Player Matchup

Mulan
Mulan
Danielalastor
Mulan
Level 29
God Stats
8W - 1L
1,961 SR
Queue Stats
37W - 47L
1,421 Elo+
Party 3
Thoth
Thoth
PsycotkLunatk
Thoth
Level 58
God Stats
7W - 6L
1,544 SR
Queue Stats
55W - 100L
1,342 Elo+
Party 2
Fenrir
Fenrir
SquiDDx
Fenrir
Level 21
God Stats
4W - 4L
1,612 SR
Queue Stats
16W - 28L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
scottysalami
Jormungandr
Level 29
God Stats
2W - 3L
1,438 SR
Queue Stats
52W - 71L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
shadowrider714
Heimdallr
Level 42
God Stats
0W - 4L
1,126 SR
Queue Stats
37W - 48L
1,420 Elo+
Party 3
Team Averages
Level 36
1,536 SR
1,383 Elo+

VS

Team Averages
Level 44
1,402 SR
1,314 Elo+
Fenrir
Fenrir
Aye0ni
Fenrir
Level 44
God Stats
4W - 3L
1,400 SR
Queue Stats
80W - 79L
1,370 Elo+
Party 4
King Arthur
King Arthur
Cheemster
King Arthur
Level 13
God Stats
1W - 3L
1,005 SR
Queue Stats
4W - 15L
1,045 Elo+
Party 4
Cernunnos
Cernunnos
DeadIy_Enforcer1
Cernunnos
Level 77
God Stats
3W - 1L
1,597 SR
Queue Stats
150W - 196L
1,333 Elo+
Party 1
Merlin
Merlin
F1owlik3a1r
Merlin
Level 48
God Stats
11W - 6L
1,506 SR
Queue Stats
141W - 139L
1,358 Elo+
Party 4
Cabrakan
Cabrakan
FrostyGonn
Cabrakan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 150L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 1
10,304
515
8,930
19,686
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 5
8,535
427
8,751
12,497
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SquiDDx
Fenrir
13
6 / 10 / 3
9,152
458
9,286
16,632
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
scottysalami
Jormungandr
13
0 / 6 / 1
7,771
389
5,724
19,355
11,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
shadowrider714
Heimdallr
13
2 / 7 / 3
8,615
431
8,182
14,560
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aye0ni
Fenrir
13
2 / 6 / 10
9,708
485
2,829
13,812
5,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Cheemster
King Arthur
16
6 / 1 / 3
10,822
541
12,106
11,475
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
17
11 / 0 / 7
11,618
581
19,734
14,512
5,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
19
11 / 5 / 2
12,327
616
19,190
14,976
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
FrostyGonn
Cabrakan
15
4 / 1 / 14
11,074
554
10,532
18,823
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
13
Kills
34
35
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aye0ni
Fenrir
2
6
10
1.17
W
King Arthur
Cheemster
King Arthur
6
1
3
7.5
L
4
7
1
0.64
W
Cernunnos
11
0
7
14.5
W
Merlin
11
5
2
2.4
W
Cabrakan
FrostyGonn
Cabrakan
4
1
14
11
L
1
5
5
0.7
L
Fenrir
SquiDDx
Fenrir
6
10
3
0.75
L
Jormungandr
scottysalami
Jormungandr
0
6
1
0.08
L
Heimdallr
shadowrider714
Heimdallr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,873
Damage
64,391
82,730
Taken
73,598
34,560
Mitigated
50,327
18,029
Healing
28,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aye0ni
Fenrir
2,829
1,146
85
5,105
13,812
5,124
0
1,068
12,635
0
38,633
W
King Arthur
Cheemster
King Arthur
12,106
2,074
0
3,334
11,475
9,960
113
1,107
9,743
14,061
38,387
L
8,930
1,134
19
7,155
19,686
10,753
0
5,847
12,930
1,636
59,121
W
Cernunnos
19,734
11,648
0
8,743
14,512
5,633
5,075
2,918
11,556
0
91,634
W
Merlin
19,190
1,973
0
5,073
14,976
6,218
2,837
5,786
8,536
92,302
0
W
Cabrakan
FrostyGonn
Cabrakan
10,532
1,252
419
5,530
18,823
23,392
294
2,850
15,666
30,727
0
L
8,751
171
261
1,743
12,497
3,593
176
8,800
3,697
48,213
0
L
Fenrir
SquiDDx
Fenrir
9,286
1,717
0
3,549
16,632
5,364
0
6,037
10,441
0
41,442
L
Jormungandr
scottysalami
Jormungandr
5,724
1,428
357
2,732
19,355
11,100
54
5,668
13,591
44,711
0
L
Heimdallr
shadowrider714
Heimdallr
8,182
5,754
0
2,213
14,560
3,750
0
6,112
8,311
0
38,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
55,549
446
Minions Killed
437
0
Camps Cleared
0
1,692,874
Distance Traveled
1,930,629
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,708
485
63
3
0
420,074
4
W
King Arthur
10,822
541
94
5
0
398,846
0
L
Mulan
10,304
515
140
7
0
349,837
0
W
Cernunnos
11,618
581
112
6
0
360,297
0
W
Merlin
12,327
616
142
7
0
340,370
10
W
Cabrakan
11,074
554
26
1
0
411,042
1
L
Thoth
8,535
427
96
5
0
363,162
9
L
Fenrir
9,152
458
63
3
0
308,479
0
L
Jormungandr
7,771
389
81
4
0
351,242
2
L
Heimdallr
8,615
431
66
3
0
320,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role