Player Matchup

Horus
Horus
Werner151515
Horus
Level 117
God Stats
13W - 29L
1,095 SR
Queue Stats
375W - 449L
1,356 Elo+
Solo
Aphrodite
Aphrodite
glenn475
Aphrodite
Level 108
God Stats
12W - 18L
1,433 SR
Queue Stats
400W - 507L
1,347 Elo+
Party 1
Arachne
Arachne
grindel
Arachne
Level 68
God Stats
29W - 35L
1,442 SR
Queue Stats
108W - 182L
1,305 Elo+
Party 1
Neith
Neith
spasak-
Neith
Level 98
God Stats
585W - 634L
1,394 SR
Queue Stats
587W - 639L
1,340 Elo+
Solo
Ah Puch
Ah Puch
tonypandemonio90
Ah Puch
Level 55
God Stats
9W - 7L
1,448 SR
Queue Stats
130W - 154L
1,452 Elo+
Solo
Team Averages
Level 89
1,362 SR
1,360 Elo+

VS

Team Averages
Level 97
1,394 SR
1,410 Elo+
Izanami
Izanami
LPGCgenteelyale
Izanami
Level 85
God Stats
22W - 18L
1,414 SR
Queue Stats
339W - 376L
1,395 Elo+
Solo
Anubis
Anubis
P0_vm
Anubis
Level 88
God Stats
48W - 54L
1,415 SR
Queue Stats
512W - 548L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Simplisimus
Gilgamesh
Level 107
God Stats
4W - 8L
1,287 SR
Queue Stats
701W - 788L
1,433 Elo+
Solo
Ymir
Ymir
Suarez_NFL
Ymir
Level 110
God Stats
13W - 13L
1,450 SR
Queue Stats
179W - 217L
1,359 Elo+
Solo
Tiamat
Tiamat
scorpion322kind
Tiamat
Level 95
God Stats
6W - 2L
1,403 SR
Queue Stats
124W - 112L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,852
403
8,599
15,266
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
glenn475
Aphrodite
12
1 / 6 / 0
6,999
412
3,102
11,780
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
grindel
Arachne
12
1 / 5 / 0
7,456
439
7,314
15,369
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
spasak-
Neith
13
0 / 2 / 1
7,512
442
5,196
6,643
1,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 0
8,239
485
6,665
11,525
3,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 2
11,028
649
6,069
9,035
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
P0_vm
Anubis
17
9 / 1 / 2
9,736
573
12,000
10,176
4,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Simplisimus
Gilgamesh
14
1 / 0 / 7
8,331
490
7,972
17,100
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 11
9,499
559
6,101
12,962
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 0 / 6
9,422
554
7,255
8,023
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
22
22
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Anubis
P0_vm
Anubis
9
1
2
10
W
Gilgamesh
Simplisimus
Gilgamesh
1
0
7
4.5
W
3
1
11
8.5
L
0
4
0
0
L
Aphrodite
glenn475
Aphrodite
1
6
0
0.17
L
Arachne
grindel
Arachne
1
5
0
0.2
W
3
0
6
6
L
Neith
spasak-
Neith
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
39,397
60,583
Taken
57,296
23,616
Mitigated
31,973
24,325
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,069
3,579
0
1,500
9,035
3,399
3,427
1,206
7,829
0
102,722
W
Anubis
P0_vm
Anubis
12,000
453
364
6,035
10,176
4,573
0
3,985
6,112
65,573
0
W
Gilgamesh
Simplisimus
Gilgamesh
7,972
2,136
0
8,383
17,100
6,105
0
1,385
15,222
0
38,097
W
6,101
816
334
2,836
12,962
13,339
0
3,025
9,780
31,781
0
L
8,599
3,678
574
5,123
15,266
8,835
440
6,539
8,727
0
34,100
L
Aphrodite
glenn475
Aphrodite
3,102
495
2,791
4,654
11,780
4,651
408
4,996
6,784
34,869
0
L
Arachne
grindel
Arachne
7,314
5,601
0
5,859
15,369
4,983
0
5,977
9,392
0
40,006
W
7,255
1,124
0
1,591
8,023
4,557
771
1,137
6,808
59,666
0
L
Neith
spasak-
Neith
5,196
1,728
0
2,222
6,643
1,642
0
753
5,890
0
51,735
L
6,665
89
0
3,102
11,525
3,505
0
7,091
4,434
60,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
48,016
422
Minions Killed
531
0
Camps Cleared
0
1,462,818
Distance Traveled
1,632,079
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,028
649
201
12
0
326,251
4
W
Anubis
9,736
573
124
7
0
298,213
7
W
Gilgamesh
8,331
490
65
4
0
338,025
6
W
Ymir
9,499
559
40
2
0
308,261
5
L
Horus
6,852
403
44
3
0
246,906
3
L
Aphrodite
6,999
412
71
4
0
324,616
3
L
Arachne
7,456
439
68
4
0
375,868
1
W
Tiamat
9,422
554
101
6
0
361,329
3
L
Neith
7,512
442
104
6
0
279,928
4
L
Ah Puch
8,239
485
135
8
0
235,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role