Player Matchup

Medusa
Medusa
CyfyMcsizzle
Medusa
Level 37
God Stats
4W - 8L
1,341 SR
Queue Stats
6W - 18L
1,182 Elo+
Party 2
Eset
Eset
Tega800
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
Zykahn
Bacchus
Level 45
God Stats
7W - 7L
1,693 SR
Queue Stats
38W - 51L
1,384 Elo+
Party 2
Team Averages
Level 37
1,511 SR
1,355 Elo+

VS

Team Averages
Level 56
1,501 SR
1,553 Elo+
Raijin
Raijin
CaptinChubzz
Raijin
Level 128
God Stats
5W - 2L
1,528 SR
Queue Stats
181W - 158L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Johnnyboy2937
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
POLLOxFRITO
Xbalanque
Level 29
God Stats
8W - 7L
1,476 SR
Queue Stats
49W - 33L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 5 / 1
8,892
684
8,715
12,281
4,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Tega800
Eset
10
0 / 5 / 3
7,411
570
6,976
7,378
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Zykahn
Bacchus
10
1 / 7 / 3
7,651
589
4,794
15,268
16,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
9 / 2 / 7
10,248
788
11,887
10,892
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
2 / 1 / 13
9,990
768
6,022
11,340
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
POLLOxFRITO
Xbalanque
14
6 / 2 / 9
9,468
728
13,176
9,230
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
17
17
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
2
7
6.25
L
Medusa
3
5
1
0.7
W
Cthulhu
2
1
13
8.5
W
Xbalanque
POLLOxFRITO
Xbalanque
6
2
9
5.25
L
Eset
Tega800
Eset
0
5
3
0.3
L
Bacchus
Zykahn
Bacchus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
31,085
34,927
Taken
31,462
23,416
Mitigated
19,494
5,533
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,887
1,319
609
3,549
10,892
4,448
678
4,887
6,005
49,628
0
L
Medusa
8,715
4,980
407
2,859
12,281
4,474
0
7,446
4,835
0
27,747
W
Cthulhu
6,022
196
842
2,781
11,340
10,703
258
3,195
8,145
15,896
0
W
Xbalanque
POLLOxFRITO
Xbalanque
13,176
9,992
0
504
9,230
4,343
1,059
4,637
4,593
0
36,720
L
Eset
Tega800
Eset
6,976
513
768
581
7,378
2,420
0
4,747
2,631
19,272
0
L
Bacchus
Zykahn
Bacchus
4,794
804
127
791
15,268
16,522
0
5,795
9,473
8,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
29,706
87
Minions Killed
130
1
Camps Cleared
8
656,580
Distance Traveled
712,710
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,248
788
62
5
3
215,824
5
L
Medusa
8,892
684
56
4
0
231,786
0
W
Cthulhu
9,990
768
20
2
0
273,578
2
W
Xbalanque
9,468
728
48
4
5
223,308
3
L
Eset
7,411
570
23
2
0
192,141
3
L
Bacchus
7,651
589
8
1
1
232,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role