Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DKMGaming1
Ah Muzen Cab
Level 106
God Stats
0W - 3L
1,180 SR
Queue Stats
71W - 81L
1,463 Elo+
Party 1
Hercules
Hercules
FeRRcHHo21
Hercules
Level 106
God Stats
1W - 1L
1,560 SR
Queue Stats
42W - 31L
1,599 Elo+
Party 3
Rama
Rama
NMG_Mike21
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 104L
1,452 Elo+
Solo
Tiamat
Tiamat
Nuclear__Walnut
Tiamat
Level 127
God Stats
1W - 1L
1,339 SR
Queue Stats
138W - 154L
1,508 Elo+
Party 1
Bacchus
Bacchus
paandasoyyo
Bacchus
Level 115
God Stats
1W - 1L
1,490 SR
Queue Stats
143W - 115L
1,560 Elo+
Party 3
Team Averages
Level 123
1,414 SR
1,516 Elo+

VS

Team Averages
Level 124
1,491 SR
1,539 Elo+
Cthulhu
Cthulhu
BrotherMoist
Cthulhu
Level 149
God Stats
1W - 1L
1,507 SR
Queue Stats
66W - 51L
1,556 Elo+
Party 2
Baba Yaga
Baba Yaga
Master Toes2976
Baba Yaga
Level 99
God Stats
3W - 1L
1,534 SR
Queue Stats
62W - 46L
1,570 Elo+
Party 2
Skadi
Skadi
SirBearington8
Skadi
Level 107
God Stats
1W - 0L
1,409 SR
Queue Stats
15W - 16L
1,445 Elo+
Solo
Chronos
Chronos
ThineSalamander
Chronos
Level 136
God Stats
3W - 1L
1,501 SR
Queue Stats
75W - 53L
1,561 Elo+
Party 2
Hercules
Hercules
lilkillalou2323
Hercules
Level 128
God Stats
6W - 2L
1,502 SR
Queue Stats
102W - 75L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DKMGaming1
Ah Muzen Cab
12
0 / 4 / 4
6,786
754
7,529
7,068
2,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
FeRRcHHo21
Hercules
12
1 / 5 / 4
6,971
775
8,094
13,283
12,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 6 / 2
7,548
839
6,900
8,535
3,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 3
7,600
844
6,032
8,978
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
paandasoyyo
Bacchus
11
0 / 4 / 5
6,972
775
7,287
10,176
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrotherMoist
Cthulhu
16
6 / 2 / 13
9,384
1,043
10,180
17,806
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Master Toes2976
Baba Yaga
12
2 / 1 / 12
7,904
878
8,756
5,733
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 7
8,995
999
7,847
6,457
2,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 16
8,696
966
5,824
8,169
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
7 / 1 / 9
8,729
970
10,706
10,030
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
7
Kills
23
23
Deaths
7
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrotherMoist
Cthulhu
6
2
13
6.25
L
Ah Muzen Cab
DKMGaming1
Ah Muzen Cab
0
4
4
0.5
L
Hercules
FeRRcHHo21
Hercules
1
5
4
0.6
W
Baba Yaga
Master Toes2976
Baba Yaga
2
1
12
8
L
4
6
2
0.83
L
2
4
3
0.88
W
6
2
7
4.75
W
2
1
16
10
W
Hercules
7
1
9
11.5
L
Bacchus
paandasoyyo
Bacchus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
43,313
48,040
Taken
48,195
36,103
Mitigated
32,541
11,044
Healing
27,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrotherMoist
Cthulhu
10,180
1,221
2,872
8,523
17,806
13,085
0
4,521
13,285
21,118
0
L
Ah Muzen Cab
DKMGaming1
Ah Muzen Cab
7,529
1,628
72
1,144
7,068
2,863
0
4,534
2,402
0
18,259
L
Hercules
FeRRcHHo21
Hercules
8,094
1,390
0
3,923
13,283
12,340
0
5,741
7,006
2,510
12,352
W
Baba Yaga
Master Toes2976
Baba Yaga
8,756
260
1,215
1,968
5,733
2,132
839
2,385
3,348
13,295
0
L
6,900
3,571
0
730
8,535
3,637
0
3,407
4,782
0
15,963
L
6,032
456
628
2,346
8,978
5,159
0
4,787
3,889
11,351
0
W
7,847
2,775
904
1,384
6,457
2,424
1,217
1,984
4,473
0
20,558
W
5,824
3,411
1,843
2,922
8,169
3,360
2,877
2,474
5,695
20,888
0
W
Hercules
10,706
3,062
95
5,695
10,030
11,540
364
2,465
7,565
0
13,499
L
Bacchus
paandasoyyo
Bacchus
7,287
142
0
2,201
10,176
12,104
0
5,174
4,491
11,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
43,708
78
Minions Killed
128
0
Camps Cleared
0
859,469
Distance Traveled
999,747
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,384
1,043
40
4
0
202,980
1
L
Ah Muzen Cab
6,786
754
25
3
0
181,385
1
L
Hercules
6,971
775
10
1
0
181,109
0
W
Baba Yaga
7,904
878
17
2
0
210,203
2
L
Rama
7,548
839
30
3
0
136,457
1
L
Tiamat
7,600
844
10
1
0
177,005
0
W
Skadi
8,995
999
28
3
0
188,068
0
W
Chronos
8,696
966
38
4
0
197,503
1
W
Hercules
8,729
970
5
1
0
200,993
1
L
Bacchus
6,972
775
3
0
0
183,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role