Player Matchup

Cerberus
Cerberus
ACE619SD
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 2
Artemis
Artemis
PEPETHEHUMAN
Artemis
Level 92
God Stats
26W - 24L
1,550 SR
Queue Stats
452W - 489L
1,460 Elo+
Party 2
Anubis
Anubis
WorstSmiteUser
Anubis
Level 60
God Stats
52W - 32L
1,557 SR
Queue Stats
157W - 128L
1,457 Elo+
Party 2
Team Averages
Level 54
1,536 SR
1,472 Elo+

VS

Team Averages
Level 47
1,406 SR
1,284 Elo+
Cthulhu
Cthulhu
God-at-Not-Good
Cthulhu
Level 16
God Stats
4W - 4L
1,509 SR
Queue Stats
22W - 38L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxWhiteWolf15xX
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,359 SR
Queue Stats
36W - 45L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
YAMIATSU
Gilgamesh
Level 98
God Stats
17W - 38L
1,349 SR
Queue Stats
150W - 221L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACE619SD
Cerberus
14
1 / 4 / 18
12,071
635
6,221
18,648
15,970
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
PEPETHEHUMAN
Artemis
18
10 / 2 / 17
14,042
739
28,449
11,323
4,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
21 / 4 / 9
15,436
812
24,845
16,418
9,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
12,977
683
11,536
24,983
32,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
XxWhiteWolf15xX
Morgan Le Fay
15
3 / 11 / 6
12,083
636
14,370
20,365
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
YAMIATSU
Gilgamesh
13
2 / 16 / 5
11,090
584
8,204
26,955
18,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
32
Kills
10
10
Deaths
32
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ACE619SD
Cerberus
1
4
18
2.5
L
5
5
5
1.5
W
Artemis
PEPETHEHUMAN
Artemis
10
2
17
9.25
W
21
4
9
6.38
L
Morgan Le Fay
XxWhiteWolf15xX
Morgan Le Fay
3
11
6
0.55
L
Gilgamesh
YAMIATSU
Gilgamesh
2
16
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,515
Damage
34,110
46,389
Taken
72,303
29,826
Mitigated
58,205
17,609
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ACE619SD
Cerberus
6,221
1,068
0
5,708
18,648
15,970
54
11,715
6,628
14,063
0
L
11,536
3,020
0
39
24,983
32,716
513
8,704
16,279
36,547
0
W
Artemis
PEPETHEHUMAN
Artemis
28,449
16,344
0
2,081
11,323
4,483
1,921
6,167
4,906
0
88,591
W
24,845
1,718
0
9,820
16,418
9,373
226
7,522
8,612
54,461
0
L
Morgan Le Fay
XxWhiteWolf15xX
Morgan Le Fay
14,370
1,597
243
2,205
20,365
6,511
484
12,585
7,780
43,193
0
L
Gilgamesh
YAMIATSU
Gilgamesh
8,204
2,403
0
342
26,955
18,978
471
10,809
16,146
0
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
36,150
189
Minions Killed
149
8
Camps Cleared
8
821,748
Distance Traveled
816,843
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,071
635
21
1
0
205,413
2
L
Cthulhu
12,977
683
60
3
0
305,044
2
W
Artemis
14,042
739
98
5
7
345,027
1
W
Anubis
15,436
812
70
4
1
271,308
2
L
Morgan Le Fay
12,083
636
61
3
4
261,032
1
L
Gilgamesh
11,090
584
28
1
4
250,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role