Player Matchup

Morgan Le Fay
Morgan Le Fay
Apollex24
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 110L
1,588 Elo+
Solo
Bellona
Bellona
BigHeadBowen1110
Bellona
Level 25
God Stats
1W - 2L
1,746 SR
Queue Stats
16W - 9L
1,699 Elo+
Solo
Ganesha
Ganesha
Dolofonos0311
Ganesha
Level 45
God Stats
4W - 5L
1,404 SR
Queue Stats
199W - 221L
1,386 Elo+
Party 2
Nemesis
Nemesis
Legacy0z
Nemesis
Level 16
God Stats
1W - 1L
1,760 SR
Queue Stats
33W - 17L
1,654 Elo+
Solo
Rama
Rama
MajorVoltage01
Rama
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
20W - 18L
1,432 Elo+
Party 2
Team Averages
Level 26
1,628 SR
1,552 Elo+

VS

Team Averages
Level 42
1,639 SR
1,602 Elo+
Kali
Kali
CharlieMurphaay
Kali
Level 8
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 10L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
Ethbeatz
Kukulkan
Level 26
God Stats
2W - 1L
1,555 SR
Queue Stats
121W - 106L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
QuietKitten214
Gilgamesh
Level 146
God Stats
1W - 0L
1,582 SR
Queue Stats
6W - 1L
1,733 Elo+
Party 1
Izanami
Izanami
Tailerf
Izanami
Level 18
God Stats
4W - 0L
1,854 SR
Queue Stats
31W - 25L
1,498 Elo+
Solo
Yemoja
Yemoja
Trentiam
Yemoja
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 10L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Apollex24
Morgan Le Fay
16
2 / 4 / 6
9,662
483
9,957
12,434
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 3
11,256
563
11,576
17,892
14,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
12
0 / 6 / 5
8,076
404
4,848
16,815
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Legacy0z
Nemesis
17
10 / 5 / 2
11,013
551
13,681
17,179
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 3
8,466
423
7,626
10,189
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 0
14,083
704
17,108
18,687
9,249
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Ethbeatz
Kukulkan
16
2 / 7 / 4
10,590
530
8,387
14,705
5,799
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
QuietKitten214
Gilgamesh
17
0 / 7 / 6
10,403
520
8,641
14,620
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Tailerf
Izanami
18
2 / 3 / 7
10,880
544
14,092
16,402
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Trentiam
Yemoja
15
1 / 2 / 11
10,213
511
6,074
11,319
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
20
Kills
22
23
Deaths
20
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Apollex24
Morgan Le Fay
2
4
6
1.25
L
6
5
3
1.5
W
17
1
0
17
L
Ganesha
0
6
5
0.42
W
Kukulkan
Ethbeatz
Kukulkan
2
7
4
0.57
L
Nemesis
Legacy0z
Nemesis
10
5
2
2.2
L
2
3
3
1.17
W
Gilgamesh
QuietKitten214
Gilgamesh
0
7
6
0.43
W
Izanami
Tailerf
Izanami
2
3
7
1.83
W
Yemoja
Trentiam
Yemoja
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,688
Damage
54,302
74,509
Taken
75,733
41,326
Mitigated
42,358
13,706
Healing
32,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Apollex24
Morgan Le Fay
9,957
359
0
1,780
12,434
4,080
0
4,607
7,781
56,595
0
L
11,576
5,218
0
2,169
17,892
14,885
350
1,889
15,203
264
75,064
W
17,108
9,397
0
11,131
18,687
9,249
2,538
486
18,062
0
106,995
L
Ganesha
4,848
57
385
3,111
16,815
12,719
0
4,883
11,884
14,077
0
W
Kukulkan
Ethbeatz
Kukulkan
8,387
1,485
0
3,166
14,705
5,799
352
6,272
8,343
73,122
0
L
Nemesis
Legacy0z
Nemesis
13,681
6,819
0
2,852
17,179
6,988
0
1,704
15,313
0
74,964
L
7,626
5,685
0
3,409
10,189
2,654
0
2,124
8,065
0
51,419
W
Gilgamesh
QuietKitten214
Gilgamesh
8,641
2,022
141
2,804
14,620
11,448
994
634
13,064
4,179
52,607
W
Izanami
Tailerf
Izanami
14,092
10,132
0
8,248
16,402
6,367
753
4,141
12,210
27
111,103
W
Yemoja
Trentiam
Yemoja
6,074
2,369
3,629
3,464
11,319
9,495
262
3,627
7,641
20,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
56,169
486
Minions Killed
573
0
Camps Cleared
0
1,769,210
Distance Traveled
1,903,721
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,662
483
98
5
0
360,369
7
L
Bellona
11,256
563
152
8
0
335,519
1
W
Kali
14,083
704
144
7
0
496,857
0
L
Ganesha
8,076
404
6
0
0
313,109
8
W
Kukulkan
10,590
530
123
6
0
334,188
5
L
Nemesis
11,013
551
122
6
0
399,901
2
L
Rama
8,466
423
108
5
0
360,312
2
W
Gilgamesh
10,403
520
112
6
0
373,355
1
W
Izanami
10,880
544
163
8
0
341,816
3
W
Yemoja
10,213
511
31
2
0
357,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role