Player Matchup

Geb
Geb
Ashton_Xander
Geb
Level 7
God Stats
5W - 9L
1,496 SR
Queue Stats
13W - 17L
1,520 Elo+
Solo
Vamana
Vamana
DesolateCribb995
Vamana
Level 16
God Stats
2W - 4L
1,362 SR
Queue Stats
35W - 51L
1,269 Elo+
Solo
Bellona
Bellona
Labistaja
Bellona
Level 17
God Stats
8W - 2L
1,319 SR
Queue Stats
64W - 51L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Tentacruel666
Cthulhu
Level 21
God Stats
5W - 2L
1,503 SR
Queue Stats
15W - 13L
1,355 Elo+
Solo
Ra
Ra
alliecattt21918
Ra
Level 16
God Stats
25W - 29L
1,489 SR
Queue Stats
27W - 37L
1,348 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,396 Elo+

VS

Team Averages
Level 13
1,458 SR
1,262 Elo+
Medusa
Medusa
InvestedGrain79
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Solo
Loki
Loki
flynt001
Loki
Level 8
God Stats
6W - 8L
1,414 SR
Queue Stats
24W - 38L
1,273 Elo+
Party 1
Anhur
Anhur
stoneylumpsac
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Izanami
Izanami
xXxReaver96xXx
Izanami
Level 40
God Stats
16W - 17L
1,374 SR
Queue Stats
46W - 70L
1,342 Elo+
Party 1
Da Ji
Da Ji
はるみさき
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 12
11,552
963
3,783
4,990
5,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 1 / 12
12,208
1,017
5,018
8,930
8,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Labistaja
Bellona
20
17 / 2 / 10
14,909
1,242
39,213
16,427
16,686
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
20
7 / 3 / 12
13,071
1,089
16,097
10,825
9,184
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 7 / 16
12,476
1,040
16,314
14,406
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
7,560
630
0
0
0
Loki
18
7 / 6 / 3
12,287
1,024
9,972
20,333
6,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 12 / 4
10,204
850
3,492
20,253
6,880
18
3 / 4 / 4
12,751
1,063
20,799
26,504
9,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 11 / 3
10,780
898
5,497
17,223
6,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
33
Kills
12
13
Deaths
33
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
2
1
12
8
L
0
0
0
0
W
Bellona
Labistaja
Bellona
17
2
10
11
W
Cthulhu
7
3
12
4.33
W
5
7
16
1.86
L
Loki
7
6
3
1.42
L
0
12
4
0.17
L
3
4
4
1.25
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,425
Damage
39,760
55,578
Taken
84,313
46,096
Mitigated
29,232
16,338
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,783
44
0
685
4,990
5,151
0
47
4,421
7,574
0
W
5,018
1,363
1,821
2,318
8,930
8,422
0
0
8,930
276
15,633
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Labistaja
Bellona
39,213
19,906
0
5,329
16,427
16,686
0
0
15,980
674
70,710
W
Cthulhu
16,097
647
39
2,777
10,825
9,184
0
92
10,733
44,462
0
W
16,314
2,120
1,202
2,167
14,406
6,653
0
0
14,406
34,635
0
L
Loki
9,972
2,068
0
0
20,333
6,934
0
10,690
9,643
0
25,094
L
3,492
1,371
0
0
20,253
6,880
0
8,603
11,650
139
5,098
L
20,799
17,844
0
0
26,504
9,057
0
6,344
20,160
0
76,133
L
5,497
800
0
0
17,223
6,361
0
11,226
5,997
0
8,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,216
Gold Earned
53,582
217
Minions Killed
175
10
Camps Cleared
3
1,078,609
Distance Traveled
722,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,552
963
4
0
3
216,493
1
W
Vamana
12,208
1,017
18
2
0
181,506
0
L
Medusa
7,560
630
0
0
0
0
0
W
Bellona
14,909
1,242
97
8
2
234,685
0
W
Cthulhu
13,071
1,089
56
5
2
246,018
0
W
Ra
12,476
1,040
42
4
3
199,907
0
L
Loki
12,287
1,024
27
2
1
231,465
0
L
Anhur
10,204
850
3
0
0
173,968
2
L
Izanami
12,751
1,063
141
12
1
192,935
0
L
Da Ji
10,780
898
4
0
1
123,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role