Player Matchup

Neith
Neith
OnePunchRose891
Neith
Level 64
God Stats
0W - 2L
1,632 SR
Queue Stats
27W - 26L
1,457 Elo+
Party 1
Freya
Freya
Twilight Ari
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 1
Sobek
Sobek
Xanthrax1
Sobek
Level 29
God Stats
3W - 1L
1,841 SR
Queue Stats
132W - 167L
1,335 Elo+
Solo
Thanatos
Thanatos
coldkiller63
Thanatos
Level 95
God Stats
1W - 1L
1,475 SR
Queue Stats
39W - 45L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
doctorwhotaku
Cthulhu
Level 109
God Stats
1W - 1L
1,624 SR
Queue Stats
95W - 81L
1,519 Elo+
Party 1
Team Averages
Level 63
1,614 SR
1,422 Elo+

VS

Team Averages
Level 63
1,515 SR
1,518 Elo+
Thoth
Thoth
Arctic81
Thoth
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 57L
1,583 Elo+
Party 2
Odin
Odin
Jethrow214
Odin
Level 29
God Stats
6W - 1L
1,379 SR
Queue Stats
86W - 53L
1,554 Elo+
Party 2
Ares
Ares
Silverfox79
Ares
Level 62
God Stats
7W - 3L
1,619 SR
Queue Stats
122W - 101L
1,500 Elo+
Party 2
Neith
Neith
ryanmac71
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 37L
1,523 Elo+
Party 2
Scylla
Scylla
scorpyan13
Scylla
Level 160
God Stats
24W - 11L
1,577 SR
Queue Stats
1,126W - 1,152L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
8,506
851
7,195
13,604
6,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 5
6,605
661
3,518
9,612
3,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Xanthrax1
Sobek
13
0 / 4 / 6
7,014
701
3,194
13,496
12,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
coldkiller63
Thanatos
13
3 / 8 / 4
8,240
824
7,094
11,585
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
15
3 / 4 / 4
8,344
834
10,772
14,872
16,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arctic81
Thoth
5
0 / 0 / 0
6,234
623
0
0
0
16
10 / 1 / 8
9,555
956
13,717
17,484
15,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 5 / 20
9,273
927
8,038
15,261
16,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
ryanmac71
Neith
17
10 / 1 / 15
10,267
1,027
20,335
6,524
3,397
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
scorpyan13
Scylla
17
6 / 2 / 13
9,639
964
13,737
8,262
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
8
Kills
29
29
Deaths
9
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thoth
Arctic81
Thoth
0
0
0
0
W
10
1
8
14
L
2
8
6
0.63
W
3
5
20
2.6
L
0
5
5
0.5
L
Sobek
Xanthrax1
Sobek
0
4
6
0.75
L
Thanatos
coldkiller63
Thanatos
3
8
4
0.63
L
Cthulhu
3
4
4
1.25
W
Neith
ryanmac71
Neith
10
1
15
17.5
W
Scylla
scorpyan13
Scylla
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
55,827
63,169
Taken
47,531
44,592
Mitigated
38,453
23,989
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Arctic81
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
13,717
1,868
1,792
7,563
17,484
15,053
402
6,356
11,128
0
19,349
L
7,195
3,639
1,160
3,910
13,604
6,059
96
5,616
7,988
0
16,211
W
8,038
261
570
1,180
15,261
16,103
551
4,973
10,288
10,575
0
L
3,518
1,453
420
2,572
9,612
3,741
0
2,355
7,257
5,839
0
L
Sobek
Xanthrax1
Sobek
3,194
329
688
3,455
13,496
12,752
0
5,136
8,360
9,388
0
L
Thanatos
coldkiller63
Thanatos
7,094
1,073
1,788
4,160
11,585
5,558
133
2,122
9,463
0
9,141
L
Cthulhu
10,772
395
2,223
3,613
14,872
16,482
0
6,546
8,326
23,670
0
W
Neith
ryanmac71
Neith
20,335
7,087
1,054
1,794
6,524
3,397
1,512
3,177
3,347
0
41,272
W
Scylla
scorpyan13
Scylla
13,737
779
928
1,888
8,262
3,900
1,368
2,978
5,284
31,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
44,968
74
Minions Killed
88
0
Camps Cleared
0
847,483
Distance Traveled
777,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,234
623
0
0
0
0
0
W
Odin
9,555
956
13
1
0
208,379
0
L
Neith
8,506
851
26
3
0
151,839
0
W
Ares
9,273
927
2
0
0
180,945
0
L
Freya
6,605
661
3
0
0
152,410
0
L
Sobek
7,014
701
9
1
0
188,697
0
L
Thanatos
8,240
824
5
1
0
177,460
0
L
Cthulhu
8,344
834
31
3
0
177,077
0
W
Neith
10,267
1,027
38
4
0
188,187
0
W
Scylla
9,639
964
35
4
0
200,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role