Player Matchup

Ares
Ares
BlueJetta1326
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,286 Elo+
Party 1
Thoth
Thoth
CrashBlaze123
Thoth
Level 86
God Stats
3W - 3L
1,472 SR
Queue Stats
4W - 12L
1,258 Elo+
Party 1
Hercules
Hercules
ShadyCobra
Hercules
Level 96
God Stats
2W - 5L
1,513 SR
Queue Stats
4W - 13L
1,239 Elo+
Party 1
Rama
Rama
TimmersonReborn
Rama
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,286 Elo+
Party 1
Team Averages
Level 84
1,496 SR
1,267 Elo+

VS

Team Averages
Level 61
1,637 SR
1,502 Elo+
Da Ji
Da Ji
AntoCR2102
Da Ji
Level 17
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 2
Zeus
Zeus
SuperiorityHurts
Zeus
Level 133
God Stats
0W - 1L
1,926 SR
Queue Stats
23W - 32L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCrazyFeeder
Morgan Le Fay
Level 36
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 2
Chaac
Chaac
w_2213
Chaac
Level 56
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
11,293
807
6,241
11,343
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
10 / 0 / 3
12,083
863
13,167
6,065
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ShadyCobra
Hercules
16
3 / 2 / 10
10,978
784
8,692
25,729
19,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 0 / 4
11,777
841
10,037
10,330
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
0 / 8 / 1
8,352
597
4,245
11,073
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 7 / 1
9,633
688
17,715
13,956
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
TheCrazyFeeder
Morgan Le Fay
14
0 / 3 / 1
8,775
627
2,992
5,217
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
w_2213
Chaac
15
1 / 5 / 1
9,868
705
6,804
15,004
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
23
Kills
2
2
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
8
1
0.06
W
2
0
8
6
W
10
0
3
11.5
W
Hercules
ShadyCobra
Hercules
3
2
10
4
L
1
7
1
0.21
L
Morgan Le Fay
TheCrazyFeeder
Morgan Le Fay
0
3
1
0.17
W
8
0
4
10
L
Chaac
w_2213
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
31,756
53,467
Taken
45,250
39,190
Mitigated
24,347
16,250
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,245
491
0
150
11,073
3,595
341
4,905
6,168
0
13,113
W
6,241
116
0
1,672
11,343
13,200
138
5,260
6,083
18,040
0
W
13,167
246
0
1,068
6,065
2,223
4,241
2,930
3,135
48,599
0
W
Hercules
ShadyCobra
Hercules
8,692
3,756
0
9,724
25,729
19,691
1,059
8,091
17,638
48
23,473
L
17,715
4,592
0
1,785
13,956
5,613
102
6,011
7,945
48,384
2,349
L
Morgan Le Fay
TheCrazyFeeder
Morgan Le Fay
2,992
208
0
1,047
5,217
1,734
429
1,679
3,538
25,171
0
W
10,037
7,349
0
3,786
10,330
4,076
1,716
3,635
6,695
0
48,402
L
Chaac
w_2213
Chaac
6,804
1,368
514
4,166
15,004
13,405
1,125
7,041
7,963
0
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,131
Gold Earned
36,628
234
Minions Killed
198
7
Camps Cleared
6
1,165,194
Distance Traveled
779,008
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,352
597
17
1
0
209,000
0
W
Ares
11,293
807
25
2
0
300,018
4
W
Thoth
12,083
863
96
7
3
301,950
2
W
Hercules
10,978
784
40
3
1
295,624
2
L
Zeus
9,633
688
86
6
4
180,595
2
L
Morgan Le Fay
8,775
627
51
4
1
132,759
3
W
Rama
11,777
841
73
5
3
267,602
3
L
Chaac
9,868
705
44
3
1
256,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role