1,123
14,841
12,841
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 0 / 25
10,630
1,063
6,956
8,298
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 3 / 23
10,985
1,099
16,584
7,460
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
18
10 / 2 / 15
11,625
1,163
11,758
13,545
14,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
139
8
Kills
38
38
Deaths
8
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Poseidon
Cosmiccz
Poseidon
9
1
21
19.5
L
Medusa
Firehunta
Medusa
0
11
6
0.27
W
11
2
17
9.75
W
1
0
25
13.5
W
7
3
23
6.17
L
Jormungandr
RE5Şetsu
Jormungandr
1
9
6
0.44
L
Cthulhu
RESZulu
Cthulhu
3
2
3
2.25
L
Tsukuyomi
dragoon_lordx
Tsukuyomi
3
8
5
0.69
W
Hercules
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,771
Damage
75,315
79,945
Taken
51,250
52,362
Mitigated
35,964
1,394
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,247
742
0
285
12,573
4,741
0
7,213
5,217
22,510
0
W
Poseidon
Cosmiccz
Poseidon
25,176
5,554
0
1,394
9,106
3,731
0
5,364
3,698
50,737
0
L
Medusa
Firehunta
Medusa
11,857
4,327
0
0
17,605
6,398
0
11,048
6,260
0
21,159
W
14,841
9,017
0
566
12,841
5,193
0
5,827
6,832
0
22,587
W
6,956
1,158
0
1,616
8,298
9,178
0
4,000
4,164
14,539
0
W
16,584
5,027
0
660
7,460
3,097
0
3,008
4,412
38,207
0
L
Jormungandr
RE5Şetsu
Jormungandr
6,449
1,319
0
884
21,611
20,623
0
14,260
7,075
19,763
0
L
Cthulhu
RESZulu
Cthulhu
11,359
148
125
0
13,033
14,768
0
8,270
4,551
27,295
0
L
Tsukuyomi
dragoon_lordx
Tsukuyomi
8,859
1,420
0
100
15,123
5,832
0
7,925
7,069
0
24,278
W
Hercules
11,758
4,304
0
5,614
13,545
14,765
0
6,276
6,787
0
15,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
55,906
137
Minions Killed
162
5
Camps Cleared
6
888,255
Distance Traveled
920,060
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,825
883
58
6
1
158,510
0
W
Poseidon
11,436
1,144
71
7
0
193,268
0
L
Medusa
8,860
886
14
1
1
167,718
0
W
Ullr
11,230
1,123
20
2
2
184,283
0
W
Geb
10,630
1,063
10
1
0
182,678
0
W
Hera
10,985
1,099
50
5
1
167,202
1
L
Jormungandr
10,281
1,028
19
2
0
157,080
0
L
Cthulhu
9,629
963
27
3
0
219,763
3
L
Tsukuyomi
10,064
1,006
19
2
3
185,184
0
W
Hercules
11,625
1,163
11
1
3
192,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role