Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dragster988
Neith
Level 27
God Stats
0W - 3L
1,427 SR
Queue Stats
3W - 9L
1,371 Elo+
Solo
Guan Yu
Guan Yu
Rex1qw21
Guan Yu
Level 7
God Stats
8W - 8L
1,402 SR
Queue Stats
10W - 15L
1,337 Elo+
Solo
Charybdis
Charybdis
Shindareisu
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,425 Elo+
Solo
Persephone
Persephone
gattyanndayo
Persephone
Level 29
God Stats
34W - 30L
1,558 SR
Queue Stats
183W - 146L
1,530 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,433 Elo+

VS

Team Averages
Level 23
1,669 SR
1,693 Elo+
Loki
Loki
CobblerSus
Loki
Level 21
God Stats
5W - 1L
1,881 SR
Queue Stats
161W - 34L
1,899 Elo+
Party 1
Izanami
Izanami
Karkun1
Izanami
Level 26
God Stats
2W - 1L
1,440 SR
Queue Stats
65W - 56L
1,438 Elo+
Solo
Mulan
Mulan
Reymeh1990
Mulan
Level 29
God Stats
6W - 0L
1,630 SR
Queue Stats
152W - 38L
1,904 Elo+
Party 1
Merlin
Merlin
Scrubkiller_11
Merlin
Level 16
God Stats
3W - 2L
1,518 SR
Queue Stats
33W - 28L
1,382 Elo+
Solo
Anubis
Anubis
parison123
Anubis
Level 24
God Stats
9W - 3L
1,875 SR
Queue Stats
159W - 39L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 11 / 10
14,941
1,149
24,335
33,002
48,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 2 / 1
10,065
774
946
1,726
429
Mace

Mace

+10
Physical Power

Guan Yu
Rex1qw21
Guan Yu
20
5 / 6 / 12
13,967
1,074
6,451
21,675
31,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Shindareisu
Charybdis
20
2 / 14 / 16
13,374
1,029
16,045
25,740
10,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
gattyanndayo
Persephone
20
8 / 7 / 7
15,428
1,187
37,072
23,172
6,569
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 16
15,396
1,184
22,320
15,780
6,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Karkun1
Izanami
20
1 / 6 / 18
13,022
1,002
12,009
17,452
7,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
20
17 / 4 / 19
16,763
1,289
35,183
26,826
27,048
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 7 / 24
12,817
986
8,803
14,716
12,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
parison123
Anubis
20
7 / 5 / 21
13,755
1,058
21,618
15,302
7,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
139
24
Kills
41
40
Deaths
24
46
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
9
11
10
1.27
W
14
2
16
11
L
0
2
1
0.25
W
Izanami
Karkun1
Izanami
1
6
18
1.67
L
Guan Yu
Rex1qw21
Guan Yu
5
6
12
1.83
W
Mulan
17
4
19
6.63
W
2
7
24
2
L
Charybdis
Shindareisu
Charybdis
2
14
16
0.71
L
Persephone
gattyanndayo
Persephone
8
7
7
1.64
W
Anubis
parison123
Anubis
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,849
Damage
99,933
105,315
Taken
90,076
97,247
Mitigated
60,608
16,306
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
24,335
4,109
0
7,629
33,002
48,462
0
11,089
20,932
2,363
52,496
W
22,320
8,129
0
482
15,780
6,474
0
6,218
9,094
0
53,076
L
946
382
0
84
1,726
429
0
275
1,417
0
2,682
W
Izanami
Karkun1
Izanami
12,009
9,051
0
1,776
17,452
7,237
0
6,253
10,722
0
47,414
L
Guan Yu
Rex1qw21
Guan Yu
6,451
331
1,164
3,030
21,675
31,487
0
5,871
15,066
0
18,392
W
Mulan
35,183
9,632
0
7,071
26,826
27,048
0
10,346
15,489
1,759
48,351
W
8,803
898
0
254
14,716
12,401
0
7,121
7,102
17,423
0
L
Charybdis
Shindareisu
Charybdis
16,045
7,377
0
1,361
25,740
10,300
0
6,261
18,862
0
35,087
L
Persephone
gattyanndayo
Persephone
37,072
1,114
268
2,770
23,172
6,569
0
7,525
15,509
74,805
0
W
Anubis
parison123
Anubis
21,618
1,019
0
5,854
15,302
7,448
0
8,385
6,665
29,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,775
Gold Earned
71,753
229
Minions Killed
238
10
Camps Cleared
5
1,010,599
Distance Traveled
1,094,514
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,941
1,149
65
5
2
231,301
2
W
Loki
15,396
1,184
70
5
2
281,596
1
L
Neith
10,065
774
6
0
2
33,062
0
W
Izanami
13,022
1,002
85
7
1
197,162
6
L
Guan Yu
13,967
1,074
34
3
0
250,254
0
W
Mulan
16,763
1,289
41
3
1
236,523
0
W
Merlin
12,817
986
16
1
0
191,947
0
L
Charybdis
13,374
1,029
35
3
2
207,085
0
L
Persephone
15,428
1,187
89
7
4
288,897
1
W
Anubis
13,755
1,058
26
2
1
187,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role