Player Matchup

Ganesha
Ganesha
Brallamcito
Ganesha
Level 137
God Stats
0W - 1L
1,662 SR
Queue Stats
10W - 10L
1,504 Elo+
Party 3
Vamana
Vamana
Pandita-Max
Vamana
Level 87
God Stats
18W - 12L
1,580 SR
Queue Stats
570W - 557L
1,539 Elo+
Party 4
Set
Set
Rsz-Maxi7
Set
Level 72
God Stats
11W - 15L
1,572 SR
Queue Stats
378W - 415L
1,461 Elo+
Party 4
Hera
Hera
Skarleett
Hera
Level 128
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 3
Cupid
Cupid
moppafuzion
Cupid
Level 159
God Stats
0W - 1L
1,472 SR
Queue Stats
102W - 99L
1,586 Elo+
Party 3
Team Averages
Level 117
1,604 SR
1,556 Elo+

VS

Team Averages
Level 119
1,522 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Brithwulf
Kali
Level 54
God Stats
32W - 12L
1,745 SR
Queue Stats
210W - 189L
1,464 Elo+
Party 1
Ymir
Ymir
lHide
Ymir
Level 104
God Stats
9W - 11L
1,584 SR
Queue Stats
101W - 98L
1,464 Elo+
Party 2
Mulan
Mulan
wolf_gamer21
Mulan
Level 157
God Stats
1W - 1L
1,283 SR
Queue Stats
489W - 486L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brallamcito
Ganesha
11
1 / 3 / 4
7,155
477
4,151
12,952
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
14
3 / 4 / 2
8,165
544
9,863
15,243
12,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 3
7,694
513
5,240
11,746
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
13
3 / 6 / 0
7,552
503
6,336
7,205
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 2
6,282
419
3,791
9,911
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 1 / 8
8,968
598
11,970
8,465
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
 
Hera
15
5 / 3 / 2
8,944
596
7,193
8,033
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
14
9 / 1 / 2
9,108
607
7,068
11,732
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
lHide
Ymir
12
3 / 2 / 6
7,726
515
5,418
10,029
9,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 5
8,027
535
11,200
15,064
9,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
24
24
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
8
10
W
Hera
 
Hera
5
3
2
2
L
Ganesha
Brallamcito
Ganesha
1
3
4
1
W
Kali
9
1
2
10
L
Vamana
3
4
2
1
L
2
4
3
0.88
L
Hera
3
6
0
0.5
W
Ymir
lHide
Ymir
3
2
6
3
L
0
7
2
0.14
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,381
Damage
42,849
57,057
Taken
53,323
30,094
Mitigated
30,134
15,507
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,970
5,762
0
3,968
8,465
2,690
0
2,340
6,077
0
63,153
W
Hera
 
Hera
7,193
1,516
0
781
8,033
2,705
977
4,146
3,745
59,166
0
L
Ganesha
Brallamcito
Ganesha
4,151
661
0
2,038
12,952
8,462
0
4,819
7,983
23,206
0
W
Kali
7,068
3,090
0
5,170
11,732
5,262
0
1,584
10,138
0
41,493
L
Vamana
9,863
3,569
0
5,941
15,243
12,902
0
1,134
14,073
8,862
44,187
L
5,240
2,415
0
5,185
11,746
4,407
0
2,237
9,435
0
52,623
L
Hera
6,336
2,040
0
220
7,205
2,095
0
2,209
4,820
41,530
0
W
Ymir
lHide
Ymir
5,418
1,243
285
884
10,029
9,755
0
2,646
7,271
31,602
0
L
3,791
1,953
94
2,029
9,911
2,228
0
2,013
7,898
0
34,704
W
11,200
1,838
0
8,287
15,064
9,722
684
2,788
12,236
1,984
47,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
42,773
386
Minions Killed
433
0
Camps Cleared
0
1,426,079
Distance Traveled
1,480,239
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,968
598
108
7
0
279,696
5
W
Hera
8,944
596
132
9
0
285,111
1
L
Ganesha
7,155
477
17
1
0
298,443
11
W
Kali
9,108
607
66
4
0
351,709
1
L
Vamana
8,165
544
107
7
0
303,239
3
L
Set
7,694
513
93
6
0
293,292
3
L
Hera
7,552
503
84
6
0
289,856
7
W
Ymir
7,726
515
43
3
0
280,116
5
L
Cupid
6,282
419
85
6
0
241,249
2
W
Mulan
8,027
535
84
6
0
283,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role