Player Matchup

Fafnir
Fafnir
BYRNMAH
Fafnir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 68L
1,417 Elo+
Solo
Arachne
Arachne
BrothaNatured
Arachne
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 69L
1,245 Elo+
Solo
Baron Samedi
Baron Samedi
Deathwish878739
Baron Samedi
Level 28
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 4L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
Moonbandit13
Amaterasu
Level 8
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 4L
1,435 Elo+
Party 2
Artemis
Artemis
u3ouL
Artemis
Level 12
God Stats
1W - 1L
1,703 SR
Queue Stats
22W - 22L
1,326 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,372 Elo+

VS

Team Averages
Level 15
1,422 SR
1,332 Elo+
Cthulhu
Cthulhu
Murphy__YT
Cthulhu
Level 27
God Stats
18W - 18L
1,536 SR
Queue Stats
83W - 94L
1,405 Elo+
Party 1
Xing Tian
Xing Tian
No_Drugs_On_Me
Xing Tian
Level 17
God Stats
6W - 4L
1,512 SR
Queue Stats
85W - 74L
1,383 Elo+
Solo
Fenrir
Fenrir
chucho_1299
Fenrir
Level 20
God Stats
5W - 8L
1,378 SR
Queue Stats
36W - 39L
1,449 Elo+
Party 1
Olorun
Olorun
ghost_kill_05
Olorun
Level 9
God Stats
3W - 3L
1,391 SR
Queue Stats
8W - 16L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
little_angel1400
Danzaburou
Level 3
God Stats
1W - 6L
1,295 SR
Queue Stats
3W - 9L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BYRNMAH
Fafnir
14
2 / 1 / 1
9,156
539
5,858
11,738
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
15
6 / 2 / 1
8,940
526
5,662
8,521
3,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Deathwish878739
Baron Samedi
14
2 / 3 / 0
8,628
508
5,642
9,390
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Moonbandit13
Amaterasu
7
0 / 8 / 3
5,942
350
4,188
14,393
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
u3ouL
Artemis
14
2 / 8 / 4
8,380
493
9,642
13,239
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Murphy__YT
Cthulhu
12
0 / 0 / 5
7,719
454
7,495
13,289
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
No_Drugs_On_Me
Xing Tian
15
4 / 1 / 3
8,522
501
7,161
10,945
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
12
7 / 3 / 2
7,798
459
8,809
7,146
2,071
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 8 / 2
9,420
554
10,629
14,771
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
little_angel1400
Danzaburou
1
0 / 0 / 0
3,263
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
19
22
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BYRNMAH
Fafnir
2
1
1
2.5
L
Arachne
6
2
1
3.25
L
Baron Samedi
Deathwish878739
Baron Samedi
2
3
0
0.67
L
Amaterasu
Moonbandit13
Amaterasu
0
8
3
0.19
W
Cthulhu
Murphy__YT
Cthulhu
0
0
5
2.5
W
Xing Tian
No_Drugs_On_Me
Xing Tian
4
1
3
5.5
W
Fenrir
7
3
2
2.67
W
8
8
2
1.13
W
Danzaburou
little_angel1400
Danzaburou
0
0
0
0
L
Artemis
u3ouL
Artemis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
34,094
57,281
Taken
46,151
36,023
Mitigated
23,903
10,882
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BYRNMAH
Fafnir
5,858
2,533
0
2,920
11,738
15,447
0
3,773
7,965
47,317
0
L
Arachne
5,662
4,062
0
2,999
8,521
3,221
416
1,481
7,040
0
56,514
L
Baron Samedi
Deathwish878739
Baron Samedi
5,642
760
0
1,021
9,390
4,491
996
5,214
4,176
47,175
0
L
Amaterasu
Moonbandit13
Amaterasu
4,188
1,650
0
2,131
14,393
7,340
0
4,684
9,709
0
14,940
W
Cthulhu
Murphy__YT
Cthulhu
7,495
1,707
280
3,736
13,289
10,938
54
4,667
8,318
39,469
0
W
Xing Tian
No_Drugs_On_Me
Xing Tian
7,161
504
39
1,479
10,945
4,660
0
4,732
6,177
48,268
0
W
Fenrir
8,809
4,606
0
242
7,146
2,071
0
1,191
5,856
0
23,115
W
10,629
4,944
178
2,865
14,771
6,234
1,172
910
13,861
47,054
4,380
W
Danzaburou
little_angel1400
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
u3ouL
Artemis
9,642
3,879
0
1,811
13,239
5,524
774
8,959
4,280
0
44,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
36,722
366
Minions Killed
256
0
Camps Cleared
0
1,497,657
Distance Traveled
1,348,024
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,156
539
89
5
0
239,954
6
L
Arachne
8,940
526
88
5
0
403,935
0
L
Baron Samedi
8,628
508
102
6
0
290,332
1
L
Amaterasu
5,942
350
12
1
0
313,006
2
W
Cthulhu
7,719
454
51
3
0
358,981
6
W
Xing Tian
8,522
501
69
4
0
360,384
0
W
Fenrir
7,798
459
37
2
0
355,585
4
W
Olorun
9,420
554
99
6
0
273,074
1
W
Danzaburou
3,263
192
0
0
0
0
0
L
Artemis
8,380
493
75
4
0
250,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role