Player Matchup

Apollo
Apollo
HoodRichRambo
Apollo
Level 128
God Stats
0W - 3L
1,154 SR
Queue Stats
57W - 57L
1,168 Elo+
Party 2
Tiamat
Tiamat
KiddGamesYT
Tiamat
Level 141
God Stats
3W - 2L
1,651 SR
Queue Stats
211W - 184L
1,492 Elo+
Party 2
Cerberus
Cerberus
KurismaBH
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 2
King Arthur
King Arthur
Lykµ
King Arthur
Level 13
God Stats
1W - 2L
1,323 SR
Queue Stats
13W - 11L
1,568 Elo+
Party 2
Nemesis
Nemesis
inxsiteISfake
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,567 Elo+
Party 2
Team Averages
Level 76
1,426 SR
1,411 Elo+

VS

Team Averages
Level 76
1,582 SR
1,484 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bacon655
Ares
Level 64
God Stats
7W - 8L
1,281 SR
Queue Stats
60W - 70L
1,335 Elo+
Solo
Cerberus
Cerberus
Krionix47
Cerberus
Level 64
God Stats
18W - 9L
1,773 SR
Queue Stats
291W - 311L
1,521 Elo+
Party 1
Charybdis
Charybdis
MRLegoshi15
Charybdis
Level 40
God Stats
14W - 8L
1,610 SR
Queue Stats
127W - 124L
1,532 Elo+
Party 1
Achilles
Achilles
TGL_Branso_0714Y
Achilles
Level 85
God Stats
14W - 8L
1,748 SR
Queue Stats
444W - 448L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,044
504
2,783
6,039
1,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
7
0 / 5 / 0
4,291
429
2,662
9,635
3,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KurismaBH
Cerberus
7
1 / 2 / 1
4,886
489
2,240
6,999
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Lykµ
King Arthur
9
1 / 2 / 0
5,290
529
4,459
6,681
3,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
7
0 / 4 / 0
4,570
457
1,094
6,183
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
6 / 0 / 3
7,482
748
7,164
6,050
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
8
1 / 1 / 5
5,112
511
3,008
6,768
4,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Krionix47
Cerberus
11
1 / 0 / 1
6,059
606
3,795
6,068
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
MRLegoshi15
Charybdis
9
1 / 1 / 4
5,329
533
3,918
4,196
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
7 / 2 / 4
6,077
608
6,530
5,454
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
16
17
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
3
7.5
W
Ares
1
1
5
3.5
L
2
4
0
0.5
L
Tiamat
0
5
0
0
W
Cerberus
Krionix47
Cerberus
1
0
1
1.5
L
Cerberus
KurismaBH
Cerberus
1
2
1
0.75
L
King Arthur
Lykµ
King Arthur
1
2
0
0.5
W
Charybdis
MRLegoshi15
Charybdis
1
1
4
3
W
7
2
4
4.5
L
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
24,415
35,537
Taken
28,536
13,028
Mitigated
14,226
10,751
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,164
1,073
603
3,864
6,050
2,323
0
2,640
3,410
49,313
0
W
Ares
3,008
331
228
1,268
6,768
4,515
23
1,439
5,329
15,588
0
L
2,783
1,927
0
1,289
6,039
1,443
1,050
2,119
3,872
0
24,468
L
Tiamat
2,662
522
33
2,518
9,635
3,572
0
5,307
4,062
16,723
0
W
Cerberus
Krionix47
Cerberus
3,795
152
0
2,613
6,068
4,119
108
0
6,068
28,331
0
L
Cerberus
KurismaBH
Cerberus
2,240
28
149
1,801
6,999
3,487
0
1,801
5,198
8,434
0
L
King Arthur
Lykµ
King Arthur
4,459
1,398
0
2,987
6,681
3,253
0
3,327
2,886
0
21,811
W
Charybdis
MRLegoshi15
Charybdis
3,918
1,543
0
1,539
4,196
1,271
639
427
3,769
0
32,642
W
6,530
2,517
0
1,510
5,454
1,998
0
396
5,058
0
22,451
L
Nemesis
1,094
511
0
1,974
6,183
1,273
0
611
5,552
0
16,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
30,059
160
Minions Killed
326
0
Camps Cleared
0
903,334
Distance Traveled
1,054,192
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,482
748
110
11
0
236,848
2
W
Ares
5,112
511
18
2
0
203,847
3
L
Apollo
5,044
504
43
4
0
172,031
1
L
Tiamat
4,291
429
15
2
0
168,186
0
W
Cerberus
6,059
606
92
9
0
202,576
0
L
Cerberus
4,886
489
12
1
0
193,451
0
L
King Arthur
5,290
529
49
5
0
205,152
1
W
Charybdis
5,329
533
67
7
0
172,168
1
W
Achilles
6,077
608
39
4
0
238,753
1
L
Nemesis
4,570
457
41
4
0
164,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role