Player Matchup

Gilgamesh
Gilgamesh
FinDieseI
Gilgamesh
Level 139
God Stats
3W - 5L
1,571 SR
Queue Stats
104W - 86L
1,664 Elo+
Party 1
Sol
Sol
GreenishBlue30
Sol
Level 127
God Stats
9W - 4L
1,676 SR
Queue Stats
171W - 132L
1,688 Elo+
Party 1
Yemoja
Yemoja
Pockets_5201
Yemoja
Level 102
God Stats
1W - 1L
1,577 SR
Queue Stats
76W - 54L
1,643 Elo+
Party 1
Team Averages
Level 123
1,608 SR
1,665 Elo+

VS

Team Averages
Level 115
1,511 SR
1,524 Elo+
Sylvanus
Sylvanus
Tom Bombachill
Sylvanus
Level 103
God Stats
22W - 18L
1,615 SR
Queue Stats
256W - 274L
1,559 Elo+
Solo
Zeus
Zeus
o THANOZ o
Zeus
Level 158
God Stats
31W - 26L
1,598 SR
Queue Stats
99W - 121L
1,592 Elo+
Solo
Awilix
Awilix
obiwanwallyguy
Awilix
Level 84
God Stats
1W - 3L
1,321 SR
Queue Stats
82W - 81L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FinDieseI
Gilgamesh
8
1 / 0 / 2
4,535
907
3,207
3,427
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 1
4,316
863
4,519
2,411
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
8
1 / 0 / 2
4,356
871
1,799
2,974
1,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 1 / 1
3,876
775
1,671
6,492
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,836
367
0
0
0
7
1 / 2 / 0
3,983
797
1,943
4,543
1,401
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FinDieseI
Gilgamesh
1
0
2
2
W
1
1
1
1.5
W
Yemoja
1
0
2
2
L
Sylvanus
0
1
1
0.5
L
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
3,614
8,812
Taken
11,035
4,104
Mitigated
4,309
4,040
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FinDieseI
Gilgamesh
3,207
953
0
1,010
3,427
1,939
189
848
2,579
0
10,939
W
4,519
1,992
0
723
2,411
625
1,246
335
2,076
18,053
0
W
Yemoja
1,799
250
868
1,439
2,974
1,540
105
620
2,354
4,956
0
L
Sylvanus
1,671
248
465
2,626
6,492
2,908
0
3,762
2,494
5,554
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,943
615
0
920
4,543
1,401
0
2,556
1,954
0
7,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,207
Gold Earned
9,695
68
Minions Killed
20
6
Camps Cleared
0
300,003
Distance Traveled
172,045
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,535
907
14
3
1
111,064
1
W
Sol
4,316
863
43
9
4
86,658
1
W
Yemoja
4,356
871
11
2
1
102,281
0
L
Sylvanus
3,876
775
4
1
0
83,344
2
L
Zeus
1,836
367
0
0
0
0
0
L
Awilix
3,983
797
16
3
0
88,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role