Player Matchup

Thoth
Thoth
Hermoso_Diablo47
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 310L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Khaphre
Cthulhu
Level 69
God Stats
15W - 12L
1,570 SR
Queue Stats
183W - 205L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
TaxxEvasion
Cernunnos
Level 42
God Stats
8W - 6L
1,426 SR
Queue Stats
186W - 179L
1,448 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,433 Elo+

VS

Team Averages
Level 109
1,487 SR
1,385 Elo+
Ra
Ra
LIlkasper12986
Ra
Level 103
God Stats
3W - 4L
1,462 SR
Queue Stats
121W - 145L
1,436 Elo+
Solo
Cupid
Cupid
Revise It
Cupid
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,364 Elo+
Solo
Medusa
Medusa
iRidePwnies
Medusa
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
144W - 173L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
8,187
819
6,000
5,049
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Khaphre
Cthulhu
12
5 / 1 / 11
8,603
860
6,623
10,974
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
TaxxEvasion
Cernunnos
12
6 / 3 / 9
8,183
818
7,647
5,774
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,340
634
4,135
8,292
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Revise It
Cupid
10
2 / 4 / 0
6,679
668
5,294
7,557
2,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
9
2 / 6 / 3
6,765
677
6,263
8,301
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Cthulhu
Khaphre
Cthulhu
5
1
11
10.5
L
1
7
2
0.29
L
Cupid
Revise It
Cupid
2
4
0
0.5
W
Cernunnos
TaxxEvasion
Cernunnos
6
3
9
3.5
L
Medusa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
15,692
21,797
Taken
24,150
13,768
Mitigated
6,964
4,494
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,000
321
0
917
5,049
1,569
30
1,311
3,738
24,538
0
W
Cthulhu
Khaphre
Cthulhu
6,623
114
604
1,923
10,974
10,233
0
2,445
8,529
18,962
0
L
4,135
105
463
1,167
8,292
2,498
0
4,370
3,816
18,674
0
L
Cupid
Revise It
Cupid
5,294
2,498
306
1,038
7,557
2,110
0
3,608
3,791
0
16,533
W
Cernunnos
TaxxEvasion
Cernunnos
7,647
2,895
0
1,050
5,774
1,966
1,193
970
4,804
0
21,247
L
Medusa
6,263
2,594
0
460
8,301
2,356
0
4,464
3,635
0
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
19,784
117
Minions Killed
92
6
Camps Cleared
2
553,996
Distance Traveled
450,812
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,187
819
48
5
4
170,736
1
W
Cthulhu
8,603
860
36
4
0
194,880
2
L
Ra
6,340
634
39
4
1
169,398
0
L
Cupid
6,679
668
30
3
1
143,833
0
W
Cernunnos
8,183
818
33
3
2
188,380
0
L
Medusa
6,765
677
23
2
0
137,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role