Player Matchup

Rama
Rama
Mac35421
Rama
Level 154
God Stats
36W - 37L
1,567 SR
Queue Stats
563W - 550L
1,456 Elo+
Solo
Zeus
Zeus
Thic Muslims
Zeus
Level 83
God Stats
3W - 2L
1,759 SR
Queue Stats
291W - 268L
1,528 Elo+
Solo
Odin
Odin
Weed Uchiha
Odin
Level 158
God Stats
8W - 6L
1,527 SR
Queue Stats
518W - 464L
1,508 Elo+
Solo
Sylvanus
Sylvanus
csnohilly72
Sylvanus
Level 72
God Stats
145W - 137L
1,558 SR
Queue Stats
151W - 143L
1,496 Elo+
Solo
Loki
Loki
iiLeViTaTeii
Loki
Level 125
God Stats
6W - 13L
1,270 SR
Queue Stats
833W - 874L
1,412 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,480 Elo+

VS

Team Averages
Level 83
1,577 SR
1,450 Elo+
Freya
Freya
KelvinSlays
Freya
Level 119
God Stats
6W - 2L
1,642 SR
Queue Stats
119W - 123L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KheagoSlays
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,409 Elo+
Party 1
Arachne
Arachne
LookItsJayy
Arachne
Level 65
God Stats
9W - 6L
1,526 SR
Queue Stats
171W - 196L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OctavianSlays
Cu Chulainn
Level 79
God Stats
7W - 4L
1,717 SR
Queue Stats
42W - 43L
1,413 Elo+
Party 1
Artio
Artio
juicy_Aggression
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 207L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 3 / 2
9,082
505
9,390
12,973
4,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 12 / 2
9,263
515
14,335
17,542
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 6
8,505
473
7,439
15,883
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
csnohilly72
Sylvanus
14
3 / 5 / 0
8,844
491
7,990
14,784
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 4 / 5
9,200
511
9,091
13,180
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 3
11,161
620
20,130
21,211
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
KheagoSlays
Ah Muzen Cab
15
2 / 4 / 4
9,494
527
11,798
11,841
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LookItsJayy
Arachne
15
7 / 2 / 3
9,624
535
8,498
13,693
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
OctavianSlays
Cu Chulainn
15
3 / 3 / 4
9,517
529
8,177
13,091
9,761
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 10
8,979
499
4,640
20,183
15,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
15
Kills
26
27
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
4
3
3.63
W
Ah Muzen Cab
KheagoSlays
Ah Muzen Cab
2
4
4
1
W
Arachne
LookItsJayy
Arachne
7
2
3
4.25
L
Rama
5
3
2
2
W
Cu Chulainn
OctavianSlays
Cu Chulainn
3
3
4
1.67
L
4
12
2
0.42
L
1
3
6
1.33
L
Sylvanus
csnohilly72
Sylvanus
3
5
0
0.6
L
2
4
5
1.13
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,245
Damage
53,243
74,362
Taken
80,019
38,542
Mitigated
41,710
20,695
Healing
28,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,130
6,769
0
11,668
21,211
8,723
882
10,911
10,300
67,890
7,549
W
Ah Muzen Cab
KheagoSlays
Ah Muzen Cab
11,798
4,222
0
2,821
11,841
3,414
1,623
582
11,259
0
76,781
W
Arachne
LookItsJayy
Arachne
8,498
6,487
0
4,617
13,693
4,795
0
3,137
10,556
0
39,464
L
Rama
9,390
8,160
0
5,068
12,973
4,278
632
2,505
10,468
0
54,109
W
Cu Chulainn
OctavianSlays
Cu Chulainn
8,177
644
0
405
13,091
9,761
819
4,155
8,936
0
56,838
L
14,335
2,928
84
2,038
17,542
6,930
0
10,695
6,847
54,522
0
L
7,439
1,822
464
4,147
15,883
12,986
50
4,447
11,436
4,452
28,662
L
Sylvanus
csnohilly72
Sylvanus
7,990
2,668
832
5,126
14,784
9,209
688
3,248
11,322
48,230
8,340
L
9,091
2,347
0
2,936
13,180
5,139
772
1,702
11,478
0
63,077
W
4,640
749
2,945
5,774
20,183
15,017
0
3,896
16,287
24,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
48,775
485
Minions Killed
439
0
Camps Cleared
0
1,544,751
Distance Traveled
1,815,094
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,161
620
107
6
0
331,251
2
W
Ah Muzen Cab
9,494
527
121
7
0
351,576
4
W
Arachne
9,624
535
83
5
0
415,291
2
L
Rama
9,082
505
112
6
0
281,396
5
W
Cu Chulainn
9,517
529
102
6
0
347,813
4
L
Zeus
9,263
515
92
5
0
262,588
1
L
Odin
8,505
473
55
3
0
321,557
6
L
Sylvanus
8,844
491
115
6
0
295,561
6
L
Loki
9,200
511
111
6
0
383,649
1
W
Artio
8,979
499
26
1
0
369,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role