Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Candacedoll
Bacchus
Level 61
God Stats
2W - 1L
1,623 SR
Queue Stats
67W - 51L
1,552 Elo+
Party 1
Hades
Hades
NiteVisions
Hades
Level 140
God Stats
6W - 0L
1,682 SR
Queue Stats
117W - 92L
1,645 Elo+
Party 1
Team Averages
Level 118
1,602 SR
1,566 Elo+

VS

Team Averages
Level 155
1,560 SR
1,559 Elo+
Yemoja
Yemoja
Dragonelement12
Yemoja
Level 156
God Stats
0W - 2L
1,259 SR
Queue Stats
48W - 46L
1,601 Elo+
Party 2
Chang'e
Chang'e
IR IIE IID
Chang'e
Level 148
God Stats
2W - 1L
1,896 SR
Queue Stats
110W - 138L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krillin tha GOD
Ah Muzen Cab
Level 160
God Stats
10W - 7L
1,523 SR
Queue Stats
527W - 524L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 3 / 9
10,657
666
16,506
15,192
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Candacedoll
Bacchus
15
3 / 1 / 9
11,632
727
7,467
15,206
22,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 4 / 6
11,767
735
15,385
19,751
9,992
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
10,535
658
6,074
17,007
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
IR IIE IID
Chang'e
14
5 / 5 / 3
10,061
629
12,604
20,418
12,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Krillin tha GOD
Ah Muzen Cab
11
1 / 7 / 5
8,897
556
15,286
12,582
4,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
8
8
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
9
2.5
W
Bacchus
Candacedoll
Bacchus
3
1
9
7.5
L
2
2
6
2.5
L
Chang'e
IR IIE IID
Chang'e
5
5
3
1.3
L
Ah Muzen Cab
Krillin tha GOD
Ah Muzen Cab
1
7
5
0.5
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
33,964
50,149
Taken
50,007
37,788
Mitigated
39,935
11,390
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,506
10,930
0
4,096
15,192
5,661
2,030
6,307
8,885
0
48,674
W
Bacchus
Candacedoll
Bacchus
7,467
968
0
1,195
15,206
22,135
297
5,695
9,511
15,679
0
L
6,074
1,075
2,350
2,902
17,007
22,215
316
7,316
9,691
24,912
0
L
Chang'e
IR IIE IID
Chang'e
12,604
1,553
2,940
6,652
20,418
12,799
364
10,420
9,998
42,342
0
L
Ah Muzen Cab
Krillin tha GOD
Ah Muzen Cab
15,286
5,136
0
941
12,582
4,921
558
5,442
7,140
0
35,787
W
15,385
2,152
860
5,239
19,751
9,992
817
7,398
12,353
52,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
29,493
195
Minions Killed
160
6
Camps Cleared
6
832,633
Distance Traveled
695,878
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,657
666
74
5
3
241,741
0
W
Bacchus
11,632
727
17
1
0
306,871
1
L
Yemoja
10,535
658
37
2
2
250,260
0
L
Chang'e
10,061
629
69
4
2
258,237
4
L
Ah Muzen Cab
8,897
556
54
3
2
187,381
2
W
Hades
11,767
735
104
7
3
284,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role