Player Matchup

Geb
Geb
Grimlock5481
Geb
Level 4
God Stats
0W - 3L
1,193 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1
Ra
Ra
Groova107
Ra
Level 6
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 13L
1,225 Elo+
Party 1
Loki
Loki
Hands0meEli
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Cthulhu
Cthulhu
MACHETE213z
Cthulhu
Level 3
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1
Chaac
Chaac
SolidAlibi8939
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,379 Elo+
Solo
Team Averages
Level 7
1,437 SR
1,238 Elo+

VS

Team Averages
Level 24
1,501 SR
1,413 Elo+
Sylvanus
Sylvanus
Flacotaco8
Sylvanus
Level 29
God Stats
15W - 7L
1,692 SR
Queue Stats
40W - 22L
1,574 Elo+
Solo
Janus
Janus
HES LOGIC301
Janus
Level 20
God Stats
16W - 23L
1,382 SR
Queue Stats
34W - 51L
1,343 Elo+
Party 2
Ratatoskr
Ratatoskr
Hadorokku
Ratatoskr
Level 29
God Stats
9W - 5L
1,591 SR
Queue Stats
50W - 66L
1,397 Elo+
Party 2
Izanami
Izanami
Karkun1
Izanami
Level 26
God Stats
2W - 1L
1,277 SR
Queue Stats
65W - 56L
1,432 Elo+
Solo
Susano
Susano
Sniper pro2853
Susano
Level 17
God Stats
8W - 6L
1,566 SR
Queue Stats
12W - 13L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
10,166
1,017
5,631
19,035
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 11 / 3
9,452
945
12,730
17,466
5,815
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 1
8,004
800
1,358
1,513
491
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
MACHETE213z
Cthulhu
15
2 / 12 / 3
9,798
980
12,259
26,400
17,719
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 7 / 4
9,597
960
10,004
25,743
16,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flacotaco8
Sylvanus
19
6 / 0 / 25
12,511
1,251
11,156
10,670
14,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
14 / 1 / 19
12,501
1,250
24,140
7,729
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Hadorokku
Ratatoskr
19
10 / 3 / 24
11,895
1,190
17,573
9,464
4,547
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Izanami
Karkun1
Izanami
18
7 / 0 / 16
11,009
1,101
14,458
9,923
4,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 3 / 22
10,587
1,059
13,665
10,403
4,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
148
7
Kills
42
42
Deaths
7
13
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Flacotaco8
Sylvanus
6
0
25
18.5
L
1
11
2
0.18
L
2
11
3
0.32
W
14
1
19
23.5
W
Ratatoskr
Hadorokku
Ratatoskr
10
3
24
7.33
L
0
1
1
0.5
W
Izanami
Karkun1
Izanami
7
0
16
15
L
Cthulhu
MACHETE213z
Cthulhu
2
12
3
0.29
W
5
3
22
5.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
80,992
90,157
Taken
48,189
50,704
Mitigated
31,269
10,544
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Flacotaco8
Sylvanus
11,156
3,109
3,474
3,949
10,670
14,113
0
6,508
4,162
23,519
0
L
5,631
657
0
471
19,035
9,938
0
6,678
12,357
21,198
0
L
12,730
1,980
865
1,248
17,466
5,815
0
8,933
8,533
28,544
0
W
24,140
4,859
300
728
7,729
3,447
0
5,461
2,268
37,524
0
W
Ratatoskr
Hadorokku
Ratatoskr
17,573
5,905
0
1,017
9,464
4,547
0
5,830
3,259
0
29,360
L
1,358
119
0
0
1,513
491
0
715
798
0
4,842
W
Izanami
Karkun1
Izanami
14,458
11,858
0
989
9,923
4,561
0
6,545
3,378
0
40,805
L
Cthulhu
MACHETE213z
Cthulhu
12,259
1,196
266
1,550
26,400
17,719
0
10,513
15,887
30,700
0
W
13,665
2,598
0
0
10,403
4,601
0
6,554
3,849
0
21,254
L
10,004
1,869
0
6,144
25,743
16,741
0
8,457
17,286
425
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
58,503
151
Minions Killed
171
0
Camps Cleared
4
663,161
Distance Traveled
919,301
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,511
1,251
28
3
2
163,982
1
L
Geb
10,166
1,017
28
3
0
152,554
0
L
Ra
9,452
945
48
5
0
155,672
0
W
Janus
12,501
1,250
35
4
1
166,857
0
W
Ratatoskr
11,895
1,190
19
2
1
204,065
0
L
Loki
8,004
800
3
0
0
40,838
0
W
Izanami
11,009
1,101
74
7
0
183,151
5
L
Cthulhu
9,798
980
48
5
0
147,565
1
W
Susano
10,587
1,059
15
2
0
201,246
1
L
Chaac
9,597
960
24
2
0
166,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role