Player Matchup

Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum I
Chard0
Izanami
Platinum I
Level 149
God Stats
6W - 4L
1,701 SR
Queue Stats
135W - 113L
2,159 MMR
Solo
Hercules
Hercules
Platinum II
ImTooWavey
Hercules
Platinum II
Level 129
God Stats
6W - 5L
1,726 SR
Queue Stats
256W - 251L
1,982 MMR
Solo
Tiamat
Tiamat
Platinum II
ucandoit69
Tiamat
Platinum II
Level 159
God Stats
2W - 3L
1,534 SR
Queue Stats
162W - 159L
1,980 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,592 SR
1,824 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,710 SR
2,072 MMR
Nike
Nike
Diamond III
Graylin1
Nike
Diamond III
Level 160
God Stats
7W - 0L
1,723 SR
Queue Stats
140W - 124L
2,100 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Maxsuperior77
Cliodhna
Diamond V
Level 125
God Stats
2W - 1L
1,771 SR
Queue Stats
89W - 75L
2,127 MMR
Party 1
Scylla
Scylla
Platinum II
Pantherk
Scylla
Platinum II
Level 139
God Stats
2W - 0L
1,786 SR
Queue Stats
28W - 12L
2,157 MMR
Party 1
Osiris
Osiris
Diamond IV
Tankersly
Osiris
Diamond IV
Level 160
God Stats
4W - 2L
1,596 SR
Queue Stats
365W - 346L
2,002 MMR
Solo
Sol
Sol
Diamond V
whosemimi
Sol
Diamond V
Level 145
God Stats
4W - 3L
1,672 SR
Queue Stats
114W - 114L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 0 / 0
8,165
583
6,303
10,104
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
 
Erlang Shen
10
0 / 6 / 0
6,425
459
3,489
11,532
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Chard0
Izanami
10
0 / 7 / 0
6,126
438
4,103
9,992
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ImTooWavey
Hercules
9
0 / 1 / 0
6,072
434
2,444
6,098
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
ucandoit69
Tiamat
12
0 / 6 / 0
6,773
484
2,262
8,334
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MulanThe MorriganAchillesAthena

VS

Bans
OdinArtioLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 0 / 7
6,935
495
6,205
8,248
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Maxsuperior77
Cliodhna
14
12 / 0 / 3
9,232
659
8,665
5,884
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Pantherk
Scylla
15
2 / 0 / 5
8,852
632
4,233
3,395
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
Tankersly
Osiris
15
1 / 0 / 2
8,468
605
8,468
11,497
11,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 2
8,247
589
5,610
8,397
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
19
20
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Erlang Shen
 
Erlang Shen
0
6
0
0
L
Izanami
Chard0
Izanami
0
7
0
0
W
Nike
1
0
7
4.5
L
Hercules
ImTooWavey
Hercules
0
1
0
0
W
Cliodhna
Maxsuperior77
Cliodhna
12
0
3
13.5
W
Scylla
Pantherk
Scylla
2
0
5
4.5
W
Osiris
Tankersly
Osiris
1
0
2
2
L
Tiamat
ucandoit69
Tiamat
0
6
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
33,181
46,060
Taken
37,421
22,456
Mitigated
22,655
13,768
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,303
2,272
0
5,957
10,104
8,945
317
1,435
8,549
10,167
50,670
L
Erlang Shen
 
Erlang Shen
3,489
1,477
0
2,841
11,532
4,359
0
1,177
10,099
0
40,180
L
Izanami
Chard0
Izanami
4,103
3,053
0
1,174
9,992
2,422
90
3,558
6,161
0
42,454
W
Nike
6,205
1,311
453
2,324
8,248
5,080
0
438
7,774
0
32,401
L
Hercules
ImTooWavey
Hercules
2,444
893
0
2,272
6,098
3,466
0
1,502
4,374
0
15,089
W
Cliodhna
Maxsuperior77
Cliodhna
8,665
1,363
0
3,289
5,884
1,898
0
441
5,357
0
54,876
W
Scylla
Pantherk
Scylla
4,233
662
0
540
3,395
1,183
1,030
1,231
2,024
58,016
0
W
Osiris
Tankersly
Osiris
8,468
1,901
233
4,063
11,497
11,796
0
1,735
9,738
10,131
49,634
L
Tiamat
ucandoit69
Tiamat
2,262
174
0
1,524
8,334
3,264
0
2,861
5,223
40,595
0
W
5,610
2,702
0
5,033
8,397
2,698
2,787
154
8,243
48,746
5,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
41,734
425
Minions Killed
527
0
Camps Cleared
0
1,276,417
Distance Traveled
1,480,429
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,165
583
144
10
0
280,378
1
L
Erlang Shen
6,425
459
76
5
0
267,103
4
L
Izanami
6,126
438
90
6
0
238,789
1
W
Nike
6,935
495
44
3
0
278,257
1
L
Hercules
6,072
434
29
2
0
226,929
3
W
Cliodhna
9,232
659
78
6
0
364,328
2
W
Scylla
8,852
632
147
11
0
297,889
7
W
Osiris
8,468
605
138
10
0
268,777
3
L
Tiamat
6,773
484
86
6
0
263,218
3
W
Sol
8,247
589
120
9
0
271,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role