Player Matchup

Hachiman
Hachiman
Dannycarrey7
Hachiman
Level 109
God Stats
2W - 0L
1,642 SR
Queue Stats
72W - 69L
1,497 Elo+
Party 1
Artio
Artio
DixieNormousxxx
Artio
Level 29
God Stats
9W - 5L
1,403 SR
Queue Stats
52W - 51L
1,441 Elo+
Party 1
Fenrir
Fenrir
DudeDarth
Fenrir
Level 63
God Stats
17W - 20L
1,422 SR
Queue Stats
96W - 109L
1,421 Elo+
Party 1
Janus
Janus
Ken_Kasaki
Janus
Level 83
God Stats
2W - 2L
1,528 SR
Queue Stats
230W - 261L
1,446 Elo+
Party 3
Athena
Athena
Youlikethatgank
Athena
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,477 Elo+
Party 3
Team Averages
Level 62
1,499 SR
1,456 Elo+

VS

Team Averages
Level 79
1,507 SR
1,436 Elo+
Izanami
Izanami
NovaTango50
Izanami
Level 58
God Stats
11W - 14L
1,396 SR
Queue Stats
111W - 115L
1,331 Elo+
Party 2
Tiamat
Tiamat
Saucy_UziMakiTTV
Tiamat
Level 123
God Stats
0W - 1L
1,443 SR
Queue Stats
176W - 162L
1,412 Elo+
Party 2
Anubis
Anubis
Shadow KiTTEYYY
Anubis
Level 112
God Stats
6W - 7L
1,368 SR
Queue Stats
103W - 101L
1,400 Elo+
Solo
Bastet
Bastet
TySosa__
Bastet
Level 87
God Stats
2W - 2L
1,601 SR
Queue Stats
90W - 104L
1,410 Elo+
Party 2
Chaac
Chaac
gLoss333
Chaac
Level 15
God Stats
5W - 2L
1,726 SR
Queue Stats
8W - 7L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dannycarrey7
Hachiman
11
7 / 0 / 3
6,775
678
7,013
6,553
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 5
6,141
614
4,952
7,291
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
DudeDarth
Fenrir
11
10 / 2 / 3
7,295
730
5,794
7,981
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
9
2 / 2 / 2
5,826
583
3,028
3,888
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 3
5,591
559
2,438
5,647
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NovaTango50
Izanami
7
0 / 6 / 0
4,455
446
2,737
6,048
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 5 / 2
5,966
597
3,946
6,296
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,873
487
1,588
6,077
1,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
TySosa__
Bastet
8
2 / 5 / 0
5,166
517
3,987
7,914
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
gLoss333
Chaac
9
0 / 3 / 1
5,143
514
4,443
7,981
3,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
5
5
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dannycarrey7
Hachiman
7
0
3
8.5
W
2
0
5
4.5
W
Fenrir
DudeDarth
Fenrir
10
2
3
5.75
W
Janus
2
2
2
1.5
L
Izanami
NovaTango50
Izanami
0
6
0
0
L
3
5
2
0.8
L
0
3
0
0
L
Bastet
TySosa__
Bastet
2
5
0
0.4
W
1
1
3
2.5
L
Chaac
gLoss333
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
16,701
31,360
Taken
34,316
12,328
Mitigated
10,420
13,349
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dannycarrey7
Hachiman
7,013
5,143
0
2,688
6,553
1,202
58
549
6,004
0
42,236
W
4,952
839
248
3,470
7,291
5,430
0
868
6,423
25,846
0
W
Fenrir
DudeDarth
Fenrir
5,794
1,784
0
4,432
7,981
2,571
0
971
7,010
0
30,931
W
Janus
3,028
662
0
985
3,888
992
717
1,501
2,387
27,949
0
L
Izanami
NovaTango50
Izanami
2,737
1,672
0
468
6,048
682
0
560
5,463
0
17,825
L
3,946
259
0
561
6,296
2,949
44
2,280
3,836
27,892
0
L
1,588
192
236
2,485
6,077
1,801
0
431
5,483
25,629
0
L
Bastet
TySosa__
Bastet
3,987
949
0
1,514
7,914
1,788
0
2,736
4,897
0
17,638
W
2,438
725
0
1,526
5,647
2,133
58
1,645
4,002
14,697
0
L
Chaac
gLoss333
Chaac
4,443
867
156
3,700
7,981
3,200
4
3,434
4,219
0
26,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
25,603
278
Minions Killed
235
0
Camps Cleared
0
951,218
Distance Traveled
915,394
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,775
678
74
7
0
191,651
3
W
Artio
6,141
614
55
6
0
189,802
0
W
Fenrir
7,295
730
62
6
0
206,663
1
W
Janus
5,826
583
56
6
0
144,671
1
L
Izanami
4,455
446
40
4
0
185,989
0
L
Tiamat
5,966
597
65
7
0
181,027
4
L
Anubis
4,873
487
45
5
0
154,188
0
L
Bastet
5,166
517
35
4
0
189,570
0
W
Athena
5,591
559
31
3
0
218,431
2
L
Chaac
5,143
514
50
5
0
204,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role